Countdown 1 After 5 moves, choose an action: -Fill 5 random blocks with Shinx If HP <= 4600 (~82%) / Damage >= 1025, switch countdown. Repeat every 5 moves.
Countdown 2 After making a move, if there is not a 2+ lines combo, choose an action: -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Shinx -Fill 3 random blocks with Luxio -Fill 3 random blocks with Luxio After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill column 1 with Metal -Fill column 2 with Metal -Fill column 3 with Metal -Fill column 4 with Metal -Fill column 5 with Metal -Fill column 6 with Metal After 4 times, switch countdown. Repeat every 1 move.
11050 HP
Stage #246: Spritzee (Fairy)
Limit: 14
moves Exp. Points:
+14
Catch rate:
17%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost+
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Machoke,Machoke,Machoke,Machoke,Machoke,Machoke,Machop,Machop,Machop,Machop,Machop,Machop] After 1 time, switch countdown. Repeat every 3 moves.
2085 HP
Stage #248: Roselia (Grass)
Limit: 4
moves Exp. Points:
+4
Catch rate:
26%
+1% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action: -Fill rows 1 and 2 with [Roselia,Roselia,nothing,nothing,Budew,Budew,Roselia,Roselia,nothing,nothing,Budew,Budew] After 1 time, switch countdown.
10710 HP
Stage #249: Aromatisse (Fairy)
Limit: 17
moves Exp. Points:
+17
Catch rate:
19%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Spritzee.
Countdown 1 After 0 moves, choose an action: -Fill row 3 with Ice -Fill row 4 with Ice -Fill row 5 with Ice -Fill row 6 with Ice After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 4 moves, choose an action: -Fill 3 random blocks with Roselia After 1 time, switch countdown. Repeat every 4 moves.
9360 HP
Stage #251: Inkay (Dark)
Limit: 13
moves Exp. Points:
+13
Catch rate:
7%
+7% per every remaining move
Power:
40(at level 1)
Ability:
Mega Boost+
6 moves 3 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay] -Fill column 2 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks] -Fill column 3 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay] -Fill column 4 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks] -Fill column 5 with [Inkay,Rocks,Inkay,Rocks,Inkay,Rocks] -Fill column 6 with [Rocks,Inkay,Rocks,Inkay,Rocks,Inkay] After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 1 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay] -Fill column 2 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks] -Fill column 3 with [Inkay,Rocks,Inkay,Rocks,Rocks,Inkay] -Fill column 4 with [Rocks,Inkay,Rocks,Inkay,Inkay,Rocks] -Fill column 5 with [Inkay,Rocks,Inkay,Rocks,Inkay,Rocks] -Fill column 6 with [Rocks,Inkay,Rocks,Inkay,Rocks,Inkay] After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 5 moves, choose an action: -Fill column 1 with Rocks -Fill columns 1 and 2 with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 6 with Rocks -Fill columns 5 and 6 with Rocks After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill a random 2x2 block with Skiddo After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x2 block starting at 1:1 with [Ice,Ice,Ice,Rocks,Rocks,Rocks] -Fill the 3x2 block starting at 4:1 with [Ice,Ice,Ice,Rocks,Rocks,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill column 2 with [Monferno,Monferno,nothing,Monferno,Monferno,nothing] -Fill the 2x4 block starting at 2:3 with [nothing,Monferno,Monferno,nothing,nothing,Monferno,nothing,Monferno] -Fill the 2x5 block starting at 1:2 with [Monferno,nothing,Monferno,Monferno,nothing,nothing,Monferno,nothing,Monferno,nothing] If HP <= 5828 (~82%) / Damage >= 1300, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Monferno -Fill 3 random blocks with Metal -Fill 4 random blocks with Metal Repeat every 2 moves.
11655 HP
Stage #255: Joltik (Bug)
Limit: 15
moves Exp. Points:
+15
Catch rate:
21%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
7 moves 3 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill 5 random blocks with Gogoat -Fill column 1 with Ice -Fill column 6 with Ice If HP <= 11500 (~62%) / Damage >= 7187, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Skiddo -Fill 5 random blocks with Skiddo -Fill columns 1 and 2 with Ice -Fill columns 5 and 6 with Ice Repeat every 2 moves.
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill a random 1x3 block with Rocks If HP <= 7000 (~51%) / Damage >= 6860, switch countdown.
Countdown 2 After making a move, if there is not a 5+ lines combo, choose an action: -Fill a random 1x3 block with Metal
Countdown 1 After 2 moves, choose an action: -Fill columns 2 and 3 with [Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks] -Fill columns 4 and 5 with [Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula,Rocks,Rocks,Galvantula,Galvantula] After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill row 6 with Ice -Fill row 4 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 3 and 4 with [Ice,Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice] -Fill rows 5 and 6 with [Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill 3 random blocks with Whismur -Fill 3 random blocks with Loudred -Fill 4 random blocks with Exploud After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill column 2 with Ice -Fill column 4 with Ice -Fill 5 random blocks with Metal After 3 times, switch countdown.
Countdown 2 After 3 moves, choose an action: -Fill column 2 with Deoxys -Fill column 4 with Deoxys After 1 time, switch countdown. Repeat every 3 moves.
18135 HP
Stage #261: Aron (Steel)
Limit: 8
moves Exp. Points:
+8
Catch rate:
8%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Rock Break
4 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 After 0 moves, choose an action: -Fill the 4x3 block starting at 2:3 with [Cloud,Cloud,Cloud,Cloud,Cloud,Ice,Ice,Cloud,Cloud,Cloud,Cloud,Cloud] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x3 block starting at 2:3 with [Munna,nothing,nothing,nothing,Rocks,Munna,Munna,Rocks,nothing,nothing,nothing,nothing] -Fill the 4x3 block starting at 2:3 with [nothing,nothing,nothing,Munna,Rocks,Munna,Munna,Rocks,nothing,nothing,nothing,nothing] -Fill the 4x3 block starting at 2:3 with [nothing,nothing,nothing,nothing,Rocks,Munna,Munna,Rocks,Munna,nothing,nothing,nothing] -Fill the 4x3 block starting at 2:3 with [nothing,nothing,nothing,nothing,Rocks,Munna,Munna,Rocks,nothing,nothing,nothing,Munna] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 4 moves, choose an action: -Fill rows 2 and 3 with [Munna,nothing,Munna,Munna,nothing,Munna,nothing,nothing,Munna,Munna,nothing,nothing] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 2 and 3 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 0 moves.
15345 HP
Stage #268: Lairon (Steel)
Limit: 18
moves Exp. Points:
+18
Catch rate:
8%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Mega Boost
9 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 4 moves, choose an action: -Fill 2 random blocks with Metal -Fill 3 random blocks with Metal -Fill 3 random blocks with Metal -Fill 4 random blocks with Metal If HP <= 7672 (~50%) / Damage >= 7673, switch countdown. Repeat every 4 moves.
Countdown 2 After 4 moves, choose an action: -Fill column 2 with Metal -Fill column 5 with Metal -Fill row 2 with Metal -Fill row 5 with Metal Repeat every 4 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Metal,Metal,Rocks,Rocks,Metal,nothing,nothing,nothing,nothing,Metal] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Ice,Ice,nothing,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill 1 random block with Ice -Fill 1 random block with Ice -Fill 1 random block with Ice -Fill 1 random block with Ice -Fill 1 random block with Ice -Fill 2 random blocks with Ice If HP <= 4185 (~45%) / Damage >= 5115, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 1 random block with Ice -Fill 2 random blocks with Ice Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:1 with [Ice,Ice,Ice,nothing] -Fill the 2x2 block starting at 5:1 with [Ice,Ice,nothing,Ice] -Fill the 2x2 block starting at 1:5 with [Ice,nothing,Ice,Ice] -Fill the 2x2 block starting at 5:5 with [nothing,Ice,Ice,Ice] Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill the 3x4 block starting at 1:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice] -Fill the 3x4 block starting at 4:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice] If HP <= 8000 (~57%) / Damage >= 5950, switch countdown. Repeat every 5 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 3x4 block starting at 1:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice] -Fill the 3x4 block starting at 4:2 with [Ice,Metal,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Metal,Ice] Repeat every 3 moves.
Countdown 1 After 4 moves, choose an action: -Fill 4 random blocks with Cloud -Fill 5 random blocks with Cloud -Fill 2 random blocks with Cloud If moves <= 6, switch countdown. Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill 4 random blocks with Cloud -Fill 5 random blocks with Cloud -Fill 2 random blocks with Cloud Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cloud -Fill 5 random blocks with Rocks -Fill 3 random blocks with Metal Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 2 with Ice -Fill row 2 with Ice -Fill row 3 with Ice -Fill row 3 with Ice -Fill row 4 with Rocks -Fill row 5 with Rocks Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Probopass,Metal,Probopass,Metal,Probopass,Metal,Metal,Probopass,Metal,Probopass,Metal,Probopass] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill rows 1 and 2 with [Probopass,Metal,Probopass,Metal,Probopass,Metal,Metal,Probopass,Metal,Probopass,Metal,Probopass] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 1 move, choose an action: -Place Igglybuff at 2:1 -Place Igglybuff at 3:1 -Place Igglybuff at 4:1 -Place Igglybuff at 5:1 -Place Igglybuff at 2:2 -Place Igglybuff at 3:2 -Place Igglybuff at 4:2 -Place Igglybuff at 5:2 Repeat every 1 move.
Countdown 1 After a combo of 4 or more lines, choose an action: -Fill rows 1 and 2 with [Snover,nothing,Snover,nothing,nothing,Snover,nothing,Snover,nothing,Snover,nothing,nothing] -Fill rows 1 and 2 with [nothing,Snover,nothing,Snover,nothing,nothing,Snover,nothing,Snover,nothing,nothing,Snover] -Fill rows 1 and 2 with [nothing,nothing,Snover,nothing,nothing,nothing,Snover,nothing,Snover,nothing,Snover,Snover] -Fill rows 1 and 2 with [Snover,Snover,nothing,Snover,nothing,Snover,nothing,nothing,nothing,Snover,nothing,nothing]
Countdown 1 After 3 moves, choose an action: -Fill 4 random blocks with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill column 1 with Cloud -Fill column 6 with Cloud -Fill 4 random blocks with Cloud -Fill 4 random blocks with Cloud After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 0 moves, choose an action: -Fill the 4x2 block starting at 2:2 with [Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x2 block starting at 2:1 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,nothing] After 1 time, switch countdown. Repeat every 4 moves.
21328 HP
Stage #290: Rayquaza (Dragon)
Limit: 22
moves Exp. Points:
+22
Catch rate:
1%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Dragon Talon
11 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 2 and 3 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 3 and 4 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 4 and 5 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
9680 HP
Stage #291: Swinub (Ice)
Limit: 8
moves Exp. Points:
+8
Catch rate:
12%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Rock Break
4 moves 2 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 After a combo of 4 or more lines, choose an action: -Fill the 2x3 block starting at 1:3 with Ice -Fill the 2x3 block starting at 3:3 with Ice -Fill the 2x3 block starting at 5:3 with Ice
Countdown 1 When the stage starts, choose an action: -Fill columns 1, 2, 3, 4, 5 and 6 with [Ice,Seismitoad,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 6500 (~37%) / Damage >= 10860, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill columns 1, 2, 3, 4, 5 and 6 with [Ice,Seismitoad,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
Countdown 1 After 0 moves, choose an action: -Fill the 2x3 block starting at 1:3 with Ice -Fill the 2x3 block starting at 3:3 with Ice -Fill the 2x3 block starting at 5:3 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Countdown 2 After 4 moves, choose an action: -Fill 4 random blocks with Piloswine After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 4 moves, choose an action: -Fill row 2 with [Metal,Metal,nothing,nothing,Metal,Metal] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 4 moves, choose an action: -Fill row 4 with [Metal,Metal,nothing,nothing,Metal,Metal] After 1 time, switch countdown. Repeat every 4 moves.
7750 HP
Stage #297: Porygon2 (Normal)
Limit: 25
moves Exp. Points:
+25
Catch rate:
15%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Crowd Power
12 moves 6 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Porygon2.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 2 and 3 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 3 and 4 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 4 and 5 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] -Fill columns 2 and 3 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] -Fill columns 3 and 4 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] -Fill columns 4 and 5 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] -Fill columns 5 and 6 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] After 1 time, switch countdown. Repeat every 2 moves.
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