Countdown 1 After a combo of 3 or more lines, choose an action: -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 5 random blocks with Coin
The more Coins you match, the more Coins you'll receive after clearing the stage!
You can play this stage once during this 24-hour period each week without spending Jewels. You can spend a Jewel to play this stage three more times per period.
Event Period: Available from 06:00 (UTC) on Sunday until 06:00 (UTC) Monday.
2063 HP
Stage #2: Rotom (Ice)
Limit: 15
moves Exp. Points:
+5
Catch rate:
5%
+6% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
9 moves 4 moves 2 moves
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Rocks If HP <= 2000 (~41%) / Damage >= 2896, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill 1 random block with Metal Repeat every 1 move.
9214 HP
Stage #8: Kyogre (Water)
Limit: 30
moves Exp. Points:
+5
Catch rate:
5%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Rock Break
18 moves 9 moves 2 moves
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill 1 random block with Ice If HP <= 5000 (~54%) / Damage >= 4214, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 5 with Ice -Fill row 1 with Ice -Fill rows 1 and 2 with Ice Repeat every 3 moves.
Event text (Europe)
This is your chance to take on the Mythical Pokémon Keldeo. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with 5,000 Coins the first time you clear this stage!
Event Period: From 06:00 (UTC) 23/3/2015 until 06:00 (UTC) 6/4/2015
Event text (America)
This is your chance to take on the Mythical Pokémon Keldeo. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with 5,000 Coins the first time you clear this stage!
Event Period: From 06:00 (UTC) 3/23/2015 until 06:00 (UTC) 4/6/2015
1339 HP
Stage #11: Pachirisu (Electric)
Limit: 7
moves Exp. Points:
+5
Catch rate:
15%
+12% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
6 moves 3 moves 2 moves
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 1 random block with Rocks If HP <= 900 (~38%) / Damage >= 1463, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks with Rocks Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill 1 random block with Rocks If HP <= 5000 (~42%) / Damage >= 6847, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks Repeat every 1 move.
Event text (Europe)
This is your chance to take on the Legendary Pokémon Rayquaza. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with a Jewel the first time you clear this stage!
Event Period: From 06:00 (UTC) 30/3/2015 until 06:00 (UTC) 20/4/2015
Event text (America)
This is your chance to take on the Legendary Pokémon Rayquaza. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with a Jewel the first time you clear this stage!
Event Period: From 06:00 (UTC) 3/30/2015 until 06:00 (UTC) 4/20/2015
Countdown 1 After 3 moves, choose an action: -Fill 1 random block with Rocks After 4 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 5 moves, choose an action: -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks -Fill row 5 with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Event text (Europe)
This is your chance to take on the Legendary Pokémon Groudon. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with 3,000 Coins the first time you clear this stage!
Event Period: From 06:00 (UTC) 13/4/2015 until 06:00 (UTC) 27/4/2015
Event text (America)
This is your chance to take on the Legendary Pokémon Groudon. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with 3,000 Coins the first time you clear this stage!
Event Period: From 06:00 (UTC) 4/13/2015 until 06:00 (UTC) 4/27/2015
3710 HP
Stage #19: Carvanha (Dark)
Limit: 4
moves Exp. Points:
+5
Catch rate:
5%
+11% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
2 moves 1 move
Safari Pokémon #1 - 30% encounter rate. Safari Pokémon #7 - 30% encounter rate. Safari Pokémon #8 - 30% encounter rate. Safari Pokémon #15 - 30% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Cherubi, Carvanha, Spinda, Cherrim, and Sharpedo. And you'll find that some are easier to encounter than others.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Countdown 1 After 1 move, choose an action: -Fill 3 random blocks (placed together) with Metal If HP <= 5000 (~39%) / Damage >= 7928, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Metal Repeat every 1 move.
Event text
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Cherubi, Carvanha, Spinda, Cherrim, and Sharpedo. And you'll find that some are easier to encounter than others.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Cherubi, Carvanha, Spinda, Cherrim, and Sharpedo. And you'll find that some are easier to encounter than others.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Cherubi, Carvanha, Spinda, Cherrim, and Sharpedo. And you'll find that some are easier to encounter than others.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Cherubi, Carvanha, Spinda, Cherrim, and Sharpedo. And you'll find that some are easier to encounter than others.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event Period: Until 06:00 (UTC) 02/02/2016
9616 HP
Stage #24: Celebi (Psychic)
Limit: 20
moves Exp. Points:
+5
Catch rate:
10%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Stabilize
Countdown 1 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Regirock If HP <= 5000 (~22%) / Damage >= 17572, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Metal Repeat every 2 moves.
Event text (Europe)
This is your chance to take on the Legendary Pokémon Regirock. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with 1,000 Coins the first time you clear this stage!
Event Period: From 06:00 (UTC) 11/5/2015 until 06:00 (UTC) 25/5/2015
Event text (America)
This is your chance to take on the Legendary Pokémon Regirock. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
You will be rewarded with 1,000 Coins the first time you clear this stage!
Event Period: From 06:00 (UTC) 5/11/2015 until 06:00 (UTC) 5/25/2015
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks If moves <= 9, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks -Fill row 5 with Rocks Repeat every 2 moves.
Event text (Europe)
Compete against players from around the world for the highest score!
The top 15,000 scorers receive a Lucarionite, which allows Lucario to Mega Evolve! If you have one already, and place, you'll receive two Jewels. If you don't place, you will receive a Jewel instead!
Event Period: From 06:00 (UTC) 18/5/2015 until 05:00 (UTC) 25/5/2015
Reward Period: From 06:00 (UTC) 25/5/2015 until 06:00 (UTC) 1/6/2015
Event text (America)
Compete against players from around the world for the highest score!
The top 30,000 scorers receive a Lucarionite, which allows Lucario to Mega Evolve! If you have one already, and place, you'll receive two Jewels. If you don't place, you will receive a Jewel instead!
Event Period: From 06:00 (UTC) 5/18/2015 until 05:00 (UTC) 5/25/2015
Reward Period: From 06:00 (UTC) 5/25/2015 until 06:00 (UTC) 6/1/2015
Countdown 1 After 4 moves, choose an action: -Fill 1 random block with Shaymin (Land Forme) If HP <= 6000 (~49%) / Damage >= 6237, switch countdown. Repeat every 4 moves.
Countdown 2 After 2 moves, choose an action: -Fill 2 random blocks with Shaymin (Land Forme) -Fill 3 random blocks with Shaymin (Land Forme) -Fill 2 random blocks with Shaymin (Land Forme) -Fill 3 random blocks with Shaymin (Land Forme) -Fill 5 random blocks with Ice Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill 2 random blocks with Rocks -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 4 times, switch countdown. Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill 4 random blocks with Rocks If moves <= 5, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill a random 2x2 block with Giratina (Altered Forme) -Fill 4 random blocks with Giratina (Altered Forme) -Fill a random 2x2 block with Rocks -Fill 5 random blocks with Rocks Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill 4 random blocks with Ice After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 4x1 block starting at 5:5 with Ice -Fill the 4x1 block starting at 5:1 with Ice -Fill the 1x4 block starting at 5:5 with Ice -Fill the 1x4 block starting at 1:7 with Ice Repeat every 1 move.
Countdown 1 After 0 moves, choose an action: -Fill 2 random blocks with Ice If moves <= 9, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill column 1 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 5 with Ice Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill column 5 with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Rocks -Fill 4 random blocks with Rocks After 5 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill 3 random blocks with Giratina (Altered Forme) After 3 times, switch countdown. Repeat every 0 moves.
Countdown 1 After a combo of 2 or more lines, choose an action: -Fill the 2x2 block starting at 1:2 with Metal If HP <= 16000 (~90%) / Damage >= 1820, switch countdown.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Dialga -Fill the 2x2 block starting at 1:2 with Dialga -Fill row 5 with Metal -Fill row 1 with Metal -Fill the 2x4 block starting at 5:1 with Metal -Fill the 2x4 block starting at 5:2 with Metal Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks If moves <= 6, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 3 random blocks with Metal Repeat every 2 moves.
Event text (Europe)
Compete against players from around the world for the highest score!
The top 15,000 scorers receive a Blastoisinite, which allows Blastoise to Mega Evolve! If you score in the top 15,000 but already have the Mega Stone, you'll receive two Jewels. Other participants will receive a Jewel for taking part!
Event Period: From 06:00 (UTC) 15/6/2015 until 05:00 (UTC) 22/6/2015
Reward Period: From 06:00 (UTC) 22/6/2015 until 06:00 (UTC) 29/6/2015
Event text (America)
Compete against players from around the world for the highest score!
The top 30,000 scorers receive a Blastoisinite, which allows Blastoise to Mega Evolve! If you score in the top 30,000 but already have the Mega Stone, you'll receive two Jewels. Other participants will receive a Jewel for taking part!
Event Period: From 06:00 (UTC) 6/15/2015 until 05:00 (UTC) 6/22/2015
Reward Period: From 06:00 (UTC) 6/22/2015 until 06:00 (UTC) 6/29/2015
Countdown 1 When the stage starts, choose an action: -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] If moves <= 5, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 4 random blocks with Kyogre Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 1x2 block starting at 5:1 with Ice -Fill the 1x2 block starting at 1:6 with Ice -Fill the 1x2 block starting at 5:2 with Ice -Fill the 1x2 block starting at 1:7 with Ice If moves <= 7, switch countdown. Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 2 random blocks with Ice Repeat every 1 move.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Countdown 1 After 1 move, choose an action: -Fill the 2x1 block starting at 1:1 with Ice -Fill the 2x1 block starting at 1:6 with Ice -Fill the 2x1 block starting at 1:3 with Ice -Fill the 2x1 block starting at 1:3 with Ice -Fill the 2x1 block starting at 1:1 with Ice If moves <= 7, switch countdown. Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice -Fill 3 random blocks (placed together) with Manectric -Fill 3 random blocks (placed together) with Manectric -Fill 3 random blocks (placed together) with Manectric Repeat every 1 move.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 07/26/2016
2859 HP
Stage #49: Darumaka (Fire)
Limit: 7
moves Exp. Points:
+5
Catch rate:
10%
+7% per every remaining move
Power:
50(at level 1)
Ability:
Stabilize
4 moves 2 moves 1 move
Safari Pokémon #3 - 28.3% encounter rate. Safari Pokémon #11 - 28.3% encounter rate. Safari Pokémon #25 - 25.6% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Countdown 1 After 5 moves, choose an action: -Fill 4 random blocks with Metal -Fill 3 random blocks with Metal -Fill 3 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 5 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Compete against players from around the world for the highest score!
All of the top 20,000 scorers get a Manectite, which allows Manectric to Mega Evolve. And if you are in the top 10,000, you will also get a Mega Start—unless you are in the very top 3,000 players, in which case you get a Mega Speedup! Those who place below 20,000 will receive a Jewel.
Event Period: From 06:00 (UTC) 29/6/2015 until 05:00 (UTC) 6/7/2015 Reward Period: From 06:00 (UTC) 6/7/2015 until 06:00 (UTC) 13/7/2015
Event text (America)
Compete against players from around the world for the highest score!
All of the top 40,000 scorers get a Manectite, which allows Manectric to Mega Evolve. And if you are in the top 20,000, you will also get a Mega Start—unless you are in the very top 6,000 players, in which case you get a Mega Speedup! Those who place below 40,000 will receive a Jewel.
Event Period: From 06:00 (UTC) 6/29/2015 until 05:00 (UTC) 7/6/2015 Reward Period: From 06:00 (UTC) 7/6/2015 until 06:00 (UTC) 7/13/2015
4326 HP
Stage #53: Jirachi (Steel)
Limit: 14
moves Exp. Points:
+5
Catch rate:
7%
+4% per every remaining move
Power:
70(at level 1)
Ability:
Mega Boost+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Tepig After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill 4 random blocks with Rocks After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 2 moves, choose an action: -Fill 3 random blocks with Ice After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x2 block starting at 1:1 with [Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme)] -Fill the 3x2 block starting at 5:2 with [Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus] -Fill rows 1 and 2 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Rocks,Rocks,Rocks,Rocks] -Fill rows 1 and 2 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,nothing,Metal,Metal,Metal,Metal,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with Rocks -Fill columns 1 and 2 with Rocks If moves <= 9, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Zangoose Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill a random 2x2 block with Seviper -Fill 4 random blocks with Seviper -Fill a random 2x2 block with Rocks -Fill 5 random blocks with Rocks If moves <= 7, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill a random 2x2 block with Seviper -Fill 4 random blocks with Seviper -Fill a random 2x2 block with Rocks -Fill 5 random blocks with Rocks Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks If moves <= 9, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal Repeat every 4 moves.
Event text (Europe)
Compete against players from around the world for the highest score!
The top 15,000 scorers receive a Lucarionite, which allows Lucario to Mega Evolve! If you score in the top 15,000 but already have the Mega Stone, you'll receive two Jewels. Other participants will receive a Jewel for taking part!
Event Period: From 06:00 (UTC) 13/7/2015 until 05:00 (UTC) 20/7/2015
Reward Period: From 06:00 (UTC) 20/7/2015 until 06:00 (UTC) 27/7/2015
Event text (America)
Compete against players from around the world for the highest score!
The top 30,000 scorers receive a Lucarionite, which allows Lucario to Mega Evolve! If you score in the top 30,000 but already have the Mega Stone, you'll receive two Jewels. Other participants will receive a Jewel for taking part!
Event Period: From 06:00 (UTC) 7/13/2015 until 05:00 (UTC) 7/20/2015
Reward Period: From 06:00 (UTC) 7/20/2015 until 06:00 (UTC) 7/27/2015
8468 HP
Stage #62: Kyogre (Water)
Limit: 18
moves Exp. Points:
+5
Catch rate:
10%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Rock Break
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with Ice -Fill rows 5 and 6 with Ice -Fill rows 1 and 2 with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Wobbuffet's Try 'em Items Stage is here to try!
In this stage, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
As long as this stage is available, the variety of items you can use will increase every Monday!
Event Period: From 06:00 (UTC) 20/7/2015 until 06:00 (UTC) 15/8/2015
Event text (America)
Wobbuffet's Try 'em Items Stage is here to try!
In this stage, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
As long as this stage is available, the variety of items you can use will increase every Monday!
Event Period: From 06:00 (UTC) 7/20/2015 until 06:00 (UTC) 8/15/2015
Countdown 1 After 2 moves, choose an action: -Fill 1 random block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill columns 1 and 2 with Metal -Fill columns 1 and 2 with Metal After 3 times, switch countdown. Repeat every 4 moves.
Event text (Europe)
Compete against players from around the world for the highest score!
The top 16,000 scorers get a Complexity -1...unless you are in the top 12,000 places, in which case you instead get a Blazikenite, allowing your Blaziken to Mega Evolve! And if you're in the top 4,000, you get a Mega Speedup as well! Those who place below 16,000 will receive a Jewel.
Event Period: From 06:00 (UTC) 20/7/2015 until 05:00 (UTC) 27/7/2015 Reward Period: From 06:00 (UTC) 27/7/2015 until 06:00 (UTC) 3/8/2015
Event text (America)
Compete against players from around the world for the highest score!
The top 25,000 scorers get a Complexity -1...unless you are in the top 20,000 places, in which case you instead get a Blazikenite, allowing your Blaziken to Mega Evolve! And if you're in the top 6,000, you get a Mega Speedup as well! Those who place below 25,000 will receive a Jewel.
Event Period: From 06:00 (UTC) 7/20/2015 until 05:00 (UTC) 7/27/2015 Reward Period: From 06:00 (UTC) 7/27/2015 until 06:00 (UTC) 8/3/2015
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks (placed together) with Ice After 4 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks (placed together) with Ice After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Cresselia After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill 3 random blocks (placed together) with Ice -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill 4 random blocks with Ice -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice If HP <= 3500 (~31%) / Damage >= 7690, switch countdown. Repeat every 4 moves.
Countdown 2 After 2 moves, choose an action: -Fill 1 random block with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 5 random blocks with Ice -Fill 4 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 0 moves.
Countdown 2 After 6 moves, choose an action: -Fill 2 random blocks with Ice -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks (placed together) with Ice -Fill a random 2x2 block with Metal -Fill row 1 with Ice -Fill row 5 with Ice Repeat every 6 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 0 moves.
Countdown 2 After 6 moves, choose an action: -Fill 2 random blocks with Ice -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks (placed together) with Ice -Fill a random 2x2 block with Metal -Fill row 1 with Ice -Fill row 5 with Ice Repeat every 6 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill 2 random blocks with Ice -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks (placed together) with Ice -Fill a random 2x2 block with Metal -Fill row 1 with Ice -Fill row 5 with Ice Repeat every 5 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice After 3 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 4 moves, choose an action: -Fill 2 random blocks with Ice -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks (placed together) with Ice -Fill a random 2x2 block with Metal -Fill row 1 with Ice -Fill row 5 with Ice Repeat every 4 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 After 1 move, choose an action: -Fill 2 random blocks with Ice If HP <= 6000 (~28%) / Damage >= 15499, switch countdown. Repeat every 1 move.
Countdown 2 After 3 moves, choose an action: -Fill row 1 with [nothing,Ice,Ice,Ice,Ice,Ice] -Fill row 1 with [Ice,nothing,Ice,Ice,Ice,Ice] -Fill row 1 with [Ice,Ice,nothing,Ice,Ice,Ice] -Fill row 1 with [Ice,Ice,Ice,nothing,Ice,Ice] -Fill row 1 with [Ice,Ice,Ice,Ice,nothing,Ice] -Fill row 1 with [Ice,Ice,Ice,Ice,Ice,nothing] Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Event text (America)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Event text (America)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Event text (America)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Event text (America)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Event text (America)
Cresselia appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia! Plus, you can receive rewards for reaching certain levels!
Countdown 1 After 0 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 5 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 After 0 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 5 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 After 1 move, choose an action: -Fill 1 random block with Coin -Fill 2 random blocks with Coin -Fill 2 random blocks with Coin Repeat every 1 move.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [Metal,nothing,nothing,nothing,Metal,nothing,Metal,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,nothing,nothing,Metal,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Take on the Legendary Pokémon Groudon here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Glalie! Get Glalie in Main Stage 108 and its Mega Stone, Glalitite, from Main Stage 120. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster!
Event text (America)
Take on the Legendary Pokémon Groudon here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Glalie! Get Glalie in Main Stage 108 and its Mega Stone, Glalitite, from Main Stage 120. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster!
Event Period: Until 06:00 (UTC) 05/31/2016
10627 HP
Stage #87: Rayquaza (Dragon)
Limit: 20
moves Exp. Points:
+5
Catch rate:
9%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Dragon Talon
13 moves 6 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Rocks After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 4 random blocks with Metal After 3 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
This is your chance to take on the Legendary Pokémon Rayquaza. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
Event text (America)
This is your chance to take on the Legendary Pokémon Rayquaza. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 0 moves.
5880 HP
Stage #89: Pignite (Fire)
Limit: 20
moves Exp. Points:
+5
Catch rate:
3%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Heavy Hitter
12 moves 6 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 5 and 6 with [Tepig,Rocks,Rocks,Tepig,Tepig,Rocks,Rocks,Tepig,Tepig,Rocks,Rocks,Tepig] -Fill columns 1 and 2 with [Tepig,Rocks,Rocks,Tepig,Tepig,Rocks,Rocks,Tepig,Tepig,Rocks,Rocks,Tepig] -Fill columns 5 and 6 with [Tepig,Rocks,Rocks,Tepig,Tepig,Rocks,Rocks,Tepig,Tepig,Rocks,Rocks,Tepig] Repeat every 3 moves.
Event text (Europe)
Compete against players from around the world for the highest score!
The top 16,000 scorers get two Attack Power ↑items. But if you place within the top 12,000, you’ll get a Garchompite instead, so your Garchomp can Mega Evolve! And if you're in the top 3,000, you’ll get a Mega Speedup item, too! Scorers below 16,000 will all receive a Jewel.
Event Period: From 06:00 (UTC) 7/8/2015 until 05:00 (UTC) 17/8/2015 Reward Period: From 06:00 (UTC) 17/8/2015 until 06:00 (UTC) 24/8/2015
Event text (America)
Compete against players from around the world for the highest score!
The top 26,000 scorers get two Attack Power ↑items. But if you place within the top 18,000, you’ll get a Garchompite instead, so your Garchomp can Mega Evolve! And if you're in the top 5,000, you’ll get a Mega Speedup item, too! Scorers below 26,000 will all receive a Jewel.
Event Period: From 06:00 (UTC) 8/7/2015 until 05:00 (UTC) 8/17/2015 Reward Period: From 06:00 (UTC) 8/17/2015 until 06:00 (UTC) 8/24/2015
4388 HP
Stage #91: Gible (Ground)
Limit: 10
moves Exp. Points:
+5
Catch rate:
5%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
6 moves 3 moves 1 move
Safari Pokémon #5 - 26% encounter rate. Safari Pokémon #13 - 26% encounter rate. Safari Pokémon #27 - 20.7% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 2 moves, choose an action: -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks -Fill row 5 with Rocks Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/23/2016
7725 HP
Stage #93: Garchomp (Ground)
Limit: 15
moves Exp. Points:
+5
Catch rate:
15%
+3% per every remaining move
Power:
80(at level 1)
Ability:
Dragon Talon
9 moves 4 moves 1 move
Safari Pokémon #5 - 6% encounter rate. Safari Pokémon #13 - 6% encounter rate. Safari Pokémon #27 - 3.7% encounter rate.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/23/2016
5704 HP
Stage #95: Starmie (Water)
Limit: 13
moves Exp. Points:
+100
Catch rate:
6%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5
7 moves 3 moves 1 move
Safari Pokémon #5 - 15% encounter rate. Safari Pokémon #13 - 15% encounter rate. Safari Pokémon #27 - 20.7% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 1 move, choose an action: -Place Ice at 1:5 -Place Ice at 1:5 -Place Ice at 1:5 -Place Ice at 5:7 -Place Ice at 5:3 -Place Ice at 5:7 -Place Ice at 5:3 -Place Ice at 5:7 Repeat every 1 move.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/23/2016
3375 HP
Stage #97: Phione (Water)
Limit: 10
moves Exp. Points:
+5
Catch rate:
40%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Crowd Control
6 moves 3 moves 1 move
Safari Pokémon #5 - 1% encounter rate. Safari Pokémon #13 - 1% encounter rate. Safari Pokémon #27 - 1.2% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Gible, Furfrou Staryu, Starmie Gabite, Garchomp, and Phione! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Grass-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 2 times, switch countdown. Repeat every 1 move.
Event text (Europe)
Compete against players from around the world for the highest score! The top 20,000 scorers get one Attack Power ↑ item. If you place within the top 16,000, you’ll get a Venusaurite instead, so your Venusaur can Mega Evolve! If you already had one, claim an extra Jewel instead. And if you're in the top 1,200, you’ll get a Mega Speedup, too! All scorers below 20,000 will all receive a Disruption Delay.
Event Period: From 06:00 (UTC) 24/8/2015 until 05:00 (UTC) 31/8/2015 Reward Period: From 06:00 (UTC) 31/8/2015 until 06:00 (UTC) 7/9/2015
Event text (America)
Compete against players from around the world for the highest score! The top 30,000 scorers get one Attack Power ↑ item. If you place within the top 25,000, you’ll get a Venusaurite instead, so your Venusaur can Mega Evolve! If you already had one, claim an extra Jewel instead. And if you're in the top 2,000, you’ll get a Mega Speedup, too! All scorers below 30,000 will all receive a Disruption Delay.
Event Period: From 06:00 (UTC) 8/24/2015 until 05:00 (UTC) 8/31/2015 Reward Period: From 06:00 (UTC) 8/31/2015 until 06:00 (UTC) 9/7/2015
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill 4 random blocks with Darkrai After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill columns 5 and 6 with Metal -Fill columns 5 and 6 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x2 block starting at 5:5 with [Darkrai,Metal,Metal,Darkrai] -Fill the 2x2 block starting at 5:6 with [Metal,Darkrai,Darkrai,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill columns 5 and 6 with Metal -Fill columns 5 and 6 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x2 block starting at 5:5 with [Darkrai,Metal,Metal,Darkrai] -Fill the 2x2 block starting at 5:6 with [Metal,Darkrai,Darkrai,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Cloud After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill the 2x3 block starting at 5:6 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] -Fill the 2x3 block starting at 5:5 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 After 1 move, choose an action: -Fill 1 random block with Coin -Fill 2 random blocks with Coin -Fill 2 random blocks with Coin Repeat every 1 move.
Event text (Europe)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 27/09/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Event text (America)
Darkrai is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Darkrai.
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 50: 1 Skill Swapper Level 75: 1 Mega Speedup Level 100: 1 Skill Booster M Level 125: 1 Mega Speedup
...and other special rewards!
Event Period: Until 06:00 (UTC) 09/27/2016 Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the skipped one.
Countdown 1 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Pignite -Fill the 2x2 block starting at 1:2 with Pignite After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Pignite,Rocks,Pignite,Pignite,Rocks,Pignite,Pignite,Rocks,Pignite,Pignite,Rocks,Pignite] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal If HP <= 5000 (~46%) / Damage >= 5887, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Ice Repeat every 1 move.
Event text (Europe)
Carnivine's Try 'Em Items Stage is here to try!
In this stage, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
Event text (America)
Carnivine's Try 'Em Items Stage is here to try!
In this stage, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
Event text (Europe)
Compete against players from around the world for the highest score! The top 16,000 scorers get two Attack Power ↑ items. Place within the top 11,000 scorers and you’ll get a Sharpedonite instead, so your Sharpedo can Mega Evolve! Place within the top 2,500 to get a Mega Speedup, too! All scorers below 16,000 will receive a Jewel.
Event Period: Until 05:00 (UTC) 14/9/2015 Reward Period: From 06:00 (UTC) 14/9/2015 until 06:00 (UTC) 21/9/2015
Event text (America)
Compete against players from around the world for the highest score! The top 25,000 scorers get two Attack Power ↑ items. Place within the top 18,000 scorers and you’ll get a Sharpedonite instead, so your Sharpedo can Mega Evolve! Place within the top 3,500 to get a Mega Speedup, too! All scorers below 25,000 will receive a Jewel.
Event Period: Until 05:00 (UTC) 9/14/2015 Reward Period: From 06:00 (UTC) 9/14/2015 until 06:00 (UTC) 9/21/2015
Countdown 1 After making a move, if there is not a 2+ lines combo, choose an action: -Fill the 2x2 block starting at 1:2 with Ice If HP <= 4500 (~46%) / Damage >= 5180, switch countdown.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill a random 2x2 block with Ice Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Regirock If HP <= 5000 (~25%) / Damage >= 14800, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Metal Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Rocks If HP <= 2000 (~41%) / Damage >= 2896, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill 1 random block with Metal Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill column 5 with Metal -Fill column 1 with Metal If moves <= 10, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 2 random blocks with Metal Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Ice If HP <= 15000 (~61%) / Damage >= 9648, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice -Fill 3 random blocks (placed together) with Regice -Fill 3 random blocks (placed together) with Regice -Fill 3 random blocks (placed together) with Regice Repeat every 2 moves.
Event text (Europe)
This is your chance to take on the Mythical Pokémon Keldeo. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
Event text (America)
This is your chance to take on the Mythical Pokémon Keldeo. This powerful foe can only be encountered in this stage. Don't let this one pass you by!
Event Period: Until 06:00 (UTC) 10/5/2015
8232 HP
Stage #133: Pinsir (Bug)
Limit: 16
moves Exp. Points:
+5
Catch rate:
25%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 4
9 moves 4 moves 2 moves
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Pinsir. Don't miss this chance!
We recommend Torchic and Combusken! If you activate the Pyre skill, your Fire-type damage will increase in a combo! Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Pinsir. Don't miss this chance!
We recommend Torchic and Combusken! If you activate the Pyre skill, your Fire-type damage will increase in a combo! Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 5 and 6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 5 and 6 with [nothing,nothing,Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 5 and 6 with [nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 5 and 6 with [nothing,Ice,nothing,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 3 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks] -Fill the 3x3 block starting at 5:2 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks] -Fill the 3x3 block starting at 5:2 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks] -Fill the 3x3 block starting at 5:6 with [Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks] Repeat every 3 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Rocks -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks If HP <= 6000 (~46%) / Damage >= 6936, switch countdown.
Countdown 2 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks with Ice -Fill 5 random blocks with Ice
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Rocks -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks If HP <= 6000 (~41%) / Damage >= 8784, switch countdown.
Countdown 2 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks with Ice -Fill 5 random blocks with Ice
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks Repeat every 3 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks Repeat every 3 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Rocks -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks If moves <= 10, switch countdown.
Countdown 2 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks with Ice -Fill 5 random blocks with Ice
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Rocks -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks If moves <= 10, switch countdown.
Countdown 2 After making a move, if there is not a 4+ lines combo, choose an action: -Fill 1 random block with Ice -Fill 2 random blocks with Ice -Fill 3 random blocks with Ice -Fill 5 random blocks with Ice
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] -Fill rows 5, 6, 7, 8 and 9 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] -Fill rows 5, 6, 7, 8 and 9 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] -Fill rows 5, 6, 7, 8 and 9 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] -Fill rows 5, 6, 7, 8 and 9 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] -Fill rows 5, 6, 7, 8 and 9 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Event text (America)
Latias appears for a limited time!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latias! Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 1 Exp. Points x1.5 Level 10: 1 Disruption Delay Level 25: 1 Mega Start Level 35: 1,000 Coins Level 50: 1 Latiasite Mega Stone Level 60: 1,000 Coins Level 70: 1 Mega Speedup
Countdown 1 After making a move, if there is not a 4+ lines combo, choose an action: -Fill row 1 with Ice After 1 time, switch countdown.
Countdown 2 After 2 moves, choose an action: -Fill 1 random block with Rocks -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 5 random blocks with Gastly After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with Rocks -Fill rows 5 and 6 with Rocks -Fill rows 1 and 2 with Rocks -Fill rows 5 and 6 with Rocks -Fill rows 1 and 2 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks After 1 time, switch countdown. Repeat every 0 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Rocks Repeat every 1 move.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 10/31/2017
5850 HP
Stage #164: Golbat (Poison)
Limit: 10
moves Exp. Points:
+5
Catch rate:
8%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
6 moves 3 moves 1 move
Safari Pokémon #9 - 13.3% encounter rate. Safari Pokémon #21 - 13.3% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Duskull, Dusclops, Pumpkaboo, Gourgeist, Zubat, Golbat, and Crobat! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not try including Ground-type and Dark-type or Ghost-type Pokémon?
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [nothing,nothing,Metal,Metal,nothing,nothing,nothing,Metal,nothing,nothing,Metal,nothing] If moves <= 13, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill 5 random blocks with Litwick -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill 2 random blocks with Ice Repeat every 4 moves.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with Metal -Fill columns 1 and 2 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with Metal -Fill columns 1 and 2 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill row 5 with Ice -Fill row 1 with Ice -Fill 5 random blocks with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Take on the Legendary Pokémon Ho-Oh here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in Main Stage 104 and its Mega Stone, Aerodactylite, from Main Stage 180.
Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop a Ho-Oh Skill Booster!
Event text (America)
Take on the Legendary Pokémon Ho-Oh here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in Main Stage 104 and its Mega Stone, Aerodactylite, from Main Stage 180.
Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop a Ho-Oh Skill Booster!
Event Period: Until 06:00 (UTC) 07/12/2016
10800 HP
Stage #172: Lugia (Flying)
Limit: 0:40 Exp. Points:
+5
Catch rate:
8%
+5% per every 3 remaining sec.
Power:
80(at level 1)
Ability:
Eject+
20 sec. 6 sec. 1 sec.
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal If HP <= 5000 (~46%) / Damage >= 5800, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Ice Repeat every 1 move.
Event text (Europe)
Take on the Mythical Pokémon Celebi here!
This powerful foe can only be encountered in this stage. Don't let this one pass you by! After catching it, if you retry the stage, it may occasionally drop a Celebi Skill Booster!
Event text (America)
Take on the Mythical Pokémon Celebi here!
This powerful foe can only be encountered in this stage. Don't let this one pass you by! After catching it, if you retry the stage, it may occasionally drop a Celebi Skill Booster!
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 06/28/2016
17458 HP
Stage #181: Tornadus (Flying)
Limit: 14
moves Exp. Points:
+5
Catch rate:
14%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 06/28/2016
17458 HP
Stage #182: Tornadus (Flying)
Limit: 14
moves Exp. Points:
+5
Catch rate:
19%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 06/28/2016
17458 HP
Stage #183: Tornadus (Flying)
Limit: 14
moves Exp. Points:
+5
Catch rate:
24%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 06/28/2016
17458 HP
Stage #184: Tornadus (Flying)
Limit: 14
moves Exp. Points:
+5
Catch rate:
29%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 06/28/2016
17458 HP
Stage #185: Tornadus (Flying)
Limit: 14
moves Exp. Points:
+5
Catch rate:
34%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 06/28/2016
17458 HP
Stage #186: Tornadus (Flying)
Limit: 14
moves Exp. Points:
+5
Catch rate:
39%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Tornadus. Tornadus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Articuno and Aurorus along for this battle. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Tornadus Incarnate Forme Skill Booster or Mega Speedup!
Countdown 1 After 3 moves, choose an action: -Fill 4 random blocks with Metal If moves <= 9, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks Repeat every 3 moves.
Event text (Europe)
A limited-move format, Fast Match, is available! Move quick in this exciting competition to get a great score!
Prizes by Place: 1–1,200: 1 Manectite, 1 Mega Speedup and 1 Raise Max Level 1,201–3,800: 1 Manectite and 1 Mega Speedup 3,801–15,000: 1 Manectite and 1 Disruption Delay 15,001–20,000: 1 Attack Power ↑ and 1 Disruption Delay 20,001+ : 1 Attack Power ↑
Those who have already obtained Manectite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 26/07/2016 Reward Period: From 06:00 (UTC) 26/07/2016 until 06:00 (UTC) 02/08/2016
Event text (America)
A limited-move format, Fast Match, is available! Move quick in this exciting competition to get a great score!
Prizes by Place: 1–1,800: 1 Manectite, 1 Mega Speedup, and 1 Raise Max Level 1,801–5,600: 1 Manectite and 1 Mega Speedup 5,601–22,000: 1 Manectite and 1 Disruption Delay 22,001–30,000: 1 Attack Power ↑ and 1 Disruption Delay 30,001+ : 1 Attack Power ↑ Those who have already obtained Manectite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 07/26/2016 Reward Period: From 06:00 (UTC) 07/26/2016 until 06:00 (UTC) 08/02/2016
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Countdown 1 After 3 moves, choose an action: -Fill 4 random blocks with Delibird If HP <= 5000 (~69%) / Damage >= 2296, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 2 moves.
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Countdown 1 After 3 moves, choose an action: -Fill 4 random blocks with Delibird If HP <= 5000 (~54%) / Damage >= 4242, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 2 moves.
Event text (Europe)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Event text (America)
The stage level goes up every time you win in these rewarding stages! And so might the value of the items that you can earn for clearing certain stage levels!
Countdown 1 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 5:6 with Rocks -Fill the 2x2 block starting at 5:5 with Rocks After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 5:6 with Rocks -Fill the 2x2 block starting at 5:5 with Rocks After 3 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 5 moves, choose an action: -Fill columns 1 and 2 with Metal -Fill columns 5 and 6 with Metal -Fill columns 1 and 2 with Metal -Fill columns 5 and 6 with Metal -Fill columns 1 and 2 with Metal -Fill column 5 with Metal -Fill column 1 with Metal After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks -Fill row 5 with Rocks -Fill row 1 with Rocks -Fill row 5 with Rocks Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill row 5 with Ice -Fill row 1 with Ice -Fill rows 1 and 2 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 2 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill row 5 with Ice -Fill row 1 with Ice -Fill rows 1 and 2 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 2x2 block with Ice Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Ice If HP <= 3000 (~47%) / Damage >= 3350, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 2x2 block with Ice Repeat every 2 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Ice If HP <= 3000 (~39%) / Damage >= 4600, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill row 5 with Ice -Fill row 1 with Ice -Fill rows 1 and 2 with Ice Repeat every 3 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 5 random blocks with Rocks After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 5 random blocks with Ice After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Ice If HP <= 6850 (~49%) / Damage >= 7150, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 5 random blocks with Rocks Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Ice After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 2 times, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal Repeat every 3 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill row 5 with Metal -Fill row 1 with Metal After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action: -Fill 5 random blocks with Ice If HP <= 10000 (~47%) / Damage >= 11500, switch countdown.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill rows 1 and 2 with Ice -Fill rows 5 and 6 with Ice -Fill rows 1 and 2 with Ice -Fill row 5 with Ice Repeat every 1 move.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal Repeat every 2 moves.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill row 5 with Metal -Fill row 1 with Metal After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 2 times, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 10/05/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here in a special time-limited escalation battle! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Stage Level Rewards: Level 35: 1 Exp. Booster M Level 50: 1 Latiosite Those who have already obtained Latiosite will get one Mega Speedup instead. Level 90: 1 Exp. Booster L Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 05/10/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
7963 HP
Stage #221: Thundurus (Electric)
Limit: 14
moves Exp. Points:
+5
Catch rate:
9%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Tornadus.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 08/16/2016
7963 HP
Stage #222: Thundurus (Electric)
Limit: 14
moves Exp. Points:
+5
Catch rate:
14%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Tornadus.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 08/16/2016
7963 HP
Stage #223: Thundurus (Electric)
Limit: 14
moves Exp. Points:
+5
Catch rate:
19%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Tornadus.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 08/16/2016
7963 HP
Stage #224: Thundurus (Electric)
Limit: 14
moves Exp. Points:
+5
Catch rate:
24%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Tornadus.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 08/16/2016
7963 HP
Stage #226: Thundurus (Electric)
Limit: 14
moves Exp. Points:
+5
Catch rate:
34%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Tornadus.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event Period: Until 06:00 (UTC) 08/16/2016
7963 HP
Stage #227: Thundurus (Electric)
Limit: 14
moves Exp. Points:
+5
Catch rate:
39%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Tornadus.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Thundurus Incarnate Forme.
Thundurus will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Excadrill and Hippowdon along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Thundurus Incarnate Forme Skill Booster or Mega Speedup!
Countdown 1 After 3 moves, choose an action: -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After making a move, if there is not a 3+ lines combo, choose an action: -Fill the 4x2 block starting at 5:1 with Rocks -Fill the 4x2 block starting at 5:5 with Rocks -Fill the 4x2 block starting at 5:1 with Rocks -Fill the 4x2 block starting at 5:5 with Rocks -Fill the 4x2 block starting at 5:1 with Rocks After 2 times, switch countdown.
Countdown 1 After 4 moves, choose an action: -Fill 2 random blocks with Ice If HP <= 3400 (~65%) / Damage >= 1800, switch countdown. Repeat every 4 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice
Event text (Europe)
This event celebrates Pokémon Shuffle Mobile reaching 5 million downloads!
For a very special and a very limited time, the Legendary Pokémon Mewtwo will appear. In this stage, you can use items without using any of your Coins, so don't miss this chance to capture it!
Mewtwo's overpowering strength can be a great aid to your strategy as you navigate main stages, expert stages, and special stages!
Event text (America)
This event celebrates Pokémon Shuffle Mobile reaching 5 million downloads!
For a very special and a very limited time, the Legendary Pokémon Mewtwo will appear. In this stage, you can use items without using any of your Coins, so don't miss this chance to capture it!
Mewtwo's overpowering strength can be a great aid to your strategy as you navigate main stages, expert stages, and special stages!
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Rocks] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Metal After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–1,200: 1 Garchompite and 1 Mega Speedup 1,201–12,000: 1 Garchompite 12,001–20,000: 1 Attack Power ↑ And everyone else who participates still gets a Disruption Delay! If you have a Garchompite, you can get a Jewel instead.
Event Period: Until 05:00 (UTC) 22/12/2015 Reward Period: From 06:00 (UTC) 22/12/2015 until 06:00 (UTC) 28/12/2015
Event text (America)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–1,800: 1 Garchompite and 1 Mega Speedup 1,801–18,000: 1 Garchompite 18,001–30,000: 1 Attack Power ↑ And everyone else who participates still gets a Disruption Delay! If you have a Garchompite, you can get a Jewel instead.
Event Period: Until 05:00 (UTC) 12/22/2015 Reward Period: From 06:00 (UTC) 12/22/2015 until 06:00 (UTC) 12/28/2015
15232 HP
Stage #231: Landorus (Ground)
Limit: 0:45 Exp. Points:
+5
Catch rate:
12%
+2% per every 3 remaining sec.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 7 moves, choose an action: -Fill columns 1 and 2 with [Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling] -Fill columns 1 and 2 with [Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling,Rocks,Fletchinder] If HP <= 5000 (~45%) / Damage >= 6200, switch countdown. Repeat every 7 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with [Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling] -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,Fletchling,Fletchinder,Fletchling,Fletchinder,Fletchling,Fletchinder] Repeat every 5 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks] After 1 time, switch countdown. Repeat every 8 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 2x4 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks] After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 0 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
Countdown 1 After 3 moves, choose an action: -Fill the 4x2 block starting at 5:1 with Metal -Fill the 4x2 block starting at 5:5 with Metal -Fill the 4x2 block starting at 5:1 with Metal -Fill the 4x2 block starting at 5:5 with Metal -Fill the 4x2 block starting at 5:1 with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x4 block starting at 1:5 with Rocks -Fill the 2x4 block starting at 5:5 with Rocks -Fill the 2x4 block starting at 1:6 with Rocks -Fill the 2x4 block starting at 5:6 with Rocks -Fill the 2x4 block starting at 1:7 with Rocks After 1 time, switch countdown. Repeat every 3 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
Event Period: Until 06:00 (UTC) 11/29/2016
2830 HP
Stage #245: Boldore (Rock)
Limit: 15
moves Exp. Points:
+5
Catch rate:
20%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Heavy Hitter
9 moves 4 moves 1 move
Safari Pokémon #14 - 15% encounter rate. Safari Pokémon #32 - 15% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Charmander, Nidoran♂, Starly, Happiny. Additional: Meowth.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Metal After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [Rocks,nothing,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Rocks] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 0 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
Countdown 1 After 3 moves, choose an action: -Fill 1 random block with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:2 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 1:5 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,Metal,Rocks,nothing,Rocks,nothing] After 1 time, switch countdown. Repeat every 0 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Roggenrola, Fletchling, Boldore, Fletchinder, Numel, Gigalith, and Camerupt.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Water-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S, M or L!
Countdown 1 After 5 moves, choose an action: -Fill rows 1 and 2 with Rocks -Fill rows 5 and 6 with Rocks -Fill rows 1 and 2 with Rocks After 2 times, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 1 and 2 with Rocks -Fill rows 5 and 6 with Rocks -Fill rows 1 and 2 with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 4 moves, choose an action: -Fill columns 1 and 2 with Rocks -Fill column 1 with Rocks After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with Rocks -Fill column 5 with Rocks After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 4 moves, choose an action: -Fill columns 1 and 2 with Rocks -Fill column 1 with Rocks After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with Rocks -Fill column 5 with Rocks After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 5 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 5 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Event text (Europe)
Keldeo is back—this time in its Resolute Form! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Keldeo. Stage Level Rewards: Level 25: 1,000 Coins Level 30: 1 Mega Speedup Level 40: 1,000 Coins Level 50: 1 Mega Speedup Level 60: 1,000 Coins Level 70: 1 Disruption Delay Level 80: 1 Attack Power ↑ Level 90: 1,000 Coins Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Keldeo is back—this time in its Resolute Form! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Keldeo. Stage Level Rewards: Level 25: 1,000 Coins Level 30: 1 Mega Speedup Level 40: 1,000 Coins Level 50: 1 Mega Speedup Level 60: 1,000 Coins Level 70: 1 Disruption Delay Level 80: 1 Attack Power ↑ Level 90: 1,000 Coins Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 After 2 moves, choose an action: -Fill 3 random blocks with Ice After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x2 block starting at 1:1 with [Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme)] -Fill the 3x2 block starting at 5:2 with [Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus] -Fill rows 1 and 2 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Rocks,Rocks,Rocks,Rocks] -Fill rows 1 and 2 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,nothing,Metal,Metal,Metal,Metal,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Infernape -Fill 2 random blocks with Rocks -Fill 2 random blocks with Metal If HP <= 8980 (~50%) / Damage >= 8980, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Infernape -Fill 3 random blocks with Rocks -Fill 2 random blocks with Metal -Fill 2 random blocks with Ice -Fill 2 random blocks with Cloud Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Zekrom -Fill 2 random blocks with Metal If HP <= 12000 (~49%) / Damage >= 12381, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Metal -Fill 3 random blocks with Metal -Fill 3 random blocks with Zekrom Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Ice After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 3 moves.
Event text (Europe)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–1,200: 1 Sharpedonite and 1 Mega Speedup 1,201–12,000: Sharpedonite 12,001–18,000: 1 Attack Power ↑ Those who have a Sharpedonite will get an Jewel instead. And everyone else who participates still gets a Disruption Delay!
Event Period: Until 05:00 (UTC) 02/02/2016 Reward Period: From 06:00 (UTC) 02/02/2016 until 06:00 (UTC) 09/02/2016
Event text (America)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–2,000: 1 Sharpedonite and 1 Mega Speedup 2,001–20,000: Sharpedonite 20,001–30,000: 1 Attack Power ↑ Those who have a Sharpedonite will get an Jewel instead. And everyone else who participates still gets a Disruption Delay!
Event Period: Until 05:00 (UTC) 02/02/2016 Reward Period: From 06:00 (UTC) 02/02/2016 until 06:00 (UTC) 02/09/2016
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 If HP <= 10000 (~40%) / Damage >= 14883, switch countdown.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 7 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 23000 (~62%) / Damage >= 13936, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 26500 (~85%) / Damage >= 4738, switch countdown. Repeat every 10 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 37000 (~88%) / Damage >= 5000, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill a random 2x2 block with Reshiram After 1 time, switch countdown. Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 42000 (~86%) / Damage >= 6750, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill a random 2x2 block with Reshiram After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 2x2 block with Reshiram -Fill 5 random blocks with Reshiram After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 48000 (~90%) / Damage >= 5625, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text (Europe)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 13/12/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Kyurem is here... but just for now in this time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Kyurem. Plus, you can receive rewards for clearing certain levels!
Stage Level Rewards: Level 30: 1 Time +10 Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster S Level 100: 1 Skill Swapper Level 125: 1 Exp. Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 12/13/2016
If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
8930 HP
Stage #304: Shaymin (Flying)
Limit: 0:40 Exp. Points:
+5
Catch rate:
20%
+2% per every 3 remaining sec.
Power:
70(at level 1)
Ability:
Power of 4+
20 sec. 6 sec. 1 sec.
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Treecko, Bulbasaur, Chespin, Cherubi.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 5:2 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice] -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing] -Fill 2 random blocks with Reshiram -Fill 2 random blocks with Reshiram -Fill 2 random blocks with Reshiram If HP <= 13000 (~49%) / Damage >= 13316, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Ice -Fill 3 random blocks with Ice -Fill 3 random blocks with Reshiram Repeat every 1 move.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Rocks After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 5 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks] -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks] -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks] After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill 3 random blocks with Metal After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After making a move, if there is not a 3+ lines combo, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Ice After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 0 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 4 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 1 time, switch countdown. Repeat every 4 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 2 random blocks with Ice After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 2 random blocks with Ice After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 06/09/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
For a limited time, the Mythical Pokémon Diancie appears!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Diancie.
Stage Level Rewards: Level 10:1000 Coins Level 20:1 Mega Start Level 30:1 Moves +5 Level 40:1 Disruption Delay Level 50:Diancite Those who have already obtained Diancite will get one Mega Speedup instead. Level 60:1000 Coins Level 70:1 Exp. Booster M Level 80:1 Skill Booster S Level 100:1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 09/06/2016
*If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
5082 HP
Stage #329: Abra (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
5%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Rock Break
4 moves 2 moves 1 move
Safari Pokémon #16 - 30% encounter rate. Safari Pokémon #28 - 35% encounter rate. Safari Pokémon #48 - 36.7% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Masquerain, Surskit, Volbeat.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Countdown 1 After a combo of 11 or more lines, choose an action: -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin] After 1 time, switch countdown.
Countdown 2 After a combo of 22 or more lines, choose an action: -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Coin,Coin,Rocks,Rocks,Coin,Coin,Coin,Coin]
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (Europe)
A type-restricted Mega Alakazam competitive stage is here!
For this competitive stage, you are restricted to these types: Normal, Fire, Water, Grass, Electric, Ice, Poison, Ground, Flying, Rock, Dragon, Steel, and Fairy.
Prizes include Mega Stones and other awesome stuff! Check the Ranking within this special stage for more information! Those who have already obtained Alakazite will get one Level Up instead.
Against Mega Alakazam, we recommend Porygon-Z. Along with the Mega Alakazam competitive stage, Porygon-Z will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 19/09/2017 Reward Period: From 06:00 (UTC) 19/09/2017 until 06:00 (UTC) 26/09/2017
Event text (America)
A type-restricted Mega Alakazam competitive stage is here!
For this competitive stage, you are restricted to these types: Normal, Fire, Water, Grass, Electric, Ice, Poison, Ground, Flying, Rock, Dragon, Steel, and Fairy.
Prizes include Mega Stones and other awesome stuff! Check the Ranking within this special stage for more information! Those who have already obtained Alakazite will get one Level Up instead.
Against Mega Alakazam, we recommend Porygon-Z. Along with the Mega Alakazam competitive stage, Porygon-Z will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 09/19/2017 Reward Period: From 06:00 (UTC) 09/19/2017 until 06:00 (UTC) 09/26/2017
6534 HP
Stage #333: Oddish (Grass)
Limit: 9
moves Exp. Points:
+5
Catch rate:
5%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
5 moves 2 moves 1 move
Safari Pokémon #16 - 20% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Masquerain, Surskit, Volbeat.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam.
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 09/19/2017
6534 HP
Stage #335: Vileplume (Grass)
Limit: 9
moves Exp. Points:
+5
Catch rate:
23%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5+
5 moves 2 moves 1 move
Safari Pokémon #16 - 5% encounter rate. Safari Pokémon #28 - 6% encounter rate. Safari Pokémon #48 - 6.7% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Masquerain, Surskit, Volbeat.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 09/19/2017
Stage #336: Mega-Charizard X (Dragon)
Limit: 1:00 Exp. Points:
+10
Not catchable
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill a random 1x5 block with Axew After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–2,500: 1 Charizardite X and 1 Mega Speedup 2,501–12,000: Charizardite X 12,001–17,000: 2 Attack Power ↑ And everyone else who participates still gets one Attack Power ↑!
Event Period: Until 05:00 (UTC) 01/03/2016 Reward Period: From 06:00 (UTC) 01/03/2016 until 06:00 (UTC) 08/03/2016
Event text (America)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–3,700: 1 Charizardite X and 1 Mega Speedup 3,701–19,000: Charizardite X 19,001–26,000: 2 Attack Power ↑ And everyone else who participates still gets one Attack Power ↑!
Event Period: Until 05:00 (UTC) 03/01/2016 Reward Period: From 06:00 (UTC) 03/01/2016 until 06:00 (UTC) 03/08/2016
17160 HP
Stage #337: Beedrill (Poison)
Limit: 0:40 Exp. Points:
+5
Catch rate:
6%
+5% per every 3 remaining sec.
Power:
60(at level 1)
Ability:
Block Smash
20 sec. 6 sec. 1 sec.
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal If HP <= 9500 (~55%) / Damage >= 7660, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Chespin -Fill 5 random blocks with Chespin -Fill 5 random blocks with Chespin After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Take on Gyarados here! Don't miss this chance to defeat and catch this powerful foe.
Consider bringing Chespin from Main Stage 152 along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop a Gyarados Skill Booster!
Event text (America)
Take on Gyarados here! Don't miss this chance to defeat and catch this powerful foe.
Consider bringing Chespin from Main Stage 152 along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop a Gyarados Skill Booster!
Event Period: Until 06:00 (UTC) 07/05/2016
19980 HP
Stage #339: Omastar (Water)
Limit: 24
moves Exp. Points:
+5
Catch rate:
9%
+4% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break+
14 moves 7 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Pikachu,nothing,Rocks,Rocks,Pikachu,Rocks,Rocks,nothing,Pikachu] -Fill the 3x3 block starting at 1:5 with [Pikachu,nothing,Ice,Ice,Pikachu,Ice,Ice,nothing,Pikachu] -Fill the 3x3 block starting at 5:2 with [Pikachu,nothing,Ice,Ice,Pikachu,Ice,Ice,nothing,Pikachu] -Fill the 3x3 block starting at 5:6 with [Pikachu,nothing,Rocks,Rocks,Pikachu,Rocks,Rocks,nothing,Pikachu] After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Pikachu,nothing,Rocks,Rocks,Pikachu,Rocks,Rocks,nothing,Pikachu] -Fill the 3x3 block starting at 1:5 with [Pikachu,nothing,Ice,Ice,Pikachu,Ice,Ice,nothing,Pikachu] -Fill the 3x3 block starting at 5:2 with [Pikachu,nothing,Ice,Ice,Pikachu,Ice,Ice,nothing,Pikachu] -Fill the 3x3 block starting at 5:6 with [Pikachu,nothing,Rocks,Rocks,Pikachu,Rocks,Rocks,nothing,Pikachu] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 1x2 block starting at 1:1 with Metal -Fill the 1x2 block starting at 5:1 with Metal -Fill column 1 with Metal -Fill the 1x2 block starting at 5:2 with Metal -Fill the 1x2 block starting at 1:3 with Metal -Fill the 1x2 block starting at 5:3 with Metal If moves <= 3, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 3 random blocks with Metal Repeat every 3 moves.
Event text (Europe)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–1,200: 1 Charizardite Y and 1 Mega Speedup 1,201–12,000: Charizardite Y 12,001–18,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay!
Event Period: Until 05:00 (UTC) 15/03/2016 Reward Period: From 06:00 (UTC) 15/03/2016 until 06:00 (UTC) 22/03/2016
Event text (America)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–2,000: 1 Charizardite Y and 1 Mega Speedup 2,001–20,000: Charizardite Y 20,001–30,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay!
Event Period: Until 05:00 (UTC) 03/15/2016 Reward Period: From 06:00 (UTC) 03/15/2016 until 06:00 (UTC) 03/22/2016
25920 HP
Stage #341: Kabutops (Rock)
Limit: 2:00 Exp. Points:
+5
Catch rate:
1%
+4% per every 3 remaining sec.
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Rocks If HP <= 15000 (~58%) / Damage >= 10920, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Rocks Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event Period: Until 06:00 (UTC) 03/29/2016
8004 HP
Stage #350: Forretress (Bug)
Limit: 8
moves Exp. Points:
+5
Catch rate:
18%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break+
4 moves 2 moves 1 move
Safari Pokémon #17 - 7% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Amaura, Bonsly, Sudowoodo.
Countdown 1 After 3 moves, choose an action: -Fill the 4x3 block starting at 5:1 with [Ice,Ice,Ice,Ice,Ice,Amaura,Amaura,Ice,Ice,Ice,Ice,Ice] Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event Period: Until 06:00 (UTC) 03/29/2016
3915 HP
Stage #351: Noibat (Flying)
Limit: 5
moves Exp. Points:
+5
Catch rate:
14%
+3% per every remaining move
Power:
30(at level 1)
Ability:
Mega Boost
3 moves 1 move
Safari Pokémon #17 - 22% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Amaura, Bonsly, Sudowoodo.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Countdown 1 After a combo of 11 or more lines, choose an action: -Fill rows 1 and 2 with [Rocks,Coin,Rocks,Coin,Rocks,Coin,Coin,Rocks,Coin,Rocks,Coin,Rocks] After 3 times, switch countdown.
Countdown 2 After a combo of 11 or more lines, choose an action: -Fill 5 random blocks with Rocks After 2 times, switch countdown.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event Period: Until 06:00 (UTC) 03/29/2016
8613 HP
Stage #353: Noctowl (Flying)
Limit: 9
moves Exp. Points:
+5
Catch rate:
20%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 5
5 moves 2 moves 1 move
Safari Pokémon #17 - 7% encounter rate.
This map's layout isn't fully random. Click here to see its map
Up to 3 support Pokémon. Default:
Amaura, Bonsly, Sudowoodo.
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Houndour, Noibat, Pineco, Hoothoot, Forretress, Noctowl, and Houndoom. Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Rock-type Pokémon a try?
Event Period: Until 06:00 (UTC) 03/29/2016
16673 HP
Stage #354: Noivern (Flying)
Limit: 1:00 Exp. Points:
+5
Catch rate:
5%
+6% per every 3 remaining sec.
Power:
70(at level 1)
Ability:
Cloud Clear++
30 sec. 10 sec. 1 sec.
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth. Additional: Rocks.
Countdown 1 After 3 moves, choose an action: -Fill 1 random block with Cloud If HP <= 8000 (~48%) / Damage >= 8673, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Cloud Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Uxie After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal] After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Take on Uxie here! Don't miss this chance to defeat and catch this Legendary foe.
Try using Mega Gengar for this battle. You can catch Gengar in Stage 125 and get its Mega Stone, Gengarite, from Stage 135. Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
Event text (America)
Take on Uxie here! Don't miss this chance to defeat and catch this Legendary foe.
Try using Mega Gengar for this battle. You can catch Gengar in Stage 125 and get its Mega Stone, Gengarite, from Stage 135. Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
Event text (Europe)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–1,200: 1 Absolite and 1 Mega Speedup 1,201–12,000: 1 Absolite 12,001–18,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay!
Event Period: Until 05:00 (UTC) 29/03/2016 Reward Period: From 06:00 (UTC) 29/03/2016 until 06:00 (UTC) 05/04/2016
Event text (America)
Compete against players from around the world for the highest score. Which prize you get will depend on how well you do!
Prizes by Place: 1–2,000: 1 Absolite and 1 Mega Speedup 2,001–20,000: 1 Absolite 20,001–30,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay!
Event Period: Until 05:00 (UTC) 03/29/2016 Reward Period: From 06:00 (UTC) 03/29/2016 until 06:00 (UTC) 04/05/2016
18029 HP
Stage #357: Zygarde (Dragon)
Limit: 17
moves Exp. Points:
+5
Catch rate:
10%
+8% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost+
10 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Marill -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Marill -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Take on Zygarde 10% Forme here!
Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Absol! Get Absol in expert stage 1 and its Mega Stone, Absolite, from Mission Card 10. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Zygarde 10% Forme Skill Booster.
Event text (America)
Take on Zygarde 10% Forme here!
Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Absol! Get Absol in expert stage 1 and its Mega Stone, Absolite, from Mission Card 10. Using an Attack Power ↑ and Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop a Zygarde 10% Forme Skill Booster.
Event text (Europe)
A new limited-move format has appeared! Move quick in this exciting Fast Match competition to get a great score!
Prizes by Place: 1–1,200: 1 Sceptilite and 1 Raise Max Levels 1,201–12,000: 1 Sceptilite 12,001–18,000: 2 Attack Power ↑ And everyone else who participates still gets one Attack Power ↑!
Event Period: Until 05:00 (UTC) 12/04/2016 Reward Period: From 06:00 (UTC) 12/04/2016 until 06:00 (UTC) 19/04/2016
Event text (America)
A new limited-move format has appeared! Move quick in this exciting Fast Match competition to get a great score!
Prizes by Place: 1–2,000: 1 Sceptilite and 1 Raise Max Levels 2,001–20,000: 1 Sceptilite 20,001–30,000: 2 Attack Power ↑ And everyone else who participates still gets one Attack Power ↑!
Event Period: Until 05:00 (UTC) 04/12/2016 Reward Period: From 06:00 (UTC) 04/12/2016 until 06:00 (UTC) 04/19/2016
4508 HP
Stage #359: Cleffa (Fairy)
Limit: 7
moves Exp. Points:
+5
Catch rate:
12%
+3% per every remaining move
Power:
30(at level 1)
Ability:
Mega Boost
4 moves 2 moves 1 move
Safari Pokémon #19 - 37% encounter rate.
Up to 3 support Pokémon. Default:
Nidoran♀, Nidoran♂, Gulpin.
Event text
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cleffa, Clefairy, Deerling (Spring Form), Sawsbuck (Spring Form), Clefable, and Pikachu (Angry). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Poison-type Pokémon a try?
Event Period: Until 06:00 (UTC) 04/12/2016
8832 HP
Stage #360: Clefairy (Fairy)
Limit: 8
moves Exp. Points:
+5
Catch rate:
20%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Crowd Control
4 moves 2 moves 1 move
Safari Pokémon #19 - 15% encounter rate.
Up to 3 support Pokémon. Default:
Nidoran♀, Nidoran♂, Gulpin.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 22 or more lines, choose an action: -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Coin,Coin,Rocks,Rocks,Coin,Coin,Coin,Coin] -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin]
Event text
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cleffa, Clefairy, Deerling (Spring Form), Sawsbuck (Spring Form), Clefable, and Pikachu (Angry). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Poison-type Pokémon a try?
Event Period: Until 06:00 (UTC) 04/12/2016
8832 HP
Stage #361: Clefable (Fairy)
Limit: 8
moves Exp. Points:
+5
Catch rate:
14%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Pixie Power
4 moves 2 moves 1 move
Safari Pokémon #19 - 11% encounter rate.
Up to 3 support Pokémon. Default:
Nidoran♀, Nidoran♂, Gulpin.
Countdown 1 After 2 moves, choose an action: -Fill columns 5 and 6 with [Clefable,Clefable,Rocks,Rocks,Clefable,Clefable,Rocks,Rocks,Clefable,Clefable,Rocks,Rocks] -Fill columns 5 and 6 with [Rocks,Rocks,Clefable,Clefable,Rocks,Rocks,Clefable,Clefable,Rocks,Rocks,Clefable,Clefable] Repeat every 2 moves.
Event text
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cleffa, Clefairy, Deerling (Spring Form), Sawsbuck (Spring Form), Clefable, and Pikachu (Angry). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Poison-type Pokémon a try?
Event text
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cleffa, Clefairy, Deerling (Spring Form), Sawsbuck (Spring Form), Clefable, and Pikachu (Angry). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Poison-type Pokémon a try?
Event text
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cleffa, Clefairy, Deerling (Spring Form), Sawsbuck (Spring Form), Clefable, and Pikachu (Angry). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Poison-type Pokémon a try?
Event Period: Until 06:00 (UTC) 04/12/2016
600 HP
Stage #364: Pikachu (Electric)
Limit: 2
moves Exp. Points:
+5
Catch rate:
28%
+8% per every remaining move
Power:
50(at level 1)
Ability:
Super Bolt
1 move 0 moves
Safari Pokémon #19 - 2% encounter rate.
Up to 3 support Pokémon. Default:
Nidoran♀, Nidoran♂, Gulpin.
Event text
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cleffa, Clefairy, Deerling (Spring Form), Sawsbuck (Spring Form), Clefable, and Pikachu (Angry). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Poison-type Pokémon a try?
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill columns 1 and 2 with [nothing,nothing,nothing,Metal,Metal,Metal,Metal,Metal,nothing,Metal,nothing,nothing] If HP <= 8000 (~38%) / Damage >= 13060, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill column 5 with Rocks -Fill column 5 with Metal -Fill column 5 with Rocks Repeat every 1 move.
Can you defeat this powerful foe in a strictly limited amount of time?!
We recommend Mega Ampharos! Get Ampharos in main stage 130 and its Mega Stone, Ampharosite, from main stage 105. Using an Attack Power ↑ or Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop an Ash-Greninja Skill Booster.
Can you defeat this powerful foe in a strictly limited amount of time?!
We recommend Mega Ampharos! Get Ampharos in main stage 130 and its Mega Stone, Ampharosite, from main stage 105. Using an Attack Power ↑ or Mega Start might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may occasionally drop an Ash-Greninja Skill Booster.
Countdown 1 After 3 moves, choose an action: -Fill a random 1x5 block with Landorus (Therian Forme) After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 1:6 with [Ice,Ice,nothing,Ice,Ice,Ice,nothing,nothing,Ice] -Fill the 3x3 block starting at 5:1 with [Rocks,nothing,nothing,Rocks,Rocks,Rocks,nothing,Rocks,Rocks] After 2 times, switch countdown. Repeat every 0 moves.
Event text (Europe)
Take on the Legendary Pokémon Landorus Therian Forme here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Glalie! Get Glalie in Main Stage 108 and its Mega Stone, Glalitite, from Main Stage 120. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (America)
Take on the Legendary Pokémon Landorus Therian Forme here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Glalie! Get Glalie in Main Stage 108 and its Mega Stone, Glalitite, from Main Stage 120. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 After 3 moves, choose an action: -Fill 5 random blocks with Goomy After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 1:1 with Ice -Fill the 2x2 block starting at 1:2 with Ice -Fill the 2x3 block starting at 1:7 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Goomy After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Rocks If HP <= 10000 (~29%) / Damage >= 24656, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Ice,nothing,Ice,nothing,Ice] After 0 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Goomy After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 After 2 moves, choose an action: -Fill 3 random blocks with Goomy -Fill 3 random blocks with Zygarde (50% Forme) -Fill 5 random blocks with Rocks -Fill row 1 with Rocks If HP <= 21000 (~60%) / Damage >= 14256, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x3 block starting at 5:5 with Metal After 1 time, switch countdown. Repeat every 4 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:2 with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill row 1 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks] -Fill row 5 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks] -Fill 5 random blocks with Goomy After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme. Stage Level Rewards: Level 30: 1 Exp. Booster S Level 40: 1 Exp. Booster M Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster L Level 90: 1 Level Up Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 26/04/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme. Stage Level Rewards: Level 30: 1 Exp. Booster S Level 40: 1 Exp. Booster M Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster L Level 90: 1 Level Up Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 04/26/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 5 and 6 with [nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 After 1 move, choose an action: -Fill the 3x4 block starting at 5:6 with [Metal,Metal,Metal,Metal,Metal,Goomy,Metal,Metal,Zygarde (50% Forme),Metal,Metal,Metal] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 3x2 block starting at 1:1 with Metal After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme. Stage Level Rewards: Level 30: 1 Exp. Booster S Level 40: 1 Exp. Booster M Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster L Level 90: 1 Level Up Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 26/04/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme. Stage Level Rewards: Level 30: 1 Exp. Booster S Level 40: 1 Exp. Booster M Level 50: 1 Mega Speedup Level 70: 1 Exp. Booster L Level 90: 1 Level Up Level 100: 1 Raise Max Level ...and other special rewards! Event Period: Until 06:00 (UTC) 04/26/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill row 5 with [Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill row 5 with [nothing,Rocks,nothing,nothing,nothing,Rocks] After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Ice,nothing,nothing,Ice,Rocks,nothing,nothing,Rocks,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
A limited-move format, Fast Match, is available!
Prizes by Place: 1–2,500: 1 Blazikenite and 1 Raise Max Level 2,501–15,000: 1 Blazikenite 15,001–20,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay!
*Those who have already obtained Blazikenite will get one Mega Speedup instead if they place from 1–15,000.
Event Period: Until 05:00 (UTC) 26/04/2016 Reward Period: From 06:00 (UTC) 26/04/2016 until 06:00 (UTC) 03/05/2016
Event text (America)
A limited-move format, Fast Match, is available!
Prizes by Place: 1–3,500: 1 Blazikenite and 1 Raise Max Level 3,501–22,000: 1 Blazikenite 22,001–30,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay!
*Those who have already obtained Blazikenite will get one Mega Speedup instead if they place from 1–22,000.
Event Period: Until 05:00 (UTC) 04/26/2016 Reward Period: From 06:00 (UTC) 04/26/2016 until 06:00 (UTC) 05/03/2016
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal,Metal] -Fill the 3x3 block starting at 5:6 with [Metal,nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 5 and 6 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
A limited move format competitive stage is available! Prizes by Place: 1–2,500: 1 Swampertite and 1 Raise Max Level 2,501–15,000: 1 Swampertite 15,001–20,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay! *Those who have already obtained Swampertite will get one Mega Speedup instead if they place 1–15,000. Event Period: Until 05:00 (UTC) 17/05/2016 Reward Period: From 06:00 (UTC) 17/05/2016 until 06:00 (UTC) 24/05/2016
Event text (America)
A limited move format competitive stage is available! Prizes by Place: 1–3,500: 1 Swampertite and 1 Raise Max Level 3,501–22,000: 1 Swampertite 22,001–30,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay! *Those who have already obtained Swampertite will get one Mega Speedup instead if they place 1–22,000. Event Period: Until 05:00 (UTC) 05/17/2016 Reward Period: From 06:00 (UTC) 05/17/2016 until 06:00 (UTC) 05/24/2016
29403 HP
Stage #388: Zygarde (Dragon)
Limit: 22
moves Exp. Points:
+5
Catch rate:
23%
+2% per every remaining move
Power:
90(at level 1)
Ability:
Power of 5+
13 moves 6 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Florges, Haxorus, Togekiss, Froslass.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Yveltal -Fill 5 random blocks with Xerneas If HP <= 13000 (~44%) / Damage >= 16403, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 4x3 block starting at 1:1 with [Rocks,nothing,Ice,Ice,Rocks,Rocks,Ice,nothing,Rocks,Ice,nothing,nothing] -Fill the 4x3 block starting at 1:6 with [Ice,nothing,Rocks,Ice,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Ice,Rocks] -Fill columns 5 and 6 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Solrock,nothing,nothing,Solrock,Rocks,nothing,nothing,Solrock,Solrock,nothing,nothing] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Can you defeat this powerful foe in a strictly limited amount of time?!
Consider bringing Heracross and Scizor along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Can you defeat this powerful foe in a strictly limited amount of time?!
Consider bringing Heracross and Scizor along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event Period: Until 06:00 (UTC) 05/10/2016
8615 HP
Stage #395: Bellossom (Grass)
Limit: 20
moves Exp. Points:
+5
Catch rate:
15%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Mind Zap
12 moves 6 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom] -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom] -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom] After 0 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with Rocks -Fill columns 1 and 2 with Rocks If moves <= 9, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Zangoose Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill a random 2x2 block with Seviper -Fill 4 random blocks with Seviper -Fill a random 2x2 block with Rocks -Fill 5 random blocks with Rocks If moves <= 7, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill a random 2x2 block with Seviper -Fill 4 random blocks with Seviper -Fill a random 2x2 block with Rocks -Fill 5 random blocks with Rocks Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with [Metal,Metal,Metal,Rocks,Metal,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Take on Electivire here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in Main Stage 104 and its Mega Stone, Aerodactylite, from Main Stage 180. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (America)
Take on Electivire here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in Main Stage 104 and its Mega Stone, Aerodactylite, from Main Stage 180. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Countdown 1 After 8 moves, choose an action: -Fill 5 random blocks with Magmortar If HP <= 14600 (~96%) / Damage >= 684, switch countdown. Repeat every 8 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Magmortar After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Take on Magmortar here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in Main Stage 104 and its Mega Stone, Aerodactylite, from Main Stage 180. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (America)
Take on Magmortar here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in Main Stage 104 and its Mega Stone, Aerodactylite, from Main Stage 180. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 2 moves, choose an action: -Place Coin at 5:7 -Fill rows 1 and 2 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill the 0x0 block starting at 4:1 with [] -Fill rows 1 and 2 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill the 0x0 block starting at 4:1 with [] -Fill rows 1 and 2 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 8 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill 1 random block with Coin -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 2 moves, choose an action: -Place Coin at 5:7 -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
4659 HP
Stage #405: Beheeyem (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
13%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break
4 moves 2 moves 1 move
Safari Pokémon #22 - 8% encounter rate. Safari Pokémon #26 - 8.6% encounter rate.
Up to 3 support Pokémon. Default:
Gastly, Zorua, Umbreon.
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill 5 random blocks with Coin -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 3 moves, choose an action: -Place Coin at 5:7 -Fill row 1 with Metal -Fill row 1 with Metal -Fill row 1 with Metal -Fill row 1 with Metal -Fill row 1 with Metal -Fill row 1 with Metal -Fill row 1 with Metal Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill 1 random block with Coin -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 2 moves, choose an action: -Place Coin at 5:7 -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill 7 random blocks with Rocks Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill 4 random blocks with Coin -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 3 moves, choose an action: -Place Coin at 5:7 -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill 1 random block with Coin -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 2 moves, choose an action: -Place Coin at 5:7 -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
3993 HP
Stage #409: Jellicent (Ghost)
Limit: 6
moves Exp. Points:
+5
Catch rate:
15%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Mind Zap
3 moves 1 move
Safari Pokémon #22 - 8% encounter rate. Safari Pokémon #26 - 8.6% encounter rate.
Up to 3 support Pokémon. Default:
Gastly, Zorua, Umbreon.
Countdown 1 After a combo of 1 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with [] -Fill the 0x0 block starting at 1:1 with []
Countdown 2 After 2 moves, choose an action: -Place Coin at 5:7 -Fill 7 random blocks with Ice -Fill 7 random blocks with Ice -Fill 7 random blocks with Ice -Fill 7 random blocks with Ice -Fill 7 random blocks with Ice -Fill 7 random blocks with Ice -Fill 7 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 09/08/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Elgyem, Drowzee, Frillish (Female), Beheeyem, Hypno, Jellicent (Female), and Mesprit! Some are harder to meet than others! There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ghost- or Dark-type Pokémon a try? Perhaps something good may happen if you bring a Pokémon from this safari with you?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 08/09/2016 Please note that for puzzles that feature Coins, there is a limit to the number of Coins you can obtain.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Wobbuffet's Try 'Em Items Stage is here to try!
In this stage, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
Event text (America)
Wobbuffet's Try 'Em Items Stage is here to try!
In this stage, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
Event Period: Until 06:00 (UTC) 10/04/2016
10731 HP
Stage #411: Uxie (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
7%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Mind Zap
9 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Uxie After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal] After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Take on the Legendary Pokémon Uxie here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Gengar! Get Gengar in Main Stage 125 and its Mega Stone, Gengarite, from Main Stage 135. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop an Uxie Skill Booster!
Event text (America)
Take on the Legendary Pokémon Uxie here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Gengar! Get Gengar in Main Stage 125 and its Mega Stone, Gengarite, from Main Stage 135. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop an Uxie Skill Booster!
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [nothing,Rocks,nothing,Rocks,Rocks,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:2 with [nothing,Rocks,nothing,Rocks,Rocks,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 1:5 with [nothing,Rocks,nothing,Rocks,Rocks,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,Rocks,Rocks,nothing,Rocks,nothing] Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 3x3 block starting at 1:1 with [Rocks,Magmortar,Rocks,Magmortar,nothing,Magmortar,Rocks,Magmortar,Rocks] -Fill the 3x3 block starting at 5:2 with [Rocks,Magmortar,Rocks,Magmortar,nothing,Magmortar,Rocks,Magmortar,Rocks] -Fill the 3x3 block starting at 1:5 with [Rocks,Magmortar,Rocks,Magmortar,nothing,Magmortar,Rocks,Magmortar,Rocks] -Fill the 3x3 block starting at 5:6 with [Rocks,Magmortar,Rocks,Magmortar,nothing,Magmortar,Rocks,Magmortar,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
A limited move format competitive stage is available! Prizes by Place: 1–500: 1 Abomasite and 2 Mega Speedups 501–2,500: 1 Abomasite and 1 Mega Speedup 2,501–15,000: 1 Abomasite 15,001–20,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay! Those who have already obtained Abomasite will get one Raise Max Level instead if they place 1–15,000. Event Period: Until 05:00 (UTC) 07/06/2016 Reward Period: From 06:00 (UTC) 07/06/2016 until 06:00 (UTC) 14/06/2016
Event text (America)
A limited move format competitive stage is available! Prizes by Place: 1–700: 1 Abomasite and 2 Mega Speedups 701–3,500: 1 Abomasite and 1 Mega Speedup 3,501–22,000: 1 Abomasite 22,001–30,000: 1 Attack Power ↑ And everyone else who participates still gets one Disruption Delay! Those who have already obtained Abomasite will get one Raise Max Level instead if they place 1–22,000. Event Period: Until 05:00 (UTC) 06/07/2016 Reward Period: From 06:00 (UTC) 06/07/2016 until 06:00 (UTC) 06/14/2016
Event text (Europe)
Take on Kingdra here! Don't miss this chance to defeat and catch this powerful foe.
Consider bringing Grovyle and Venusaur along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event text (America)
Take on Kingdra here! Don't miss this chance to defeat and catch this powerful foe.
Consider bringing Grovyle and Venusaur along for this battle. Using an Attack Power ↑ might also give you a better shot at beating and catching this Pokémon!
Event Period: Until 06:00 (UTC) 06/21/2016
4960 HP
+259
HP / level
Stage #414: Giratina (Ghost)
Limit: 18
moves Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Power of 4+
0 moves
Escalation Battles #21 - Levels 101 to 125 - Prize for beating level 125: 1 Exp. Booster M Escalation Battles #31 - Levels 101 to 125 - Prize for beating level 125: 1 Exp. Booster M
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:4 with [Rocks,nothing,Rocks,nothing,Metal,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill the 3x3 block starting at 1:8 with [Rocks,nothing,Rocks,nothing,Metal,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill the 3x4 block starting at 3:5 with [Metal,Metal,Metal,Giratina (Altered Forme),nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 3x4 block starting at 7:6 with [Metal,Metal,Metal,Giratina (Altered Forme),nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill 1 random block with Metal -Fill 1 random block with Metal -Fill 1 random block with Metal -Fill 1 random block with Metal Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill 6 random blocks with Rocks -Fill 1 random block with Rocks -Fill 1 random block with Rocks -Fill 6 random blocks with Rocks After 4 times, switch countdown. Repeat every 1 move.
Event text
An Eevee that drops the Enhancement Skill Booster M has appeared!
Use Skill Booster M on a Pokémon you want to train!
You can only play this stage once during the event period without spending any Jewels. You can spend Jewels to play up to 14 more times per period. Each of these additional attempts will require one Jewel.
Event Period: Available from 06:00 (UTC) on Saturday until 06:00 (UTC) Wednesday.
Please note that it does not drop the Eevee Skill Booster.
Countdown 1 After 3 moves, choose an action: -Fill a random 1x5 block with Landorus (Therian Forme) After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 1:6 with [Ice,Ice,nothing,Ice,Ice,Ice,nothing,nothing,Ice] -Fill the 3x3 block starting at 5:1 with [Rocks,nothing,nothing,Rocks,Rocks,Rocks,nothing,Rocks,Rocks] After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill 2 random blocks with Rocks Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 5x2 block starting at 5:5 with [Metal,nothing,Metal,nothing,Metal,Nidoking,Nidoking,nothing,Nidoking,Nidoking] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–800: 1 Gardevoirite, 1 Mega Speedup and 1 Raise Max Level 801–2,400: 1 Gardevoirite and 1 Mega Speedup 2,401–15,000: 1 Gardevoirite 15,001–20,000: 1 Attack Power ↑ 20,001+ : 1 Disruption Delay Those who have already obtained Gardevoirite will get one Level Up instead if they place 1-15,000.
Event Period: Until 05:00 (UTC) 21/06/2016 Reward Period: From 06:00 (UTC) 21/06/2016 until 06:00 (UTC) 28/06/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–1,100: 1 Gardevoirite, 1 Mega Speedup and 1 Raise Max Level 1,101–3,600: 1 Gardevoirite and 1 Mega Speedup 3,601–22,000: 1 Gardevoirite 22,001–30,000: 1 Attack Power ↑ 30,001+ : 1 Disruption Delay Those who have already obtained Gardevoirite will get one Level Up instead if they place 1-22,000.
Event Period: Until 05:00 (UTC) 06/21/2016 Reward Period: From 06:00 (UTC) 06/21/2016 until 06:00 (UTC) 06/28/2016
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp, and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Countdown 1 After a combo of 6 or more lines, choose an action: -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin]
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp, and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Countdown 1 When the stage starts, choose an action: -Fill 7 random blocks (placed together) with Shellder -Fill 7 random blocks (placed together) with Shellder Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp, and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Event Period: Until 06:00 (UTC) 07/05/2016
6448 HP
Stage #429: Cloyster (Water)
Limit: 7
moves Exp. Points:
+100
Catch rate:
15%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Rock Break
4 moves 2 moves 1 move
Safari Pokémon #23 - 6% encounter rate.
Up to 3 support Pokémon. Default:
Flaaffy, Mareep, Pichu.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp, and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Countdown 1 After 2 moves, choose an action: -Fill column 1 with [Rocks,nothing,Rocks,nothing,Rocks,nothing] -Fill column 5 with [nothing,Rocks,nothing,Rocks,nothing,Rocks] Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Shiny Magikarp, and Shiny Gyarados! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Electric-type Pokémon a try?
Countdown 1 When the stage starts, choose an action: -Fill the 5x2 block starting at 1:1 with [Unfezant (Male),nothing,Unfezant (Male),nothing,nothing,nothing,Unfezant (Male),nothing,Unfezant (Male),nothing] -Fill the 5x2 block starting at 5:1 with [nothing,Unfezant (Male),nothing,Unfezant (Male),nothing,nothing,nothing,Unfezant (Male),nothing,Unfezant (Male)] Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/04/2017
5432 HP
Stage #433: Raikou (Electric)
Limit: 16
moves Exp. Points:
+0
Catch rate:
12%
+4% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5
9 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill rows 5 and 6 with Ice -Fill the 2x3 block starting at 1:4 with [Raikou,nothing,nothing,Raikou,Raikou,nothing] -Fill the 2x3 block starting at 1:4 with [Raikou,nothing,nothing,Raikou,Raikou,nothing] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill 3 random blocks with Raikou -Fill the 2x3 block starting at 1:4 with [Raikou,nothing,nothing,Raikou,Raikou,nothing] -Fill 5 random blocks with Raikou After 2 times, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 4x3 block starting at 1:2 with [Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,nothing,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 4x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,Rocks,Rocks] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–700: 1 Gyaradosite, 1 Mega Speedup and 1 Raise Max Level 701–2,500: 1 Gyaradosite and 1 Mega Speedup 2,501–13,000: 1 Gyaradosite and 1 Disruption Delay 13,001–18,000: 1 Attack Power ↑ and 1 Disruption Delay 18,001+: 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 05/07/2016 Reward Period: From 06:00 (UTC) 05/07/2016 until 06:00 (UTC) 12/07/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–1,100: 1 Gyaradosite, 1 Mega Speedup, and 1 Raise Max Level 1,101–3,700: 1 Gyaradosite and 1 Mega Speedup 3,701–19,000: 1 Gyaradosite and 1 Disruption Delay 19,001–27,000: 1 Attack Power ↑ and 1 Disruption Delay 27,001+: 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 07/05/2016 Reward Period: From 06:00 (UTC) 07/05/2016 until 06:00 (UTC) 07/12/2016
3276 HP
+172
HP / level
Stage #436: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 1 to 20 - Prize for beating level 20: 1 Exp. Booster S
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
4950 HP
+194
HP / level
Stage #437: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 21 to 38 - Prize for beating level 30: 1 Time +10
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
10725 HP
+10725
HP / level
Stage #438: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 39 to 40 - Prize for beating level 40: 1 Skill Swapper
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
7200 HP
+96
HP / level
Stage #439: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 41 to 69 - Prize for beating level 50: 1 Disruption Delay - Prize for beating level 60: 1 Exp. Points x1.5
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 4 moves, choose an action: -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,Ice,nothing,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,Ice,nothing,nothing,nothing,nothing,Ice,nothing] Repeat every 4 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
25400 HP
Stage #440: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 70 - Prize for beating level 70: 1 Mega Speedup
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
7912 HP
+188
HP / level
Stage #441: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 71 to 99 - Prize for beating level 80: 1 Exp. Booster S - Prize for beating level 90: 1 Exp. Booster M
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
34288 HP
Stage #442: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,Metal,Metal] -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing] -Fill columns 1 and 2 with [Metal,Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,Metal,Metal] Repeat every 2 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
10173 HP
+121
HP / level
Stage #443: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 101 to 129
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
31288 HP
Stage #444: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 130 - Prize for beating level 130: 1 Skill Booster M
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
8085 HP
+256
HP / level
Stage #445: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 131 to 149
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
32340 HP
Stage #446: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 150 - Prize for beating level 150: 1 Mega Speedup
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
8085 HP
+72
HP / level
Stage #447: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 151 to 199 - Prize for beating level 180: 2 Exp. Booster M
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 4 moves, choose an action: -Fill the 2x3 block starting at 1:5 with Rocks -Fill the 2x3 block starting at 1:6 with Rocks -Fill the 2x3 block starting at 1:7 with Rocks Repeat every 4 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
68040 HP
Stage #448: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 200 - Prize for beating level 200: 1 Raise Max Level
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
6804 HP
+106
HP / level
Stage #449: Giratina (Ghost)
Limit: 0:40 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 201 to 239 - Prize for beating level 230: 2 Exp. Booster M
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
7812 HP
+252
HP / level
Stage #450: Giratina (Ghost)
Limit: 0:30 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 240 to 249
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing] -Fill rows 5 and 6 with [nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks] Repeat every 3 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
47040 HP
Stage #451: Giratina (Ghost)
Limit: 0:30 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 250 - Prize for beating level 250: 1 Raise Max Level
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice] -Fill the 3x3 block starting at 5:2 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice] -Fill the 4x3 block starting at 5:1 with [Ice,nothing,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice] -Fill the 3x3 block starting at 1:5 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice] -Fill the 3x3 block starting at 5:6 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice] Repeat every 2 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
10164 HP
+166
HP / level
Stage #452: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 251 to 269
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
4620 HP
+233
HP / level
Stage #453: Giratina (Ghost)
Limit: 0:30 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 270 to 279
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Metal,Metal,Metal,Metal,Metal,Metal,nothing,Metal,nothing,nothing,Metal,nothing] Repeat every 2 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
82220 HP
Stage #454: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 280 - Prize for beating level 280: 1 Raise Max Level
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 20000 (~24%) / Damage >= 62220, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 0 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
10080 HP
+315
HP / level
Stage #455: Giratina (Ghost)
Limit: 0:40 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 281 to 289
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
19866 HP
+256
HP / level
Stage #456: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 290 to 299
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 1:6 with Ice -Fill the 2x3 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
51212 HP
Stage #457: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 300 - Prize for beating level 300: 2 Raise Max Level
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth. Additional: Metal.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice] -Fill the 3x3 block starting at 5:2 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal] -Fill the 3x3 block starting at 1:5 with [Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 5:6 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,Ice] Repeat every 2 moves.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
12600 HP
Stage #458: Giratina (Ghost)
Limit: 0:50 Exp. Points:
+5
Catch rate:
1%
+1% per every completed level
Power:
80(at level 1)
Ability:
Sinister Power
0 sec.
Escalation Battles #22 - Levels 301 and higher
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 19/07/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Giratina Origin Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Giratina. Stage Level Rewards: Level 40: 1 Skill Swapper Level 70: 1 Mega Speedup Level 100: 1 Skill Swapper Level 130: 1 Skill Booster M Level 150: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 07/19/2016 *If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 07/26/2016
440 HP
Stage #460: Raichu (Electric)
Limit: 2
moves Exp. Points:
+5
Catch rate:
36%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break+
0 moves
Safari Pokémon #25 - 3.3% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 5+ line, choose an action: -Fill column 1 with Rocks After 1 time, switch countdown.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking) and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Electrike, Darumaka, Stantler, Darmanitan, Manectric, Pikachu (Winking), and Raichu (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop Coins or an Exp. Booster M!
Event Period: Until 06:00 (UTC) 07/26/2016
17488 HP
Stage #461: Azelf (Psychic)
Limit: 1:00 Exp. Points:
+5
Catch rate:
20%
+2% per every 3 remaining sec.
Power:
70(at level 1)
Ability:
Paralyze
30 sec. 10 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Floette, Flabébé, Machop, Togepi. Additional: Purrloin.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill a random 1x6 block with Pikachu After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill a random 1x6 block with Lugia After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 0 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Whimsicott,Whimsicott,nothing,Whimsicott,nothing,nothing,Whimsicott,nothing,nothing,Whimsicott,nothing,nothing] After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill 1 random block with Rocks If HP <= 900 (~38%) / Damage >= 1463, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks with Rocks Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 After 1 move, choose an action: -Fill 2 random blocks with Ice If HP <= 6000 (~25%) / Damage >= 17888, switch countdown. Repeat every 1 move.
Countdown 2 After 3 moves, choose an action: -Fill row 1 with [nothing,Ice,Ice,Ice,Ice,Ice] -Fill row 1 with [Ice,nothing,Ice,Ice,Ice,Ice] -Fill row 1 with [Ice,Ice,nothing,Ice,Ice,Ice] -Fill row 1 with [Ice,Ice,Ice,nothing,Ice,Ice] -Fill row 1 with [Ice,Ice,Ice,Ice,nothing,Ice] -Fill row 1 with [Ice,Ice,Ice,Ice,Ice,nothing] Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Ice -Fill 3 random blocks with Ice -Fill 4 random blocks with Ice -Fill 4 random blocks with Metal -Fill 5 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Event text (America)
Cresselia appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Cresselia.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill 7 random blocks with Entei After 3 times, switch countdown.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–1,200: 1 Steelixite, 1 Mega Speedup and 1 Raise Max Level 1,201–3,800: 1 Steelixite and 1 Mega Speedup 3,801–15,000: 1 Steelixite and 1 Disruption Delay 15,001–20,000: 1 Attack Power ↑ and 1 Disruption Delay 20,001+ : 1 Attack Power ↑
Those who have already obtained one Steelixite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 09/08/2016 Reward Period: From 06:00 (UTC) 09/08/2016 until 06:00 (UTC) 16/08/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–1,800: 1 Steelixite, 1 Mega Speedup and 1 Raise Max Level 1,801–5,600: 1 Steelixite and 1 Mega Speedup 5,601–22,000: 1 Steelixite and 1 Disruption Delay 22,001–30,000: 1 Attack Power ↑ and 1 Disruption Delay 30,001+ : 1 Attack Power ↑
Those who have already obtained one Steelixite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 08/09/2016 Reward Period: From 06:00 (UTC) 08/09/2016 until 06:00 (UTC) 08/16/2016
4260 HP
Stage #475: Entei (Fire)
Limit: 16
moves Exp. Points:
+5
Catch rate:
12%
+4% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5
9 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth. Additional: Rocks.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 2x3 block starting at 1:8 with [Entei,nothing,nothing,Entei,Entei,nothing] -Fill 7 random blocks with Entei -Fill rows 5, 6 and 7 with [Entei,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 3 times, switch countdown.
Countdown 1 After 1 move, choose an action: -Fill 2 random blocks with Rocks -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal] Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 4x3 block starting at 5:5 with [Suicune,nothing,nothing,nothing,nothing,nothing,nothing,Suicune,nothing,nothing,nothing,nothing] -Fill the 4x3 block starting at 5:5 with [Suicune,nothing,nothing,nothing,nothing,nothing,nothing,Suicune,nothing,nothing,nothing,nothing] -Fill the 0x0 block starting at 4:1 with [] -Fill the 4x3 block starting at 5:5 with [nothing,nothing,nothing,Suicune,Suicune,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill the 4x3 block starting at 5:5 with [nothing,nothing,nothing,Suicune,Suicune,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
Event text (Europe)
A limited-move format, Fast Match, is available! Move quick in this exciting competition to get a great score!
Prizes by Place: 1–1,200: 1 Garchompite, 1 Mega Speedup and 1 Skill Swapper 1,201–3,500: 1 Garchompite and 1 Mega Speedup 3,501–14,000: 1 Garchompite and 1 Exp. Booster S 14,001–19,000: 1 Attack Power ↑ and 1 Exp. Booster S 19,001+ : 1 Attack Power ↑ Those who have already obtained Garchompite will get one Raise Max Level instead.
Event Period: Until 05:00 (UTC) 23/08/2016 Reward Period: From 06:00 (UTC) 23/08/2016 until 06:00 (UTC) 30/08/2016
Event text (America)
A limited-move format, Fast Match, is available! Move quick in this exciting competition to get a great score!
Prizes by Place: 1–1,800: 1 Garchompite, 1 Mega Speedup and 1 Skill Swapper 1,801–5,300: 1 Garchompite and 1 Mega Speedup 5,301–22,000: 1 Garchompite and 1 Exp. Booster S 22,001–29,000: 1 Attack Power ↑ and 1 Exp. Booster S 29,001+ : 1 Attack Power ↑ Those who have already obtained Garchompite will get one Raise Max Level instead.
Event Period: Until 05:00 (UTC) 08/23/2016 Reward Period: From 06:00 (UTC) 08/23/2016 until 06:00 (UTC) 08/30/2016
Countdown 1 After 2 moves, choose an action: -Fill 1 random block with Metal -Fill 1 random block with Zygarde (50% Forme) If HP <= 10000 (~5%) / Damage >= 211050, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Event text (America)
Zygarde 50% Forme appears! In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Zygarde 50% Forme.
Stage Level Rewards: Level 5: 1000 Coins Level 10: 1 Exp. Booster S Level 30: 1 Moves +5 Level 40: 1 Mega Start Level 50: 1 Skill Swapper Level 60: 1000 Coins Level 70: 1 Disruption Delay Level 80: 1 Skill Booster S Level 90: 1 Exp. Booster S Level 100: 1 Mega Speedup ...and other special rewards!
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Torchic -Fill 5 random blocks with Torchic -Fill 5 random blocks with Torchic After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Suicune,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill the 3x2 block starting at 1:4 with [nothing,Suicune,nothing,Suicune,nothing,Suicune] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] -Fill the 3x3 block starting at 5:2 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Ice If HP <= 15000 (~61%) / Damage >= 9648, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice -Fill 3 random blocks (placed together) with Regice -Fill 3 random blocks (placed together) with Regice -Fill 3 random blocks (placed together) with Regice Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 1 or more lines, choose an action: -Fill 7 random blocks with Xerneas -Fill 7 random blocks with Xerneas -Fill 2 random blocks with Xerneas After 2 times, switch countdown.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–1,000: 1 Charizardite X, 1 Mega Speedup and 1 Skill Swapper 1,001–4,200: 1 Charizardite X and 1 Mega Speedup 4,201–13,000: 1 Charizardite X and 1 Disruption Delay 13,001–17,000: 1 Attack Power ↑ and 1 Disruption Delay 17,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 06/09/2016 Reward Period: From 06:00 (UTC) 06/09/2016 until 06:00 (UTC) 13/09/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–1,600: 1 Charizardite X, 1 Mega Speedup and 1 Skill Swapper 1,601–6,400: 1 Charizardite X and 1 Mega Speedup 6,401–19,000: 1 Charizardite X and 1 Disruption Delay 19,001–26,000: 1 Attack Power ↑ and 1 Disruption Delay 26,001+ : 1 Attack Power ↑ Those who have already obtained one Charizardite X will get one Raise Max Level instead.
Event Period: Until 05:00 (UTC) 09/06/2016 Reward Period: From 06:00 (UTC) 09/06/2016 until 06:00 (UTC) 09/13/2016
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,Metal,Metal,nothing,nothing,Metal,nothing,Metal,Metal,nothing,nothing,Metal] -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,Metal,nothing,nothing,Metal,Metal,nothing] -Fill rows 5 and 6 with [Metal,nothing,Metal,Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Oddish, Abra, Gloom, Kadabra, Tauros, Vileplume, and Alakazam! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Countdown 1 After 2 moves, choose an action: -Fill the 4x2 block starting at 1:4 with [Pikachu (Happy),Pikachu (Happy),Pikachu,Pikachu (Happy),Pikachu,Pikachu (Happy),Pikachu,Pikachu] -Fill the 3x4 block starting at 1:4 with [nothing,Pikachu (Happy),nothing,nothing,Pikachu,nothing,Pikachu,Pikachu (Happy),Pikachu,nothing,Pikachu (Happy),nothing] -Fill rows 1 and 2 with [nothing,nothing,Pikachu (Happy),Pikachu,nothing,nothing,Pikachu (Happy),Pikachu (Happy),Pikachu,Pikachu (Happy),Pikachu,Pikachu] Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill a random 2x2 block with Rocks -Fill a random 2x2 block with Rocks -Fill a random 2x2 block with Rocks -Fill a random 2x2 block with Rocks -Fill the 3x3 block starting at 1:1 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 1:5 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:2 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing] If HP <= 12000 (~61%) / Damage >= 7524, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill a random 3x2 block with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill 6 random blocks with Yveltal After 3 times, switch countdown.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–1,000: 1 Alakazite, 1 Mega Speedup and 1 Skill Swapper 1,001–4,200: 1 Alakazite and 1 Mega Speedup 4,201–13,000: 1 Alakazite and 1 Disruption Delay 13,001–17,000: 1 Attack Power ↑ and 1 Disruption Delay 17,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 20/09/2016 Reward Period: From 06:00 (UTC) 20/09/2016 until 06:00 (UTC) 27/09/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–1,600: 1 Alakazite, 1 Mega Speedup, and 1 Skill Swapper 1,601–6,400: 1 Alakazite and 1 Mega Speedup 6,401–19,000: 1 Alakazite and 1 Disruption Delay 19,001–26,000: 1 Attack Power ↑ and 1 Disruption Delay 26,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 09/20/2016 Reward Period: From 06:00 (UTC) 09/20/2016 until 06:00 (UTC) 09/27/2016
6620 HP
Stage #492: Yveltal (Dark)
Limit: 16
moves Exp. Points:
+5
Catch rate:
12%
+4% per every remaining move
Power:
80(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 7 random blocks with Yveltal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 5x1 block starting at 1:1 with [Yveltal,nothing,Yveltal,nothing,Yveltal] -Fill 7 random blocks with Yveltal -Fill 7 random blocks with Yveltal After 2 times, switch countdown.
Countdown 1 After 5 moves, choose an action: -Fill rows 5 and 6 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,nothing,Metal] Repeat every 5 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Countdown 1 After 1 move, choose an action: -Fill the 4x1 block starting at 5:1 with [Ambipom,nothing,nothing,Ambipom] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill a random 6x1 block with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event Period: Until 06:00 (UTC) 10/04/2016
10648 HP
Stage #496: Swadloon (Bug)
Limit: 7
moves Exp. Points:
+5
Catch rate:
13%
+4% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4+
3 moves 2 moves 1 move
Safari Pokémon #29 - 13% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 1 move, choose an action: -Fill the 4x1 block starting at 5:1 with [Swadloon,nothing,nothing,Swadloon] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill the 2x3 block starting at 1:6 with [Rocks,Rocks,Swadloon,Swadloon,Rocks,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event Period: Until 06:00 (UTC) 10/04/2016
7260 HP
Stage #498: Cottonee (Grass)
Limit: 6
moves Exp. Points:
+100
Catch rate:
19%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Crowd Control
3 moves 2 moves 1 move
Safari Pokémon #29 - 11% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 4 moves, choose an action: -Fill the 4x3 block starting at 5:1 with [nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,Ice,nothing] Repeat every 4 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking) and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Aipom, Sewaddle, Swadloon, Ambipom, Leavanny, Cottonee (Winking), and Whimsicott (Winking)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fire- or Flying-type Pokémon a try?
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 4 times, switch countdown.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–200: 1 Beedrillite, 3 Mega Speedups and 3 Raise Max Levels 201–1,000: 1 Beedrillite, 2 Mega Speedups and 2 Raise Max Levels 1,001–5,000: 1 Beedrillite, 1 Mega Speedup and 1 Raise Max Level 5,001–13,000: 1 Beedrillite and 1 Disruption Delay 13,001–18,000: 1 Attack Power ↑ and 1 Disruption Delay 18,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 04/10/2016 Reward Period: From 06:00 (UTC) 04/10/2016 until 06:00 (UTC) 11/10/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–300: 1 Beedrillite, 3 Mega Speedups, and 3 Raise Max Levels 301–1,600: 1 Beedrillite, 2 Mega Speedups, and 2 Raise Max Levels 1,601–8,000: 1 Beedrillite, 1 Mega Speedup, and 1 Raise Max Level 8,001–20,000: 1 Beedrillite and 1 Disruption Delay 20,001–26,000: 1 Attack Power ↑ and 1 Disruption Delay 26,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 10/04/2016 Reward Period: From 06:00 (UTC) 10/04/2016 until 06:00 (UTC) 10/11/2016
Countdown 1 After 2 moves, choose an action: -Fill a random 3x2 block with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 1:5 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] After 2 times, switch countdown.
Countdown 1 After 0 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with Ice -Fill 4 random blocks with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 3x1 block with Metal If HP <= 7900 (~99%) / Damage >= 63, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 3x1 block with Metal After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 6 moves, choose an action: -Fill column 1 with [Metal,Metal,Metal,Rocks,Metal,Metal] After 1 time, switch countdown. Repeat every 6 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Take on Electivire here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in main stage 104 and its Mega Stone, Aerodactylite, from main stage 180. Using a Mega Start might also give you a better shot at beating and catching this Pokémon! After catching it, if you retry the stage, it may occasionally drop an Electivire Skill Booster or Raise Max Level!
Strengthen Electivire to prepare it for the Mega Pidgeot competitive stage!
Event text (America)
Take on Electivire here! Don't miss this chance to defeat and catch this powerful foe.
We recommend Mega Aerodactyl! Get Aerodactyl in main stage 104 and its Mega Stone, Aerodactylite, from main stage 180. Using a Mega Start might also give you a better shot at beating and catching this Pokémon!
After catching it, if you retry the stage, it may occasionally drop an Electivire Skill Booster or Raise Max Level!
Strengthen Electivire to prepare it for the Mega Pidgeot competitive stage!
Event Period: Until 06:00 (UTC) 10/18/2016
16536 HP
Stage #511: Thundurus (Electric)
Limit: 0:50 Exp. Points:
+5
Catch rate:
10%
+4% per every 3 remaining sec.
Power:
70(at level 1)
Ability:
Risk-Taker
25 sec. 8 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 7 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 7 moves.
Countdown 2 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 2x4 block starting at 1:6 with [Charmander (Winking),Charmander,Charmander (Winking),Charmander,Charmander,Charmander (Winking),Charmander (Winking),Charmander] -Fill the 2x4 block starting at 1:6 with [Charmander (Winking),Charmander,Charmander (Winking),Charmander,Charmander,Charmander (Winking),Charmander (Winking),Charmander] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 29/08/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 08/29/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
5341 HP
Stage #513: Squirtle (Water)
Limit: 14
moves Exp. Points:
+5
Catch rate:
10%
+3% per every remaining move
Power:
40(at level 1)
Ability:
Rock Break+
8 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 6 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 4x2 block starting at 1:8 with [Squirtle (Winking),Squirtle (Winking),Squirtle,Squirtle (Winking),Squirtle,Squirtle,Squirtle (Winking),Squirtle] After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 29/08/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 08/29/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 5 and 6 with [Bulbasaur (Winking),nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 29/08/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 08/29/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 When the stage starts, choose an action: -Fill the 4x1 block starting at 1:8 with [Jigglypuff (Winking),Jigglypuff (Winking),nothing,Jigglypuff (Winking)] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:8 with [Jigglypuff,Rocks,Rocks,Rocks,Jigglypuff,Rocks,Rocks,Rocks,Jigglypuff] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 29/08/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 08/29/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x4 block starting at 1:4 with [Clefairy (Winking),Metal,Clefairy (Winking),Clefairy,Clefairy,Clefairy (Winking),Clefairy (Winking),Clefairy] After 3 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 29/08/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Charmander (Winking) Wednesday: Squirtle (Winking) Thursday: Bulbasaur (Winking) Friday: Jigglypuff (Winking) Monday: Clefairy (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 08/29/2017 (US date Format)
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with [Pidgey,Rocks,Rocks,Pidgeotto,Pidgey,Rocks,Rocks,Pidgeotto,Pidgey,Rocks,Rocks,Pidgeotto] Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 3x4 block starting at 5:6 with [nothing,Electivire,nothing,Pidgeot,Electivire,Pidgeot,Electivire,nothing,Electivire,nothing,Pidgeot,nothing] -Fill the 3x4 block starting at 1:1 with [nothing,Pidgeot,nothing,Electivire,nothing,Electivire,Pidgeot,Electivire,Pidgeot,nothing,Electivire,nothing] -Fill the 3x4 block starting at 5:2 with [nothing,Electivire,nothing,Pidgeot,Electivire,Pidgeot,Electivire,nothing,Electivire,nothing,Pidgeot,nothing] -Fill columns 1 and 2 with [Pidgey,Rocks,Rocks,Pidgeotto,Pidgey,Rocks,Rocks,Pidgeotto,Pidgey,Rocks,Rocks,Pidgeotto] After 4 times, switch countdown.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–200: 1 Pidgeotite, 3 Mega Speedups and 3 Raise Max Levels 201–1,000: 1 Pidgeotite, 2 Mega Speedups and 2 Raise Max Levels 1,001–5,000: 1 Pidgeotite, 1 Mega Speedup and 1 Raise Max Level 5,001–10,000: 1 Pidgeotite and 1 Disruption Delay 10,001–14,000: 1 Attack Power ↑ and 1 Disruption Delay 14,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 18/10/2016 Reward Period: From 06:00 (UTC) 18/10/2016 until 06:00 (UTC) 25/10/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–300: 1 Pidgeotite, 3 Mega Speedups, and 3 Raise Max Levels 301–1,400: 1 Pidgeotite, 2 Mega Speedups, and 2 Raise Max Levels 1,401–7,000: 1 Pidgeotite, 1 Mega Speedup, and 1 Raise Max Level 7,001–14,000: 1 Pidgeotite and 1 Disruption Delay 14,001–20,000: 1 Attack Power ↑ and 1 Disruption Delay 20,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 10/18/2016 Reward Period: From 06:00 (UTC) 10/18/2016 until 06:00 (UTC) 10/25/2016
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 1 random block with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 1 random block with Metal -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 10/31/2017
15232 HP
Stage #521: Landorus (Ground)
Limit: 0:45 Exp. Points:
+5
Catch rate:
16%
+2% per every 3 remaining sec.
Power:
80(at level 1)
Ability:
Power of 5+
22 sec. 7 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Tornadus, Landorus, Pichu, Togepi. Additional: Thundurus.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] If HP <= 5500 (~36%) / Damage >= 9732, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,Rocks,nothing,nothing,nothing,Rocks,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 7000 (~45%) / Damage >= 8582, switch countdown. Repeat every 4 moves.
Countdown 2 After 2 moves, choose an action: -Fill row 1 with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill row 1 with Metal -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–200: 1 Banettite, 3 Mega Speedups and 3 Raise Max Levels 201–1,000: 1 Banettite, 2 Mega Speedups and 2 Raise Max Levels 1,001–5,000: 1 Banettite, 1 Mega Speedup and 1 Raise Max Level 5,001–12,000: 1 Banettite and 1 Disruption Delay 12,001–16,000: 1 Attack Power ↑ and 1 Disruption Delay 16,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 01/11/2016 Reward Period: From 06:00 (UTC) 01/11/2016 until 06:00 (UTC) 08/11/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–300: 1 Banettite, 3 Mega Speedups, and 3 Raise Max Levels 301–1,500: 1 Banettite, 2 Mega Speedups, and 2 Raise Max Levels 1,501–7,000: 1 Banettite, 1 Mega Speedup, and 1 Raise Max Level 7,001–18,000: 1 Banettite and 1 Disruption Delay 18,001–24,000: 1 Attack Power ↑ and 1 Disruption Delay 24,001+ : 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 11/01/2016 Reward Period: From 06:00 (UTC) 11/01/2016 until 06:00 (UTC) 11/08/2016
Countdown 1 After 2 moves, choose an action: -Fill the 4x3 block starting at 5:1 with [Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill 3 random blocks with Rocks Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 5:6 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 10/31/2017
3388 HP
Stage #541: Drifloon (Ghost)
Limit: 6
moves Exp. Points:
+5
Catch rate:
12%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Rock Break
3 moves 2 moves 1 move
Safari Pokémon #30 - 25.3% encounter rate. Safari Pokémon #52 - 23.3% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 When the stage starts, choose an action: -Fill the 2x1 block starting at 5:6 with Ice -Fill the 2x1 block starting at 1:2 with Ice -Fill the 2x1 block starting at 5:5 with Ice Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Zubat, Drifloon, Pumpkaboo (Spooky), Gourgeist (Spooky), Golbat, Crobat, and Pikachu (Spooky). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Dark-type or Ghost-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop one Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 10/31/2017
3710 HP
Stage #542: Carvanha (Dark)
Limit: 4
moves Exp. Points:
+5
Catch rate:
17%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
2 moves 1 move
Safari Pokémon #31 - 18.2% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
Countdown 1 After 1 move, choose an action: -Fill 3 random blocks (placed together) with Metal If HP <= 5000 (~39%) / Damage >= 7928, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Metal Repeat every 1 move.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
A limited move format Wobbuffet stage and time-limited Carnivine stage are each appearing every other week!
You don’t need any Hearts or Coins to try!
In these stages, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
Event Period: From 06:00 (UTC) on Tuesday until 06:00 (UTC) the following Tuesday.
Note: The details or dates of this event may be changed without prior notice.
Event text (America)
A limited move format Wobbuffet stage and time-limited Carnivine stage are each appearing every other week!
You don't need any Hearts or Coins to try!
In these stages, you can use items without using any of your Coins, allowing you to easily experience for yourself what they can do! Use this chance to give 'em a shot!
Event Period: From 06:00 (UTC) on Tuesday until 06:00 (UTC) the following Tuesday.
Note: The details or dates of this event may be changed without prior notice.
14083 HP
Stage #548: Medicham (Fighting)
Limit: 18
moves Exp. Points:
+5
Catch rate:
18%
+6% per every remaining move
Power:
60(at level 1)
Ability:
Mega Boost
9 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill a random 1x2 block with Metal -Fill a random 1x3 block with Metal If moves <= 10, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with [nothing,nothing,Medicham,Metal,Metal,nothing] -Fill column 5 with [Medicham,Metal,Metal,nothing,nothing,nothing] -Fill column 1 with [nothing,Medicham,Metal,Metal,Metal,nothing] -Fill column 5 with [nothing,nothing,Medicham,Metal,Metal,Metal] -Fill column 1 with [Medicham,Metal,Metal,nothing,nothing,nothing] -Fill column 5 with [nothing,nothing,Medicham,Metal,Metal,nothing] -Fill 4 random blocks with Ice -Fill 4 random blocks with Ice Repeat every 2 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 3 times, switch countdown. Repeat every 2 moves.
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
In Pokémon Safari, the Pokémon that show up change every time you play. In this safari, you have the chance to battle and catch Cherubi, Spinda, Carvanha, Cherrim, Sunkern, Sunflora, and Sharpedo.
Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Bug-type Pokémon a try?
After catching a Safari Pokémon, if you retry its stage, it may occasionally drop an Exp. Booster S M or L!
Event Period: Until 06:00 (UTC) 11/15/2016
6402 HP
Stage #552: Torchic (Fire)
Limit: 15
moves Exp. Points:
+5
Catch rate:
10%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Power of 4+
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x4 block starting at 1:8 with [Torchic (Winking),Torchic,Torchic,Torchic (Winking),Torchic (Winking),Torchic,Torchic (Winking),Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 05/09/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 09/05/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
6641 HP
Stage #553: Treecko (Grass)
Limit: 15
moves Exp. Points:
+5
Catch rate:
10%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Power of 4+
9 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill columns 7, 8, 9 and 10 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [Treecko (Winking),Treecko (Winking),Treecko,Treecko (Winking),Treecko,Treecko (Winking),Treecko,Treecko] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 05/09/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 09/05/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
5723 HP
Stage #554: Mudkip (Water)
Limit: 15
moves Exp. Points:
+5
Catch rate:
10%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Power of 4+
9 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 2x4 block starting at 5:1 with [nothing,Mudkip (Winking),nothing,Mudkip (Winking),Mudkip (Winking),nothing,nothing,Mudkip (Winking)] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After making a move, if the dropped Pokémon doesn't make a 5+ line, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 05/09/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 09/05/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 After 2 moves, choose an action: -Fill row 1 with Metal -Fill the 2x4 block starting at 1:8 with [Metal,Castform (Winking),Castform (Winking),Castform,Castform,Castform (Winking),Castform,Castform (Winking)] -Fill row 1 with Metal -Fill row 1 with Metal -Fill the 2x4 block starting at 1:8 with [Metal,Castform (Winking),Castform (Winking),Castform,Castform,Castform (Winking),Castform,Castform (Winking)] After 5 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill 3 random blocks with Metal Repeat every 3 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 05/09/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 09/05/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 After 3 moves, choose an action: -Fill the 4x5 block starting at 7:5 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill the 3x3 block starting at 1:4 with [nothing,Pikachu (Sleeping),nothing,nothing,Rocks,nothing,Pikachu (Sleeping),nothing,Pikachu (Sleeping)] After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 05/09/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Torchic (Winking) Wednesday: Treecko (Winking) Thursday: Mudkip (Winking) Friday: Castform (Winking) Monday: Pikachu (Sleeping) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one (24-hour) day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop a Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 09/05/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill the 4x2 block starting at 5:1 with [Rocks,nothing,nothing,Rocks,nothing,Rocks,Rocks,nothing] Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [nothing,nothing,Metal,Metal,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks] -Fill 3 random blocks with Metal -Fill rows 1 and 2 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Metal,Metal,nothing,nothing] -Fill 3 random blocks with Metal Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,Ice,nothing,Ice] -Fill rows 5 and 6 with [nothing,nothing,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1, 2 and 3 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill the 2x3 block starting at 5:1 with [nothing,Ice,nothing,Ice,Ice,Ice] -Fill the 2x3 block starting at 1:3 with [Ice,nothing,Ice,nothing,Ice,Ice] -Fill the 2x3 block starting at 1:5 with [nothing,Ice,nothing,Ice,Ice,Ice] -Fill the 2x3 block starting at 5:6 with [Ice,nothing,Ice,nothing,Ice,Ice] Repeat every 4 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill a random 2x2 block with Metal -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 2x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,Metal,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x3 block starting at 1:3 with [Metal,nothing,Metal,nothing,Metal,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill the 3x3 block starting at 5:2 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill a random 2x2 block with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill a random 2x2 block with Metal -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill 1 random block with Rocks Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 22/11/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Stage Level Rewards: Level 5: 1 Exp. Booster M Level 10: 1 Disruption Delay Level 25: 1 Skill Booster S Level 50: 1 Mega Speedup Level 75: 1 Skill Booster M Level 100: 1 Skill Swapper Level 125: 1 Mega Speedup ...and other special rewards!
Event Period: Until 06:00 (UTC) 11/22/2016 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with [Metal,Metal,Carvanha,Metal,Carvanha,Carvanha] -Fill column 1 with [Rocks,Rocks,Sharpedo,Rocks,Sharpedo,Sharpedo] Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 4x3 block starting at 1:4 with [Medicham,nothing,nothing,Medicham,nothing,Carvanha,Sharpedo,nothing,Medicham,nothing,nothing,Medicham] -Fill 6 random blocks with Medicham After 3 times, switch countdown.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–400: Sharpedonite, 3 Mega Speedups and 3 Raise Max Levels 401–1,200: 1 Sharpedonite, 2 Mega Speedups and 2 Raise Max Levels 1,201–7,000: 1 Sharpedonite, 1 Mega Speedup and 1 Level Up 7,001–12,000: 1 Sharpedonite and 1 Disruption Delay 12,001–16,000: 1 Attack Power ↑ and 1 Disruption Delay 16,001+: 1 Attack Power ↑ Those who have already obtained Sharpedonite will get one Level Up instead
Event Period: Until 05:00 (UTC) 15/11/2016
Reward Period: From 06:00 (UTC) 15/11/2016 until 06:00 (UTC) 22/11/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–600: Sharpedonite, 3 Mega Speedups, and 3 Raise Max Levels 601–1,800: 1 Sharpedonite, 2 Mega Speedups, and 2 Raise Max Levels 1,801–10,000: 1 Sharpedonite, 1 Mega Speedup, and 1 Level Up 10,001–18,000: 1 Sharpedonite and 1 Disruption Delay 18,001–24,000: 1 Attack Power ↑ and 1 Disruption Delay 24,001+: 1 Attack Power ↑ Those who have already obtained Sharpedonite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 11/15/2016
Reward Period: From 06:00 (UTC) 11/15/2016 until 06:00 (UTC) 11/22/2016
Countdown 1 After a combo of 3 or more lines, choose an action: -Fill 1 random block with Coin -Fill 1 random block with Coin -Fill 1 random block with Coin -Fill 4 random blocks with Coin After 1 time, switch countdown.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 5 random blocks with Coin
Countdown 1 After 7 moves, choose an action: -Fill columns 1 and 2 with [Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling] -Fill columns 1 and 2 with [Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling,Rocks,Fletchinder] If HP <= 5000 (~45%) / Damage >= 6200, switch countdown. Repeat every 7 moves.
Countdown 2 After 5 moves, choose an action: -Fill columns 1 and 2 with [Rocks,Fletchinder,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchinder,Rocks,Fletchling,Rocks,Fletchling] -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,Fletchling,Fletchinder,Fletchling,Fletchinder,Fletchling,Fletchinder] Repeat every 5 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:2 with Metal After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:2 with Metal Repeat every 2 moves.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–400: Cameruptite, 3 Mega Speedups and 3 Raise Max Levels 401–1,200: 1 Cameruptite, 2 Mega Speedups and 2 Raise Max Levels 1,201–3,000: 1 Cameruptite, 1 Mega Speedup and 1 Raise Max Level 3,001–6,000: 1 Cameruptite, 1 Mega Speedup and 1 Skill Booster M 6,001–9,000: 1 Cameruptite, 1 Exp. Booster L and 1 Disruption Delay 9,001–12,000: 1 Cameruptite and 1 Disruption Delay 12,001–16,000: 1 Attack Power ↑ and 1 Disruption Delay 16,001+: 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 29/11/2016
Reward Period: From 06:00 (UTC) 29/11/2016 until 06:00 (UTC) 06/12/2016
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–600: Cameruptite, 3 Mega Speedups, and 3 Raise Max Levels 601–1,800: 1 Cameruptite, 2 Mega Speedups, and 2 Raise Max Levels 1,801–4,500: 1 Cameruptite, 1 Mega Speedup, and 1 Raise Max Level 4,501–9,000: 1 Cameruptite, 1 Mega Speedup, and 1 Skill Booster M 9,001–14,000: 1 Cameruptite, 1 Exp. Booster L, and 1 Disruption Delay 14,001–18,000: 1 Cameruptite and 1 Disruption Delay 18,001–24,000: 1 Attack Power ↑ and 1 Disruption Delay 24,001+: 1 Attack Power ↑
Event Period: Until 05:00 (UTC) 11/29/2016
Reward Period: From 06:00 (UTC) 11/29/2016 until 06:00 (UTC) 12/06/2016
15120 HP
Stage #580: Greninja (Water)
Limit: 17
moves Exp. Points:
+5
Catch rate:
14%
+6% per every remaining move
Power:
70(at level 1)
Ability:
Mind Zap
8 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill row 1 with [Rocks,Greninja,Rocks,Rocks,Greninja,Rocks] -Fill the 0x0 block starting at 4:1 with [] -Fill row 1 with [Rocks,Greninja,Rocks,Rocks,Greninja,Rocks] -Fill row 1 with [Rocks,Greninja,Rocks,Rocks,Greninja,Rocks] -Fill row 1 with [Rocks,Greninja,Rocks,Rocks,Greninja,Rocks] -Fill row 1 with [Rocks,Greninja,Rocks,Rocks,Greninja,Rocks] -Fill row 1 with [Rocks,Greninja,Rocks,Rocks,Greninja,Rocks] Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Rocks -Fill 7 random blocks with Pidgeotto -Fill the 0x0 block starting at 4:1 with [] After 6 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 7 random blocks with Pidgeotto Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 4 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,Metal,nothing,Metal,nothing,Metal] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start or Attack Power ↑ and it may occasionally drop a Mega Speedup!
Event text (America)
Once per day, beginning at 06:00 UTC, you can play this special stage to face Delibird (Holiday).
Delibird (Holiday) will become a little bit easier to catch with each day that goes by, so don't give up on catching it before the end of the event period!
Consider bringing Combusken and Moltres along for this battle.
Get Combusken in main stage 66 and Moltres from expert stage 6.
Using an Attack Power ↑ might also give you a better shot at beating and catching this tough Pokémon!
After catching it, if you retry the stage, it may drop items including Coins, a Disruption Delay, Mega Start, or Attack Power ↑, and it may occasionally drop a Mega Speedup!
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
A limited move format competitive stage is available!
Prizes by Place: 1–500: 1 Abomasite, 3 Mega Speedups and 3 Raise Max Levels 501–1,400: 1 Abomasite, 2 Mega Speedups and 2 Raise Max Levels 1,401–3,400: 1 Abomasite, 1 Mega Speedup and 1 Raise Max Level 3,401–6,800: 1 Abomasite 1 Mega Speedup and 1 Skill Booster M 6,801–10,000: 1 Abomasite 1 Exp. Booster L and 1 Disruption Delay 10,001–14,000: 1 Abomasite and 1 Disruption Delay 14,001–18,000: 1 Attack Power ↑ and 1 Disruption Delay 18,001+: 1 Attack Power ↑
Those who have already obtained one Abomasite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 13/12/2016
Reward Period: From 06:00 (UTC) 13/12/2016 until 06:00 (UTC) 20/12/2016
Please note that the top five scores will only be updated at various times throughout these events.
Event text (America)
A limited move format competitive stage is available!
Prizes by Place: 1–700: 1 Abomasite, 3 Mega Speedups, and 3 Raise Max Levels 701–2,000: 1 Abomasite, 2 Mega Speedups, and 2 Raise Max Levels 2,001–5,000: 1 Abomasite, 1 Mega Speedup, and 1 Raise Max Level 5,001–10,000: 1 Abomasite 1 Mega Speedup, and 1 Skill Booster M 10,001–15,000: 1 Abomasite 1 Exp. Booster L, and 1 Disruption Delay 15,001–20,000: 1 Abomasite and 1 Disruption Delay 20,001–26,000: 1 Attack Power ↑ and 1 Disruption Delay 26,001+: 1 Attack Power ↑
Those who have already obtained one Abomasite will get one Level Up instead.
Event Period: Until 05:00 (UTC) 12/13/2016
Reward Period: From 06:00 (UTC) 12/13/2016 until 06:00 (UTC) 12/20/2016
Please note that the top five scores will only be updated at various times throughout these events.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks with Rocks If HP <= 18000 (~47%) / Damage >= 20400, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill row 5 with [Pikachu,Pikachu (Holiday),Pikachu,Pikachu (Holiday),Pikachu,Pikachu (Holiday)] After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 1 move, choose an action: -Place Coin at 1:1 After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 12/26/2016
3045 HP
Stage #601: Vanillite (Ice)
Limit: 7
moves Exp. Points:
+5
Catch rate:
12%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Crowd Control
4 moves 2 moves 1 move
Safari Pokémon #33 - 22% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 12/26/2016
3045 HP
Stage #602: Cubchoo (Ice)
Limit: 7
moves Exp. Points:
+5
Catch rate:
12%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Power of 4+
4 moves 2 moves 1 move
Safari Pokémon #33 - 12% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 12/26/2016
1000 HP
Stage #603: Snover (Ice)
Limit: 4
moves Exp. Points:
+5
Catch rate:
14%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost+
2 moves 1 move
Safari Pokémon #33 - 10% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 When the stage starts, choose an action: -Fill the 4x3 block starting at 3:4 with [Rocks,Metal,Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 12/26/2016
3132 HP
Stage #605: Herdier (Normal)
Limit: 6
moves Exp. Points:
+5
Catch rate:
13%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Rock Break+
3 moves 2 moves 1 move
Safari Pokémon #33 - 17% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 12/26/2016
3480 HP
Stage #606: Stoutland (Normal)
Limit: 6
moves Exp. Points:
+5
Catch rate:
16%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Power of 4+
3 moves 2 moves 1 move
Safari Pokémon #33 - 13% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 5 moves, choose an action: -Fill columns 3, 4, 5 and 6 with [Charmander,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill columns 3, 4, 5 and 6 with [Charmander,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Event text (Europe)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday) and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
The expedition is on! In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Lillipup, Herdier, Vanillite (Holiday), Stoutland, Cubchoo (Holiday), Snover (Holiday), and Pikachu (Holiday). Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Countdown 1 After a combo of 3 or more lines, choose an action: -Fill 1 random block with Coin -Fill 1 random block with Coin -Fill 1 random block with Coin -Fill 4 random blocks with Coin After 1 time, switch countdown.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 3 random blocks with Coin -Fill 5 random blocks with Coin
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Incineroar,Incineroar,nothing,nothing,Incineroar,Incineroar,Incineroar,Incineroar,nothing,nothing,Incineroar,Incineroar] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Incineroar Repeat every 3 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Rocks Repeat every 2 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Metal,Metal,nothing,nothing,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [nothing,Metal,Metal,nothing,Metal,Metal,Metal,Metal] Repeat every 4 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Incineroar,nothing,Incineroar,nothing,Incineroar,nothing,nothing] -Fill the 3x3 block starting at 5:2 with [nothing,nothing,Incineroar,nothing,Incineroar,nothing,Incineroar,nothing,nothing] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill columns 1 and 2 with [nothing,Incineroar,Incineroar,nothing,nothing,Incineroar,Incineroar,nothing,nothing,Incineroar,Incineroar,nothing] After 1 time, switch countdown. Repeat every 4 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 5:5 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 1:2 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] Repeat every 3 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill columns 1 and 2 with Rocks After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [Incineroar,Incineroar,Rocks,nothing,nothing,Incineroar,nothing,nothing,Incineroar] -Fill the 3x3 block starting at 5:2 with [Incineroar,nothing,nothing,Incineroar,nothing,nothing,Rocks,Incineroar,Incineroar] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x3 block starting at 8:2 with [-2820-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 2 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill 6 random blocks with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing] -Fill the 3x3 block starting at 5:5 with [nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing,Metal] Repeat every 3 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill the 2x2 block starting at 1:2 with [Metal,Incineroar,Incineroar,Metal] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill 7 random blocks with Incineroar -Fill 1 random block with Metal Repeat every 3 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 3x4 block starting at 1:1 with [Incineroar,nothing,nothing,nothing,Incineroar,nothing,nothing,Incineroar,nothing,nothing,nothing,Incineroar] -Fill the 3x4 block starting at 5:2 with [Incineroar,nothing,nothing,nothing,Incineroar,nothing,nothing,Incineroar,nothing,nothing,nothing,Incineroar] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 4x2 block starting at 1:1 with [Metal,Rocks,Metal,Rocks,Rocks,Metal,Rocks,Metal] -Fill the 4x2 block starting at 1:2 with [Metal,Rocks,Metal,Rocks,Rocks,Metal,Rocks,Metal] -Fill the 4x2 block starting at 5:1 with [Metal,Rocks,Metal,Rocks,Rocks,Metal,Rocks,Metal] Repeat every 3 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 3x3 block starting at 4:5 with [-2868-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 4 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 4:5 with [-2874-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Ice,Ice,Ice,Ice,Metal,Metal,Metal,Metal,Ice,Ice,Ice,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 16/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Incineroar is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Incineroar. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 25: 1 Mega Speedup Level 50: 1 Skill Swapper Level 75: 1 Raise Max Level Level 100: 1 Mega Speedup Level 110: 1 Raise Max Level Level 120: 1 Mega Speedup Level 130: 2 Raise Max Levels Level 140: 2 Raise Max Levels Level 150: 3 Raise Max Levels
Event Period: Until 06:00 (UTC) 05/16/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
1806 HP
Stage #626: Eevee (Normal)
Limit: 7
moves Exp. Points:
+100
Catch rate:
100%
+1% per every remaining move
Power:
40(at level 1)
Ability:
Mega Boost
0.25 moves 0 moves
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill row 1 with [Litten,Litten,Litten,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Litten,Litten,Litten] -Fill row 1 with [Rowlet,Rowlet,Rowlet,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rowlet,Rowlet,Rowlet] -Fill row 1 with [Popplio,Popplio,Popplio,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Popplio,Popplio,Popplio] -Fill row 1 with [Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill row 1 with [nothing,nothing,nothing,Rocks,Rocks,Rocks] After 3 times, switch countdown. Repeat every 1 move.
Event text
An Eevee that drops the Enhancement Skill Booster M has appeared!
Use Skill Booster M on a Pokémon you want to train!
You can only play this stage once during the event period without spending any Jewels. You can spend Jewels to play up to nine more times per period. Each of these additional attempts will require a Jewel.
Event Period: Available from 06:00 (UTC) on Saturday until 06:00 (UTC) Wednesday.
Please note that it does not drop the Eevee Skill Booster.
4152 HP
Stage #627: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
6%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
4152 HP
Stage #635: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
22%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
4152 HP
Stage #636: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
24%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
4152 HP
Stage #637: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
26%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
4152 HP
Stage #638: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
28%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
4152 HP
Stage #639: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
30%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
4152 HP
Stage #640: Cosmog (Psychic)
Limit: 7
moves Exp. Points:
+5
Catch rate:
32%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Power of 5
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Cosmog After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Cosmog -Fill row 5 with Cosmog After 2 times, switch countdown. Repeat every 1 move.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 7+ line, choose an action: -Fill 2 random blocks with Rocks If HP <= 1700 (~81%) / Damage >= 407, switch countdown.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 5 random blocks with Rocks After 2 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill row 5 with Metal -Fill the 2x4 block starting at 1:8 with [Popplio,nothing,nothing,Popplio,Popplio,nothing,Popplio,nothing] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill the 2x4 block starting at 1:8 with [Popplio,nothing,nothing,Popplio,Popplio,nothing,Popplio,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill 2 random blocks with Rocks -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks Repeat every 1 move.
Event text (Europe)
The Mythical Pokémon Magearna appears!
In this stage, you can earn a lot of Exp. Points. Try it with Pokémon you want to level up! Don't miss this chance!
You can only play this stage once during the event period without spending any Jewels. You can spend Jewels to play up to nine more times per period. Each of these additional attempts will require one Jewel. Use the item Exp. Points x1.5 to get more Exp. Points!
Event Period: Available from 06:00 (UTC) on Sunday until 06:00 (UTC) Wednesday.
Event text (America)
The Mythical Pokémon Magearna appears!
In this stage, you can earn a lot of Exp. Points. Try it with Pokémon you want to level up! Don't miss this chance!
You can only play this stage once during the event period without spending any Jewels. You can spend Jewels to play up to nine more times per period. Each of these additional attempts will require one Jewel.
Use the item Exp. Points x1.5 to get more Exp. Points!
Event Period: Available from 06:00 (UTC) on Sunday until 06:00 (UTC) Wednesday.
2375 HP
Stage #644: Wishiwashi (Water)
Limit: 7
moves Exp. Points:
+5
Catch rate:
12%
+3% per every remaining move
Power:
30(at level 1)
Ability:
Crowd Control
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 1 move, choose an action: -Fill rows 1, 2, 3 and 4 with [Wishiwashi,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill 1 random block with Wishiwashi -Fill rows 1, 2, 3 and 4 with [Wishiwashi,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 1, 2, 3 and 4 with [Wishiwashi,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:2 with [Ice,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill the 2x2 block starting at 1:2 with [nothing,Ice,nothing,nothing] -Fill the 2x2 block starting at 1:2 with [nothing,nothing,nothing,Ice] -Fill the 2x2 block starting at 1:2 with [nothing,nothing,Ice,nothing] After 3 times, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill 3 random blocks with Oricorio (Pom-Pom Style) After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 5 and 6 with [nothing,Ice,Ice,Ice,Ice,nothing,Ice,nothing,nothing,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 7+ line, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 28000 (~94%) / Damage >= 1868, switch countdown.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 4 times, switch countdown. Repeat every 0 moves.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Metal -Fill row 5 with Ice -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,Rocks,nothing,nothing,Rocks] If HP <= 4200 (~63%) / Damage >= 2476, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form) and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form), and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form) and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form), and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/09/2017
6098 HP
Stage #660: Golem (Electric)
Limit: 8
moves Exp. Points:
+5
Catch rate:
18%
+4% per every remaining move
Power:
70(at level 1)
Ability:
Non Stop+
4 moves 2 moves 1 move
Safari Pokémon #34 - 3% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form) and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form), and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/09/2017
4954 HP
Stage #661: Salandit (Poison)
Limit: 8
moves Exp. Points:
+5
Catch rate:
5%
+3% per every remaining move
Power:
50(at level 1)
Ability:
Three Force
4 moves 2 moves 1 move
Safari Pokémon #34 - 34% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form) and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form), and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/09/2017
5759 HP
Stage #662: Togedemaru (Electric)
Limit: 10
moves Exp. Points:
+5
Catch rate:
11%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Heavy Hitter
5 moves 2 moves 1 move
Safari Pokémon #34 - 9% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form) and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Geodude (Alola Form), Salandit, Togedemaru, Graveler (Alola Form), and Golem (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/09/2017
19404 HP
Stage #663: Passimian (Fighting)
Limit: 1:00 Exp. Points:
+1
Catch rate:
4%
+2% per every 3 remaining sec.
Power:
60(at level 1)
Ability:
Crowd Control
30 sec. 10 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Passimian.
Countdown 1 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:8 with Rocks -Fill the 2x2 block starting at 1:8 with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:4 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 5 random blocks with Rocks After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 4 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 4 moves.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with [Metal,Metal,Metal,Rocks,Rocks,Rocks] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill row 1 with [Metal,Metal,Metal,Rocks,Rocks,Rocks] Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form) and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form), and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/23/2017
3960 HP
Stage #667: Diglett (Steel)
Limit: 8
moves Exp. Points:
+5
Catch rate:
7%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Rock Break+
5 moves 2 moves 1 move
Safari Pokémon #35 - 33% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form) and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form), and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/23/2017
2970 HP
Stage #668: Dugtrio (Steel)
Limit: 6
moves Exp. Points:
+5
Catch rate:
18%
+4% per every remaining move
Power:
60(at level 1)
Ability:
Three Force
3 moves 2 moves 1 move
Safari Pokémon #35 - 3% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form) and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form), and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event Period: Until 06:00 (UTC) 05/23/2017
3564 HP
Stage #669: Rattata (Dark)
Limit: 8
moves Exp. Points:
+5
Catch rate:
5%
+2% per every remaining move
Power:
30(at level 1)
Ability:
Crowd Control
5 moves 2 moves 1 move
Safari Pokémon #35 - 33% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Countdown 1 After 2 moves, choose an action: -Fill rows 5 and 6 with [nothing,Metal,Rocks,Rocks,Metal,nothing,nothing,Rocks,nothing,nothing,Rocks,nothing] Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form) and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form), and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form) and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Rattata (Alola Form), Diglett (Alola Form), Rockruff, Raticate (Alola Form), and Dugtrio (Alola Form)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fighting-type Pokémon a try?
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill 7 random blocks with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 4x2 block starting at 1:4 with [nothing,nothing,Grimer (Alola Form),nothing,Grimer (Alola Form),nothing,Grimer (Alola Form),Grimer (Alola Form)] Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
7778 HP
Stage #680: Cosmoem (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
24%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Cosmoem.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
7778 HP
Stage #681: Cosmoem (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
26%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Cosmoem.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
7778 HP
Stage #682: Cosmoem (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
28%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Cosmoem.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
7778 HP
Stage #683: Cosmoem (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
30%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Cosmoem.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
7778 HP
Stage #684: Cosmoem (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
32%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Cosmoem.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
7778 HP
Stage #685: Cosmoem (Psychic)
Limit: 16
moves Exp. Points:
+5
Catch rate:
34%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Power of 5
9.25 moves 4 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Happiny, Azurill, Pichu, Togepi. Additional: Cosmoem.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7200 (~93%) / Damage >= 578, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
32886 HP
Stage #686: Arceus (Normal)
Limit: 28
moves Exp. Points:
+5
Catch rate:
5%
+2% per every remaining move
Power:
90(at level 1)
Ability:
Double Normal
16 moves 8 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill 3 random blocks with Ice After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x2 block starting at 1:1 with [Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme)] -Fill the 3x2 block starting at 5:2 with [Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus,Giratina (Altered Forme),Arceus] -Fill rows 1 and 2 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Rocks,Rocks,Rocks,Rocks] -Fill rows 1 and 2 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,nothing,Metal,Metal,Metal,Metal,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Chespin -Fill 5 random blocks with Chespin -Fill 5 random blocks with Chespin After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Countdown 1 After a combo of 6 or more lines, choose an action: -Fill columns 1 and 2 with [Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin,Rocks,Rocks,Coin,Coin]
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Countdown 1 When the stage starts, choose an action: -Fill 7 random blocks (placed together) with Shellder -Fill 7 random blocks (placed together) with Shellder Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/04/2017
5527 HP
Stage #692: Cloyster (Water)
Limit: 7
moves Exp. Points:
+100
Catch rate:
18%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Rock Break
4 moves 2 moves 1 move
Safari Pokémon #37 - 11.4% encounter rate.
Up to 3 support Pokémon. Default:
Flaaffy, Mareep, Pichu.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/04/2017
16800 HP
Stage #694: Tornadus (Flying)
Limit: 0:50 Exp. Points:
+5
Catch rate:
10%
+3% per every 3 remaining sec.
Power:
70(at level 1)
Ability:
Risk-Taker
25.25 sec. 8 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/04/2017
590 HP
Stage #696: Pikachu (Electric)
Limit: 7
moves Exp. Points:
+5
Catch rate:
20%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Power of 5+
2 moves 1 move
Safari Pokémon #37 - 2.9% encounter rate.
Up to 3 support Pokémon. Default:
Flaaffy, Mareep, Pichu.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Shellder, Pidove, Tranquill, Cloyster, Unfezant, Gyarados Costume Pikachu, Magikarp Costume Pikachu, Shiny Gyarados, and Shiny Magikarp! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Electric-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
You can level up Gyarados Costume Pikachu, Magikarp Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/04/2017
2700 HP
Stage #697: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
8%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth. Additional: Rocks.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 7+ line, choose an action: -Fill 4 random blocks with Ice If HP <= 1900 (~71%) / Damage >= 788, switch countdown.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 4 random blocks with Ice Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:8 with Rocks -Fill the 3x2 block starting at 1:8 with Rocks Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Countdown 1 After 1 move, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Countdown 1 After 0 moves, choose an action: -Fill 2 random blocks with Coin -Fill 3 random blocks with Coin -Fill 4 random blocks with Coin After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event Period: Until 06:00 (UTC) 06/20/2017
3234 HP
Stage #704: Persian (Dark)
Limit: 6
moves Exp. Points:
+5
Catch rate:
16%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Last-Ditch Effort
3 moves 2 moves 1 move
Safari Pokémon #36 - 20% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Meowth (Alola Form), Persian (Alola Form), Bounsweet, Steenee, and Tsareena! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Bug-type Pokémon a try?
Event Period: Until 06:00 (UTC) 06/20/2017
8608 HP
Stage #705: Exeggutor (Grass)
Limit: 12
moves Exp. Points:
+5
Catch rate:
13%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Full Power
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,Ice,Ice,Ice,Ice] If moves <= 4, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 4 moves.
Countdown 1 After 2 moves, choose an action: -Fill rows 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/18/2017
6969 HP
Stage #709: Barboach (Ground)
Limit: 9
moves Exp. Points:
+5
Catch rate:
14%
+2% per every remaining move
Power:
40(at level 1)
Ability:
Mega Boost+
5 moves 2 moves 1 move
Safari Pokémon #39 - 20.7% encounter rate.
Up to 3 support Pokémon. Default:
Glaceon, Snorunt, Delibird.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/18/2017
5825 HP
Stage #710: Whiscash (Ground)
Limit: 6
moves Exp. Points:
+5
Catch rate:
15%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break+
3 moves 2 moves 1 move
Safari Pokémon #39 - 16.1% encounter rate.
Up to 3 support Pokémon. Default:
Glaceon, Snorunt, Delibird.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event Period: Until 06:00 (UTC) 07/18/2017
12793 HP
Stage #711: Rayquaza (Flying)
Limit: 13
moves Exp. Points:
+100
Catch rate:
21%
+2% per every remaining move
Power:
80(at level 1)
Ability:
Dragon Talon
7 moves 3 moves 1 move
Safari Pokémon #39 - 1.1% encounter rate.
Up to 3 support Pokémon. Default:
Glaceon, Snorunt, Delibird.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 5:5 with [Metal,Metal,Metal,Metal,nothing,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 1:2 with [nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal,Metal] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 When the stage starts, choose an action: -Place Pyukumuku at 1:6 After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After a combo of 1 or more lines, choose an action: -Fill the 3x3 block starting at 5:1 with [nothing,Pyukumuku,nothing,Pyukumuku,nothing,Pyukumuku,nothing,Pyukumuku,nothing] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 3 times, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with [nothing,nothing,nothing,Tepig,Tepig,Tepig] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 2000 (~50%) / Damage >= 2000, switch countdown. Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
4200 HP
Stage #730: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
28%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
4200 HP
Stage #731: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
31%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
4200 HP
Stage #732: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
34%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
4200 HP
Stage #733: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
37%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
4200 HP
Stage #734: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
40%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
4200 HP
Stage #735: Pikachu (Electric)
Limit: 12
moves Exp. Points:
+5
Catch rate:
43%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
5500 HP
Stage #736: Luxray (Electric)
Limit: 0:40 Exp. Points:
+5
Catch rate:
7%
+4% per every 3 remaining sec.
Power:
70(at level 1)
Ability:
Cloud Clear+
20 sec. 10 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Cubone, Hippopotas, Gible, Phanpy. Additional: Luxray.
Countdown 1 After 8 moves, choose an action: -Fill columns 1 and 2 with Cloud -Fill columns 1 and 2 with Cloud If HP <= 2750 (~50%) / Damage >= 2750, switch countdown. Repeat every 8 moves.
Countdown 2 After 8 moves, choose an action: -Fill rows 1 and 2 with Cloud -Fill rows 1 and 2 with Cloud Repeat every 8 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Sandshrew, Barboach, Zigzagoon, Sandslash, Whiscash, Linoone, Shiny Rayquaza, and Shiny Rayquaza Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Ice-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Note that you can level up Shiny Rayquaza Costume Pikachu to level 15 by using Raise Max Level!
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 7+ line, choose an action: -Fill the 0x0 block starting at 4:1 with [] If HP <= 14000 (~88%) / Damage >= 2000, switch countdown.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 3x2 block starting at 1:1 with [Pikachu (Costume),Pikachu (Costume),nothing,Pikachu (Costume),Pikachu (Costume),Pikachu (Costume)] -Fill the 2x3 block starting at 1:3 with [Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),nothing,Pikachu (Costume)] -Fill the 2x3 block starting at 1:5 with [Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),nothing] -Fill the 3x2 block starting at 5:2 with [Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),nothing,Pikachu (Costume),Pikachu (Costume)] If moves <= 3, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 2x3 block starting at 1:3 with [Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),Pikachu (Costume),nothing,Pikachu (Costume)] After 1 time, switch countdown.
Event text (Europe)
A type-restricted Shiny Mega Gyarados competitive stage is here!
For this competitive stage, you are restricted to Electric- and Normal-type Pokémon.
In addition, if you use Support Pokémon that can Mega Evolve, you are limited to these four: Ampharos, Audino, Kangaskhan, and Lopunny.
Note that you cannot use Manectric or Audino (Winking).
Prizes include Mega Stones and other awesome stuff!
Check the Ranking in this special stage for more information!
Those who have already obtained Gyaradosite will get one Level Up instead.
Against Shiny Mega Gyarados, we recommend Shiny Gyarados Costume Pikachu. Along with the Shiny Mega Gyarados competitive stage, Shiny Gyarados Costume Pikachu will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 04/07/2017 Reward Period: From 06:00 (UTC) 04/07/2017 until 06:00 (UTC) 11/07/2017
Event text (America)
A type-restricted Shiny Mega Gyarados competitive stage is here!
For this competitive stage, you are restricted to Electric- and Normal-type Pokémon.
In addition, if you use Support Pokémon that can Mega Evolve, you are limited to these four: Ampharos, Audino, Kangaskhan, and Lopunny.
Note that you cannot use Manectric or Audino (Winking).
Prizes include Mega Stones and other awesome stuff!
Check the Ranking in this special stage for more information!
Those who have already obtained Gyaradosite will get one Level Up instead.
Against Shiny Mega Gyarados, we recommend Shiny Gyarados Costume Pikachu. Along with the Shiny Mega Gyarados competitive stage, Shiny Gyarados Costume Pikachu will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 07/04/2017 Reward Period: From 06:00 (UTC) 07/04/2017 until 06:00 (UTC) 07/11/2017
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x3 block starting at 1:2 with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 6 random blocks with Rocks After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Metal,Metal,Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,nothing,nothing] -Fill columns 1 and 2 with [Metal,Metal,Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,nothing,nothing] If HP <= 15000 (~48%) / Damage >= 16395, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Ice After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 2 times, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal Repeat every 3 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill row 5 with Metal -Fill row 1 with Metal After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action: -Fill 5 random blocks with Ice If HP <= 10000 (~27%) / Damage >= 27317, switch countdown.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill rows 1 and 2 with Ice -Fill rows 5 and 6 with Ice -Fill rows 1 and 2 with Ice -Fill row 5 with Ice Repeat every 1 move.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal Repeat every 2 moves.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill row 5 with Metal -Fill row 1 with Metal After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice After 2 times, switch countdown. Repeat every 1 move.
Event text (Europe)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 11/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Latios is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Latios. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 15: 1 Time +10 Level 25: 1 Exp. Booster M Level 40: 1 Mega Speedup Level 50: 1 Latiosite (Those who already have it will get one Mega Speedup instead.) Level 60: 1 Exp. Booster M Level 80: 1 Exp. Booster L Level 90: 1 Skill Swapper Level 100: 2 Raise Max Levels Level 125: 1 Mega Speedup Level 150: 2 Raise Max Levels Level 175: 1 Skill Booster M Level 190: 1 Mega Speedup Level 200: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/11/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Fill 2 random blocks with Rocks -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks Repeat every 1 move.
In this stage, you can earn a lot of Exp. Points. Try it with Pokémon you want to level up! Don't miss this chance!
You can only play this stage once during the event period without spending any Jewels. You can spend Jewels to play up to 14 more times per period. Each of these additional attempts will require one Jewel. Use the item Exp. Points x1.5 to get more Exp. Points!
Event Period: Available from 06:00 (UTC) on Sunday until 06:00 (UTC) Wednesday.
21313 HP
Stage #760: Ho-Oh (Fire)
Limit: 25
moves Exp. Points:
+5
Catch rate:
5%
+3% per every remaining move
Power:
80(at level 1)
Ability:
Power of 5+
15 moves 7 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Ninetales, Pidgey, Happiny, Azurill.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill row 5 with Ice -Fill row 1 with Ice -Fill 5 random blocks with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 5 and 6 with Ice -Fill the 2x3 block starting at 1:4 with [Raikou,nothing,nothing,Raikou,Raikou,nothing] -Fill the 2x3 block starting at 1:4 with [Raikou,nothing,nothing,Raikou,Raikou,nothing] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill 3 random blocks with Raikou -Fill the 2x3 block starting at 1:4 with [Raikou,nothing,nothing,Raikou,Raikou,nothing] -Fill 5 random blocks with Raikou After 2 times, switch countdown.
Countdown 1 After 1 move, choose an action: -Fill the 1x2 block starting at 1:1 with Rocks -Fill the 1x2 block starting at 1:2 with Rocks -Fill the 1x2 block starting at 5:2 with Rocks -Fill the 1x2 block starting at 5:3 with Rocks Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After a combo of 1 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks (placed together) with Rocks -Fill 7 random blocks (placed together) with Rocks -Fill 2 random blocks with Rocks Repeat every 3 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Ice -Fill 2 random blocks with Ice -Fill 7 random blocks (placed together) with Rocks Repeat every 3 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 7 random blocks (placed together) with Mew Repeat every 2 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill 7 random blocks (placed together) with Rocks Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:2 with [] -Fill the 0x0 block starting at 4:2 with [] Repeat every 3 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Fill 6 random blocks with Ice -Fill 6 random blocks (placed together) with Ice After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill 3 random blocks with Metal If HP <= 12000 (~15%) / Damage >= 67002, switch countdown. Repeat every 4 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] If HP <= 10000 (~14%) / Damage >= 60224, switch countdown. Repeat every 4 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 25/07/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Mew is here... but not for long!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Mew. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 50: 1 Raise Max Level Level 100: 1 Skill Swapper Level 150: 1 Mega Speedup Level 200: 2 Raise Max Levels Level 250: 1 Mega Speedup Level 300: 2 Raise Max Levels Level 350: 2 Skill Booster Ms Level 400: 2 Raise Max Levels Level 450: 2 Mega Speedups Level 500: 4 Raise Max Levels
Event Period: Until 06:00 (UTC) 07/25/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
6292 HP
Stage #786: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
8%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
6292 HP
Stage #794: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
24%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
6292 HP
Stage #795: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
26%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
6292 HP
Stage #796: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
28%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
6292 HP
Stage #797: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
30%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
6292 HP
Stage #798: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
32%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
6292 HP
Stage #799: Butterfree (Bug)
Limit: 13
moves Exp. Points:
+5
Catch rate:
34%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 3 random blocks with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak) and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak), and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Countdown 1 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 1x2 block starting at 1:2 with Ice -Fill the 1x2 block starting at 5:2 with Ice Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak) and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak), and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak) and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak), and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak) and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak), and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak) and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak), and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak) and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Caterpie, Metapod, Venonat, Venomoth, Burmy (Trash Cloak), and Wormadam (Trash Cloak)! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team. Why not give some Fire-type Pokémon a try?
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 5 random blocks with Butterfree -Fill the 0x0 block starting at 4:1 with [] After 3 times, switch countdown.
Event text (Europe)
A limited-move format Shiny Mega Tyranitar competitive stage is available!
The better your ranking, the better your prize, so try to set a high score and reach a high rank!
Prizes include the Mega Tyranitar Mega Stone and other awesome stuff!
Check the Ranking within this special stage for more information! Those who have already obtained Tyranitarite will get one Level Up instead.
Against Shiny Mega Tyranitar, we recommend Butterfree. Along with the Shiny Mega Tyranitar competitive stage, Butterfree is also appearing in a special stage this week!
Event Period: Until 05:00 (UTC) 01/08/2017 Reward Period: From 06:00 (UTC) 01/08/2017 until 06:00 (UTC) 07/08/2017
Event text (America)
A limited-move format Shiny Mega Tyranitar competitive stage is available!
The better your ranking, the better your prize, so try to set a high score and reach a high rank!
Prizes include the Mega Tyranitar Mega Stone and other awesome stuff!
Check the Ranking within this special stage for more information! Those who have already obtained Tyranitarite will get one Level Up instead.
Against Shiny Mega Tyranitar, we recommend Butterfree. Along with the Shiny Mega Tyranitar competitive stage, Butterfree is also appearing in a special stage this week!
Event Period: Until 05:00 (UTC) 08/01/2017 Reward Period: From 06:00 (UTC) 08/01/2017 until 06:00 (UTC) 08/07/2017
7804 HP
Stage #807: Goodra (Dragon)
Limit: 0:40 Exp. Points:
+5
Catch rate:
11%
+2% per every 3 remaining sec.
Power:
80(at level 1)
Ability:
Eject+
20 sec. 6 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Fennekin, Braixen, Delphox, Charmander.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Goomy -Fill 5 random blocks with Goomy -Fill 5 random blocks with Goomy -Fill a random 2x2 block with Metal Repeat every 2 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:6 with Ice -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,Ice,nothing,nothing,nothing,nothing,Ice] If HP <= 15000 (~40%) / Damage >= 22680, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 5 and 6 with [Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,nothing,nothing,Metal,Metal] After 1 time, switch countdown. Repeat every 0 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 1 time, switch countdown. Repeat every 1 move.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 1 time, switch countdown. Repeat every 1 move.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 42000 (~80%) / Damage >= 10812, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill a random 2x2 block with Reshiram After 2 times, switch countdown. Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 46000 (~69%) / Damage >= 20836, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill a random 2x2 block with Reshiram -Fill 5 random blocks with Reshiram After 2 times, switch countdown. Repeat every 2 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 10 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] If HP <= 48000 (~56%) / Damage >= 37312, switch countdown. Repeat every 10 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill columns 1 and 2 with [nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text
Kyurem is here... but not for long! Take it on in a special time-limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes easier and easier to catch Kyurem. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 30:1 Time +10 Level 40:1 Disruption Delay Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ss Level 70:1 Skill Swapper Level 80:1 Exp. Booster L Level 90:1 Mega Start Level 100:1 Mega Speedup Level 125:1 Skill Booster S Level 150:2 Raise Max Levels Level 175:1 Skill Booster S Level 200:1 Mega Speedup Level 250:3 Raise Max Levels Level 275:2 Mega Speedups Level 300:4 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/08/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
15471 HP
Stage #827: Wigglytuff (Fairy)
Limit: 18
moves Exp. Points:
+5
Catch rate:
10%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Rock Break++
10 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 1 random block with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 1 random block with Metal -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 6 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 30000 (~63%) / Damage >= 17880, switch countdown. Repeat every 6 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill rows 5, 6, 7 and 8 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] If HP <= 12000 (~25%) / Damage >= 35880, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [nothing,nothing,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,nothing,nothing,nothing] -Fill columns 1 and 2 with [nothing,nothing,nothing,Metal,Metal,Metal,Metal,Metal,nothing,Metal,nothing,nothing] If HP <= 8000 (~41%) / Damage >= 11565, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill column 5 with Rocks -Fill column 5 with Metal -Fill column 5 with Rocks Repeat every 1 move.
Event text (Europe)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 13/10/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (America)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 10/13/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (Europe)
The Start-of-Month Challenge, in which you can get awesome Enhancements, is here!
In this limited-time, three-day period, defeat Pokémon to get useful stuff like Enhancements and Coins!
Here's the lineup! ------------------ ★ Appearing Pokémon / Drops Audino / 3 Mega Speedups Bulbasaur / 1 Skill Booster L Charmander / 2 Mega Speedups Squirtle / 5,000 Coins Espurr / 10 Hearts ------------------
You can play this stage once during the following event period without spending Jewels. You can spend Jewels to play up to four more times this period. Each of these additional attempts will require one Jewel.
Event Period: Until 06:00 (UTC) 04/09/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or you gave up on the stage, you will not receive the drops.
Event text (America)
The Start-of-Month Challenge, in which you can get awesome Enhancements, is here!
In this limited-time, three-day period, defeat Pokémon to get useful stuff like Enhancements and Coins!
Here's the lineup! ------------------ ★ Appearing Pokémon / Drops Audino / 3 Mega Speedups Bulbasaur / 1 Skill Booster L Charmander / 2 Mega Speedups Squirtle / 5,000 Coins Espurr / 10 Hearts ------------------
You can play this stage once during the following event period without spending Jewels. You can spend Jewels to play up to four more times this period. Each of these additional attempts will require one Jewel.
Event Period: Until 06:00 (UTC) 09/04/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or you gave up on the stage, you will not receive the drops.
Event text (Europe)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 13/10/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (America)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 10/13/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (Europe)
The Start-of-Month Challenge, in which you can get awesome Enhancements, is here!
In this limited-time, three-day period, defeat Pokémon to get useful stuff like Enhancements and Coins!
Here's the lineup! ------------------ ★ Appearing Pokémon / Drops Audino / 3 Mega Speedups Bulbasaur / 1 Skill Booster L Charmander / 2 Mega Speedups Squirtle / 5,000 Coins Espurr / 10 Hearts ------------------
You can play this stage once during the following event period without spending Jewels. You can spend Jewels to play up to four more times this period. Each of these additional attempts will require one Jewel.
Event Period: Until 06:00 (UTC) 04/09/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or you gave up on the stage, you will not receive the drops.
Event text (America)
The Start-of-Month Challenge, in which you can get awesome Enhancements, is here!
In this limited-time, three-day period, defeat Pokémon to get useful stuff like Enhancements and Coins!
Here's the lineup! ------------------ ★ Appearing Pokémon / Drops Audino / 3 Mega Speedups Bulbasaur / 1 Skill Booster L Charmander / 2 Mega Speedups Squirtle / 5,000 Coins Espurr / 10 Hearts ------------------
You can play this stage once during the following event period without spending Jewels. You can spend Jewels to play up to four more times this period. Each of these additional attempts will require one Jewel.
Event Period: Until 06:00 (UTC) 09/04/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or you gave up on the stage, you will not receive the drops.
Event text (Europe)
The Start-of-Month Challenge, in which you can get awesome Enhancements, is here!
In this limited-time, three-day period, defeat Pokémon to get useful stuff like Enhancements and Coins!
Here's the lineup! ------------------ ★ Appearing Pokémon / Drops Audino / 3 Mega Speedups Bulbasaur / 1 Skill Booster L Charmander / 2 Mega Speedups Squirtle / 5,000 Coins Espurr / 10 Hearts ------------------
You can play this stage once during the following event period without spending Jewels. You can spend Jewels to play up to four more times this period. Each of these additional attempts will require one Jewel.
Event Period: Until 06:00 (UTC) 04/09/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or you gave up on the stage, you will not receive the drops.
Event text (America)
The Start-of-Month Challenge, in which you can get awesome Enhancements, is here!
In this limited-time, three-day period, defeat Pokémon to get useful stuff like Enhancements and Coins!
Here's the lineup! ------------------ ★ Appearing Pokémon / Drops Audino / 3 Mega Speedups Bulbasaur / 1 Skill Booster L Charmander / 2 Mega Speedups Squirtle / 5,000 Coins Espurr / 10 Hearts ------------------
You can play this stage once during the following event period without spending Jewels. You can spend Jewels to play up to four more times this period. Each of these additional attempts will require one Jewel.
Event Period: Until 06:00 (UTC) 09/04/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or you gave up on the stage, you will not receive the drops.
20626 HP
Stage #836: Tapu Koko (Electric)
Limit: 15
moves Exp. Points:
+5
Catch rate:
1%
+4% per every remaining move
Power:
70(at level 1)
Ability:
Eject++
7.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pikachu, Minccino, Meowth, Spinda. Additional: Tapu Koko.
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 7+ line, choose an action: -Fill the 0x0 block starting at 4:1 with [] If HP <= 15000 (~73%) / Damage >= 5626, switch countdown.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If moves <= 4, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill 5 random blocks with Uxie After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,Metal] After 3 times, switch countdown. Repeat every 2 moves.
Countdown 1 After a combo of 2 or more lines, choose an action: -Fill the 2x2 block starting at 1:2 with Metal If HP <= 16000 (~90%) / Damage >= 1820, switch countdown.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill 3 random blocks with Rocks If HP <= 15000 (~58%) / Damage >= 10920, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Rocks Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill a random 1x3 block with Metal -Fill a random 1x3 block with Metal -Fill a random 1x2 block with Rocks If HP <= 3000 (~73%) / Damage >= 1118, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 3x3 block starting at 5:1 with [Metal,nothing,Rocks,Metal,nothing,Rocks,nothing,nothing,Rocks] -Fill the 3x3 block starting at 1:1 with [Rocks,nothing,Metal,Rocks,nothing,Metal,nothing,nothing,Metal] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [nothing,Metal,nothing,Rocks,nothing,Metal,nothing,Metal,nothing,Rocks,nothing,Metal] -Fill rows 5 and 6 with [Metal,nothing,Rocks,nothing,Metal,nothing,Metal,nothing,Rocks,nothing,Metal,nothing] Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 2x2 block starting at 4:6 with [-2490-,nothing,nothing,nothing] Repeat every 4 moves.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Rocks -Fill 2 random blocks with Rocks -Fill the 3x2 block starting at 5:1 with [Rocks,nothing,Rocks,nothing,Rocks,nothing] -Fill the 3x2 block starting at 1:2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing] Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 1x2 block starting at 1:1 with Ice -Fill 3 random blocks with Ice -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing] Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill a random 2x2 block with Metal -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing] -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing] -Fill the 3x3 block starting at 5:2 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 24200 (~50%) / Damage >= 24200, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 12100 (~25%) / Damage >= 36300, switch countdown. Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill rows 5 and 6 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 3 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 6 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 6 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] If HP <= 45000 (~50%) / Damage >= 45000, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 22500 (~25%) / Damage >= 67500, switch countdown. Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill 1 random block with Rocks Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 22/08/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Meloetta (Aria Forme) is here... but just for now in this escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Meloetta (Aria Forme).
Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:1 Exp. Booster S Level 10:2 Exp. Booster Ss Level 15:1 Exp. Booster M Level 20:1 Exp. Booster M Level 25:1 Skill Booster S Level 35:1 Exp. Booster L Level 50:1 Mega Speedup Level 75:1 Skill Booster M Level 100:1 Skill Swapper Level 125:2 Mega Speedups Level 150:3 Raise Max Levels Level 175:2 Mega Speedups Level 200:5 Raise Max Levels
Event Period: Until 06:00 (UTC) 08/22/2017 If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill column 5 with [Rocks,-2100-,Rocks,-2100-,Rocks,Rocks] -Fill column 1 with [Rocks,Rocks,Rocks,-2101-,Rocks,-2101-] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill column 5 with [Rocks,Rocks,Rocks,-2100-,Rocks,-2100-] -Fill column 1 with [Rocks,-2101-,Rocks,-2101-,Rocks,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form) and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form), and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form) and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form), and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form) and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form), and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form) and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form), and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form) and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikipek, Trumbeak, Deerling (Summer Form), Sawsbuck (Summer Form), and Drampa! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ice-type Pokémon a try?
Event Period: Until 06:00 (UTC) 08/29/2017
600 HP
Stage #859: Pikachu (Electric)
Limit: 2
moves Exp. Points:
+5
Catch rate:
20%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Super Bolt
1 move 0 moves
Safari Pokémon #44 - 3.3% encounter rate.
Up to 3 support Pokémon. Default:
Nidoran♀, Nidoran♂, Gulpin.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling) and Charizard Costume Pikachu!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling), and Charizard Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling) and Charizard Costume Pikachu!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling), and Charizard Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event Period: Until 06:00 (UTC) 08/15/2017
8712 HP
Stage #861: Pikachu (Electric)
Limit: 8
moves Exp. Points:
+5
Catch rate:
14%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Mind Zap
4 moves 2 moves 1 move
Safari Pokémon #44 - 16.7% encounter rate.
Up to 3 support Pokémon. Default:
Buneary, Happiny, Minccino.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling) and Charizard Costume Pikachu!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling), and Charizard Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling) and Charizard Costume Pikachu!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling), and Charizard Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (Europe)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling) and Charizard Costume Pikachu!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Event text (America)
In Pokémon Safari, the Pokémon that show up change every time you play.
In this safari, you have the chance to battle and catch Pikachu (Angry), Pikachu (Winking), Pikachu (Enamored), Pikachu (Smiling), and Charizard Costume Pikachu! Though some are harder to meet than others!
There is no Optimize in Pokémon Safari. It's up to you to pick the most powerful Pokémon, so choose your own dream team.
Why not give some Ground-type Pokémon a try?
After catching it, if you retry the stage, it may occasionally drop an Exp. Booster S, M, or L!
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [Tapu Lele,Ice,Ice,Tapu Lele,Tapu Lele,Ice,Ice,Tapu Lele,Tapu Lele,Ice,Ice,Tapu Lele] -Fill columns 1 and 2 with [Ice,Tapu Lele,Tapu Lele,Ice,Ice,Tapu Lele,Tapu Lele,Ice,Ice,Tapu Lele,Tapu Lele,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 1 move, choose an action: -Fill the 5x1 block starting at 1:1 with [Ice,nothing,Ice,nothing,Ice] -Fill the 1x5 block starting at 1:8 with [Ice,nothing,Ice,nothing,Ice] -Fill 3 random blocks with Weedle If moves <= 8, switch countdown. Repeat every 1 move.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Rocks After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Place Metal at 1:1 -Place Metal at 5:1 -Place Metal at 1:2 -Place Metal at 5:2 -Place Metal at 1:3 -Place Metal at 5:3 After 4 times, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks] -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks] -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After making a move, if there is not a 3+ lines combo, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Ice After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 0 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks with Metal After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 2 random blocks with Ice Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 2 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 2 random blocks with Ice Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 2 moves.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 2x2 block starting at 1:3 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:1 with Rocks -Fill the 2x2 block starting at 1:3 with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 2 After 1 move, choose an action: -Fill the 2x2 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 1 move.
Event text (Europe)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 05/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Shiny Diancie is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Shiny Diancie. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5:5 Hearts Level 10:100 Coins Level 15:200 Coins Level 20:400 Coins Level 25:800 Coins Level 30:1,600 Coins Level 50:Diancite (Those who already have it will get 1 Mega Speedup instead.) Level 60:3,200 Coins Level 70:1 Mega Speedup Level 80:1 Exp. Booster M Level 90:2 Exp. Booster Ls Level 100:2 Mega Speedups Level 130:1 Skill Booster S Level 150:3 Raise Max Levels Level 180:1 Skill Booster M Level 200:5 Raise Max Levels Level 250:1 Skill Booster L Level 300:3 Level Ups
Event Period: Until 06:00 (UTC) 09/05/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill column 5 with [Ice,Toucannon,Ice,Toucannon,Ice,Toucannon] -Fill column 1 with [Ice,Toucannon,Ice,Toucannon,Ice,Toucannon] -Fill column 5 with [Ice,Toucannon,Ice,Toucannon,Ice,Toucannon] -Fill column 1 with [Ice,Toucannon,Ice,Toucannon,Ice,Toucannon] Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill a random 3x2 block with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 5:2 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] -Fill the 3x3 block starting at 1:5 with [Mewtwo,nothing,Mewtwo,nothing,nothing,nothing,Mewtwo,nothing,Mewtwo] After 2 times, switch countdown.
Countdown 1 After 1 move, choose an action: -Fill 6 random blocks with Rocks -Fill 6 random blocks with Rocks After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 17/10/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 10/17/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
5445 HP
Stage #899: Togetic (Fairy)
Limit: 10
moves Exp. Points:
+5
Catch rate:
16%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost+
5 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 When the stage starts, choose an action: -Fill 6 random blocks with Ice After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,nothing,Ice,Ice,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 17/10/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 10/17/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
4065 HP
Stage #900: Carbink (Rock)
Limit: 8
moves Exp. Points:
+5
Catch rate:
14%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Mega Boost+
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 17/10/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 10/17/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 After 2 moves, choose an action: -Fill the 3x4 block starting at 7:5 with [Rocks,Rocks,Swirlix (Winking),nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 17/10/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 10/17/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Countdown 1 After 2 moves, choose an action: -Fill rows 5 and 6 with [nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,nothing,nothing,nothing,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 7 random blocks with Slurpuff After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 17/10/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (America)
The Daily Pokémon stage has appeared, where you can face different Pokémon each day!
Tuesday: Audino (Winking) Wednesday: Togetic (Winking) Thursday: Carbink (Winking) Friday: Swirlix (Winking) Monday: Slurpuff (Winking) (The Pokémon changes each day at 06:00 UTC.)
Each Pokémon will only appear on one day during the event period! Don't miss this chance!
After catching it, if you retry the stage, it may occasionally drop one Skill Booster for that Pokémon!
Event Period: Until 06:00 (UTC) 10/17/2017
Note: Cannot be played between 06:00 (UTC) on Saturdays and 06:00 (UTC) on Mondays.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Fill the 4x3 block starting at 5:5 with [Metal,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,Metal] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:2 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 5:1 with [Litten,Decidueye,Litten,Decidueye,Litten,Decidueye,Litten,Decidueye,Litten] If moves <= 4, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x3 block starting at 8:5 with [-3510-,nothing,nothing,nothing,nothing,Metal,Metal,nothing,nothing,nothing,nothing,Metal] Repeat every 4 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,Ice,nothing,nothing,Decidueye,Decidueye,nothing,nothing,nothing,nothing,Ice,Ice] -Fill columns 1 and 2 with [Ice,Ice,nothing,nothing,nothing,nothing,Decidueye,Decidueye,nothing,nothing,Ice,Ice] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 2 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Metal,nothing,nothing,Metal,Metal,Metal,Metal,Metal,Metal,nothing,nothing,Metal] If moves <= 6, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x3 block starting at 8:5 with [-3516-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 4 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After a combo of 3 or more lines, choose an action: -Fill the 4x3 block starting at 1:1 with Rocks -Fill the 4x3 block starting at 1:6 with Rocks After 2 times, switch countdown.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 3x2 block starting at 5:2 with [Ice,nothing,Ice,nothing,Ice,nothing] -Fill the 3x2 block starting at 1:1 with [Ice,nothing,Ice,nothing,Ice,nothing] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill the 3x3 block starting at 1:1 with [Decidueye,nothing,nothing,nothing,Decidueye,nothing,nothing,nothing,Decidueye] -Fill the 3x3 block starting at 5:6 with [Decidueye,nothing,nothing,nothing,Decidueye,nothing,nothing,nothing,Decidueye] After 2 times, switch countdown. Repeat every 1 move.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill a random 2x2 block with Metal If moves <= 7, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,Metal,Metal,nothing,nothing,nothing,nothing,nothing,nothing,Metal,Metal,Metal] Repeat every 2 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [-3552-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill rows 1 and 2 with [-3558-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] Repeat every 3 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Ice,Ice,nothing,nothing,nothing,nothing,Ice,Ice,Ice,Ice,nothing,nothing] -Fill the 4x3 block starting at 5:5 with [Ice,nothing,Ice,nothing,Ice,Ice,Ice,Ice,nothing,Ice,nothing,Ice] Repeat every 4 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After a combo of 3 or more lines, choose an action: -Fill a random 6x1 block with Ice After 1 time, switch countdown.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Fill 7 random blocks with Decidueye If moves <= 6, switch countdown. Repeat every 1 move.
Countdown 2 After 3 moves, choose an action: -Fill the 3x4 block starting at 5:2 with [Decidueye,Rocks,Decidueye,Decidueye,nothing,nothing,nothing,nothing,Decidueye,Rocks,Decidueye,Decidueye] -Fill the 3x4 block starting at 1:1 with [Decidueye,Rocks,Decidueye,Decidueye,nothing,nothing,nothing,nothing,Decidueye,Rocks,Decidueye,Decidueye] Repeat every 3 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [nothing,Metal,nothing,Metal,nothing,Metal,Rocks,nothing,Rocks,nothing,Rocks,nothing] -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks] After 2 times, switch countdown. Repeat every 3 moves.
Event text (Europe)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 12/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Decidueye is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Decidueye. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 1: 1 Exp. Booster S Level 2: 2 Exp. Booster Ss Level 3: 1 Exp. Booster M Level 5: 2 Exp. Booster Ms Level 8: 1 Exp. Booster L Level 13: 1 Skill Booster S Level 21: 1 Skill Booster S Level 25: 1 Skill Booster M Level 50: 1 Raise Max Level Level 75: 1 Mega Speedup Level 100: 2 Skill Booster Ms Level 110: 1 Skill Swapper Level 120: 2 Mega Speedups Level 130: 3 Raise Max Levels Level 140: 1 Skill Booster L Level 150: 2 Level Ups
Event Period: Until 06:00 (UTC) 09/12/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:5 with [Ice,Ice,Escavalier,Escavalier] -Fill the 2x2 block starting at 1:7 with [Ice,Ice,Escavalier,Escavalier] Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Rocks,nothing,nothing,Rocks,Amoonguss,nothing,nothing,Amoonguss,Rocks,nothing,nothing,Rocks] Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill 1 random block with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 3 random blocks (placed together) with Ice If HP <= 10000 (~101%) / Damage >= -51, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 4 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 3 random blocks (placed together) with Ice
Countdown 1 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 1 and 2 with [nothing,Metal,nothing,Metal,nothing,Metal,Metal,nothing,Metal,nothing,Metal,nothing] -Fill columns 1 and 2 with [nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 3x4 block starting at 1:4 with [Rocks,nothing,Rocks,nothing,Mew,nothing,nothing,Mew,nothing,Rocks,nothing,Rocks] -Fill the 2x2 block starting at 1:8 with [Mew,Mew,Ice,Ice] Repeat every 2 moves.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 1 random block with Noivern -Fill the 0x0 block starting at 4:1 with [] -Fill 6 random blocks with Noivern After 4 times, switch countdown.
Event text (Europe)
A limited-move format Shiny Mega Mewtwo X competitive stage is available!
The better your ranking, the better your prize, so try to set a high score and reach a high rank!
Prizes include the Mega Mewtwo X Mega Stone and other awesome stuff!
Check the Ranking within this special stage for more information! Those who have already obtained Mewtwonite X will get one Level Up instead.
Against Shiny Mega Mewtwo X, we recommend Noivern. Along with the Shiny Mega Mewtwo X competitive stage, Noivern is also appearing in a special stage this week!
Event Period: Until 05:00 (UTC) 05/09/2017 Reward Period: From 06:00 (UTC) 05/09/2017 until 06:00 (UTC) 12/09/2017
Event text (America)
A limited-move format Shiny Mega Mewtwo X competitive stage is available!
The better your ranking, the better your prize, so try to set a high score and reach a high rank!
Prizes include the Mega Mewtwo X Mega Stone and other awesome stuff!
Check the Ranking within this special stage for more information! Those who have already obtained Mewtwonite X will get one Level Up instead.
Against Shiny Mega Mewtwo X, we recommend Noivern. Along with the Shiny Mega Mewtwo X competitive stage, Noivern is also appearing in a special stage this week!
Event Period: Until 05:00 (UTC) 09/05/2017 Reward Period: From 06:00 (UTC) 09/05/2017 until 06:00 (UTC) 09/12/2017
12000 HP
Stage #929: Lugia (Flying)
Limit: 0:40 Exp. Points:
+5
Catch rate:
8%
+5% per every 3 remaining sec.
Power:
80(at level 1)
Ability:
Eject+
20 sec. 6 sec. 1 sec.
No additional info
Up to 4 support Pokémon. Default:
Buneary, Happiny, Minccino, Meowth.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal If HP <= 6000 (~50%) / Damage >= 6000, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Ice Repeat every 1 move.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 6 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] If HP <= 7000 (~26%) / Damage >= 20360, switch countdown. Repeat every 6 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 9 moves, choose an action: -Fill column 1 with [Ice,Ice,Celebi,Ice,Celebi,Celebi] -Fill column 5 with [Ice,Ice,Espeon,Ice,Espeon,Espeon] After 1 time, switch countdown. Repeat every 9 moves.
Countdown 2 After 4 moves, choose an action: -Fill column 1 with [Ice,Ice,Celebi,Ice,Celebi,Celebi] -Fill column 5 with [Ice,Ice,Espeon,Ice,Espeon,Espeon] If HP <= 3000 (~39%) / Damage >= 4605, switch countdown. Repeat every 4 moves.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill row 5 with Ice If HP <= 19000 (~61%) / Damage >= 11960, switch countdown. Repeat every 15 moves.
Countdown 2 After 15 moves, choose an action: -Fill row 5 with [nothing,Ice,Ice,Ice,Ice,nothing] Repeat every 15 moves.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] If HP <= 12000 (~29%) / Damage >= 28755, switch countdown. Repeat every 4 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill columns 1 and 2 with Metal After 2 times, switch countdown. Repeat every 4 moves.
Countdown 2 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 6 moves, choose an action: -Fill 5 random blocks with Wobbuffet (Male) -Fill 5 random blocks with Metal If HP <= 15000 (~34%) / Damage >= 29749, switch countdown. Repeat every 6 moves.
Countdown 2 After 3 moves, choose an action: -Fill 5 random blocks with Wobbuffet (Male) -Fill 5 random blocks with Metal Repeat every 3 moves.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 16 moves, choose an action: -Fill 1 random block with [] If HP <= 20000 (~30%) / Damage >= 47392, switch countdown. Repeat every 16 moves.
Countdown 2 After a combo of 10 or more lines, choose an action: -Fill 1 random block with [] If HP <= 8000 (~12%) / Damage >= 59392, switch countdown.
Event text (Europe)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 26/09/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Celebi is here... but not for long! Take it on in a special time- limited escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Celebi. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 10:1 Time +10 Level 20:1 Exp. Booster M Level 25:1 Disruption Delay Level 40:1 Exp. Booster M Level 50:1 Mega Speedup Level 60:2 Exp. Booster Ms Level 75:1 Skill Swapper Level 90:1 Exp. Booster L Level 100:2 Raise Max Levels Level 125:1 Skill Swapper Level 140:2 Exp. Booster Ls Level 150:3 Raise Max Levels Level 175:4 Raise Max Levels Level 200:2 Level Ups
Event Period: Until 06:00 (UTC) 09/26/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 14330 (~36%) / Damage >= 25081, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 1 move, choose an action: -Fill 1 random block with Metal -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks -Fill 6 random blocks with Rocks After 3 times, switch countdown. Repeat every 1 move.
Countdown 1 After 3 moves, choose an action: -Fill 4 random blocks with Porygon-Z After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,Ice,Ice] -Fill the 3x3 block starting at 5:6 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,Ice,Ice] After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 2x1 block starting at 1:2 with Ice -Fill the 2x1 block starting at 1:2 with Ice -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 1 After a combo of 6 or more lines, choose an action: -Fill row 1 with [Metal,nothing,Metal,nothing,nothing,Metal] -Fill row 1 with [Metal,nothing,nothing,Metal,nothing,Metal]
Countdown 1 After a combo of 3 or more lines, choose an action: -Fill 5 random blocks with Rocks -Fill 6 random blocks with Rocks -Fill 7 random blocks with Rocks -Fill rows 4 and 5 with [Rocks,nothing,nothing,Rocks,nothing,nothing,nothing,nothing,Rocks,Rocks,nothing,Rocks] If moves <= 4, switch countdown.
Countdown 2 After a combo of 2 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 3 times, switch countdown.
Event text (Europe)
A type-restricted Mega Alakazam competitive stage is here!
For this competitive stage, you are restricted to these types: Normal, Fire, Water, Grass, Electric, Ice, Poison, Ground, Flying, Rock, Dragon, Steel, and Fairy.
Prizes include Mega Stones and other awesome stuff! Check the Ranking within this special stage for more information! Those who have already obtained Alakazite will get one Level Up instead.
Against Mega Alakazam, we recommend Porygon-Z. Along with the Mega Alakazam competitive stage, Porygon-Z will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 19/09/2017 Reward Period: From 06:00 (UTC) 19/09/2017 until 06:00 (UTC) 26/09/2017
Event text (America)
A type-restricted Mega Alakazam competitive stage is here!
For this competitive stage, you are restricted to these types: Normal, Fire, Water, Grass, Electric, Ice, Poison, Ground, Flying, Rock, Dragon, Steel, and Fairy.
Prizes include Mega Stones and other awesome stuff! Check the Ranking within this special stage for more information! Those who have already obtained Alakazite will get one Level Up instead.
Against Mega Alakazam, we recommend Porygon-Z. Along with the Mega Alakazam competitive stage, Porygon-Z will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 09/19/2017 Reward Period: From 06:00 (UTC) 09/19/2017 until 06:00 (UTC) 09/26/2017
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom] -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom] -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom] After 0 times, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill 2 random blocks with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill row 5 with [Metal,Politoed,Metal,Metal,Politoed,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill 2 random blocks with Metal -Fill 2 random blocks with Wobbuffet (Female) Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Rocks After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x2 block starting at 5:5 with [nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill the 3x2 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,Rocks] Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 6 random blocks (placed together) with Volcanion After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 6 random blocks (placed together) with Rocks -Fill 6 random blocks (placed together) with Rocks Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x3 block starting at 5:1 with [Rocks,nothing,nothing,Rocks,Rocks,nothing] -Fill the 2x3 block starting at 5:2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing] Repeat every 3 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 3x1 block starting at 1:1 with Ice -Fill the 3x1 block starting at 5:6 with Ice After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 7 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 3x1 block starting at 1:1 with Ice -Fill the 3x1 block starting at 5:6 with Ice After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 7 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [Ice,Volcanion,Ice,Volcanion,Ice,Volcanion,Ice,Volcanion] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Ice,Ice,nothing,nothing,Ice,Ice,Ice,Ice,nothing,nothing,Ice,Ice] -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 2 times, switch countdown. Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 4 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] -Fill the 3x3 block starting at 1:2 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] Repeat every 4 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,nothing] Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 4 and 5 with [-2514-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] If HP <= 8000 (~23%) / Damage >= 26320, switch countdown. Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 6 random blocks with Volcanion -Fill 6 random blocks with Volcanion After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks with Metal After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Fill rows 1 and 2 with [Metal,Metal,nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal] -Fill the 2x2 block starting at 1:2 with Metal Repeat every 1 move.
Countdown 2 After 2 moves, choose an action: -Fill rows 1 and 2 with [Metal,Metal,nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal] -Fill rows 1 and 2 with [nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal,Metal,Metal] -Fill rows 1 and 2 with [Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal,Metal,Metal,nothing,nothing] Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill 7 random blocks with Metal After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 1:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 10000 (~22%) / Damage >= 36200, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 6 random blocks with Ice Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 5:5 with [Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
49840 HP
Stage #984: Tapu Fini (Water)
Limit: 19
moves Exp. Points:
+5
Catch rate:
15%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Barrier Bash++
6.25 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Metal, Buneary, Happiny, Minccino.
Countdown 2 After 2 moves, choose an action: -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill rows 5 and 6 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing] -Fill the 0x0 block starting at 4:1 with [] -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] -Fill rows 1 and 2 with [Ice,Ice,nothing,nothing,Ice,Ice,Ice,Ice,nothing,nothing,Ice,Ice] -Fill the 0x0 block starting at 4:1 with [] -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 2x4 block starting at 4:2 with [-2550-,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill the 2x2 block starting at 1:2 with Ice Repeat every 2 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill row 1 with [Metal,Rocks,Metal,Rocks,Metal,Rocks] -Fill row 5 with [Metal,Rocks,Metal,Rocks,Metal,Rocks] Repeat every 1 move.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 1 move.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Countdown 1 After 1 move, choose an action: -Fill rows 5 and 6 with [Ice,Rocks,Ice,Rocks,Ice,Rocks,Rocks,Ice,Rocks,Ice,Rocks,Ice] After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 4 moves, choose an action: -Fill columns 4 and 5 with [-2610-,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] -Fill the 2x4 block starting at 4:2 with [-2616-,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 4 moves.
Event text (Europe)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 24/10/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (America)
Volcanion is here... but not for long! Take it on in an escalation battle!
In escalation battles, the stage level goes up every time you win. As the level increases, it becomes ever easier to catch Volcanion. Plus, you can receive rewards for reaching certain levels!
Stage Level Rewards: Level 5: 500 Coins Level 10: 1,000 Coins Level 15: 1,500 Coins Level 25: 1 Exp. Booster S Level 40: 2 Exp. Booster Ss Level 50: 1 Raise Max Level Level 65: 1 Exp. Booster M Level 80: 1 Exp. Booster M Level 100: 1 Skill Swapper Level 125: 2 Exp. Booster Ls Level 150: 1 Mega Speedup Level 175: 1 Skill Booster S Level 200: 2 Raise Max Levels Level 250: 1 Skill Swapper Level 300: 2 Level Ups Level 350: 4 Raise Max Levels Level 400: 1 Skill Swapper Level 450: 3 Level Ups Level 500: 8 Raise Max Levels
Event period: Until 06:00 (UTC) 10/24/2017
Note: If you've skipped a reward stage, you can still get the reward from that stage by clearing a stage higher than the one you skipped.
Event text (Europe)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 13/10/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (America)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 10/13/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Countdown 1 After making a move, if the dropped Pokémon doesn't make a 5+ line, choose an action: -Fill the 0x0 block starting at 4:1 with [] If moves <= 1, switch countdown.
Countdown 2 After 0 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 0 moves.
Event text (Europe)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 13/10/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (America)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 10/13/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (Europe)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 13/10/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
Event text (America)
A limited-time, three-day period! The Mid-month Challenge, in which you can get awesome Enhancements, is here!
Defeat Pokémon to get Enhancements useful for strengthening your Pokémon!
Here's the lineup! ------------------ ★ Pokémon/Drops Audino / 3 Level Ups Bulbasaur / 1 Skill Swapper Charmander / 2 Skill Booster Ls Squirtle / 3 Raise Max Levels Espurr / 2 Raise Max Levels ------------------
You can play this stage once during the following event period without spending Jewels. You can spend two Jewels to play up to four more times per period. Each of these additional attempts will require two Jewels.
Event Period: Until 06:00 (UTC) 10/13/2017
Note that the Pokémon mentioned in the lineup appear at random. You can take on each Pokémon once during the event period. If you were unable to clear the stage or gave up on the stage, you do not get the Enhancement(s).
5635 HP
Stage #993: Camerupt (Ground)
Limit: 18
moves Exp. Points:
+5
Catch rate:
7%
+4% per every remaining move
Power:
70(at level 1)
Ability:
Power of 4
9 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Bonsly, Gulpin, Amaura, Nidorino. Additional: Zubat.
Countdown 1 After 8 moves, choose an action: -Fill rows 1 and 2 with [nothing,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks] After 1 time, switch countdown. Repeat every 8 moves.
Countdown 2 After 0 moves, choose an action: -Fill the 2x4 block starting at 1:2 with Ice After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If moves <= 8, switch countdown. Repeat every 3 moves.
Countdown 2 After a combo of 1 or more lines, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 4 times, switch countdown.
Event text (Europe)
A limited-move format Mega Camerupt competitive stage is available!
The better your ranking, the better your prize, so try to set a high score and reach a high rank!
Prizes include one Cameruptite and other awesome stuff!
Check the Ranking within this special stage for more information! Those who have already obtained one Cameruptite will get one Level Up instead.
Against Mega Camerupt, we recommend Poliwrath. Along with the Mega Camerupt competitive stage, Poliwrath will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 17/10/2017 Reward Period: From 06:00 (UTC) 17/10/2017 until 06:00 (UTC) 24/10/2017
Event text (America)
A limited-move format Mega Camerupt competitive stage is available!
The better your ranking, the better your prize, so try to set a high score and reach a high rank!
Prizes include one Cameruptite and other awesome stuff!
Check the Ranking within this special stage for more information! Those who have already obtained one Cameruptite will get one Level Up instead.
Against Mega Camerupt, we recommend Poliwrath. Along with the Mega Camerupt competitive stage, Poliwrath will also appear in a special stage this week!
Event Period: Until 05:00 (UTC) 10/17/2017 Reward Period: From 06:00 (UTC) 10/17/2017 until 06:00 (UTC) 10/24/2017
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 4x1 block starting at 5:5 with Ice -Fill the 1x4 block starting at 1:7 with Ice -Fill the 4x1 block starting at 5:1 with Ice -Fill the 1x4 block starting at 5:5 with Ice Repeat every 3 moves.
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