Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with Ice If HP <= 5000 (~68%) / Damage >= 2372, switch countdown. Repeat every 5 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 2 random blocks with Sneasel Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill 2 random blocks with Rocks -Fill 3 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Rocks -Fill column 1 with Rocks If HP <= 10000 (~31%) / Damage >= 21955, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill rows 1 and 2 with Metal -Fill rows 5 and 6 with Metal -Fill rows 1 and 2 with Metal -Fill row 5 with Metal Repeat every 2 moves.
10672 HP
Stage #184: Granbull (Fairy)
Limit: 17
moves Exp. Points:
+17
Catch rate:
66%
+2% per every remaining move
Power:
60(at level 1)
Ability:
Heavy Hitter
8 moves 4 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After a combo of 2 or more lines, choose an action: -Fill a random 2x2 block with Granbull If HP <= 5000 (~47%) / Damage >= 5672, switch countdown.
Countdown 2 After 2 moves, choose an action: -Fill 3 random blocks (placed together) with Granbull Repeat every 2 moves.
2576 HP
Stage #185: Frogadier (Water)
Limit: 7
moves Exp. Points:
+7
Catch rate:
11%
+6% per every remaining move
Power:
60(at level 1)
Ability:
Power of 5
3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Frogadier, Squirtle, Mudkip, Togepi. Additional: Froakie.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Metal If HP <= 6000 (~36%) / Damage >= 10544, switch countdown. Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill columns 1 and 2 with Metal -Fill columns 5 and 6 with Metal -Fill columns 1 and 2 with Metal -Fill columns 5 and 6 with Metal -Fill columns 1 and 2 with Metal -Fill column 5 with Metal -Fill column 1 with Metal Repeat every 1 move.
Countdown 1 After 3 moves, choose an action: -Fill a random 2x2 block with Rocks After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill a random 2x2 block with Rocks -Fill a random 2x2 block with Rocks -Fill a random 2x2 block with Metal After 2 times, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill 4 random blocks with Metal After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 0 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill the 2x2 block starting at 1:2 with Onix After 2 times, switch countdown. Repeat every 0 moves.
9893 HP
Stage #191: Blitzle (Electric)
Limit: 16
moves Exp. Points:
+16
Catch rate:
62%
+3% per every remaining move
Power:
40(at level 1)
Ability:
Rock Break
Countdown 1 After 2 moves, choose an action: -Fill a random 1x2 block with Blitzle After 2 times, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with [Lickilicky,-2100-,Lickilicky,Lickilicky,-2103-,Lickilicky] -Fill column 5 with [Lickitung,-2102-,Lickitung,Lickitung,-2101-,Lickitung] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill 2 random blocks with Pancham If HP <= 4000 (~38%) / Damage >= 6496, switch countdown. Repeat every 2 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 2 random blocks with Pancham Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill row 1 with [Garbodor,nothing,Garbodor,nothing,Garbodor,nothing] -Fill row 1 with [nothing,Garbodor,nothing,Garbodor,nothing,Garbodor] After 2 times, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill row 1 with [Garbodor,nothing,Garbodor,nothing,Garbodor,nothing] -Fill row 1 with [nothing,Garbodor,nothing,Garbodor,nothing,Garbodor] Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 1 move, choose an action: -Fill 5 random blocks with Rocks After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 5 random blocks with Cloud After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 4x1 block starting at 5:1 with Ice -Fill the 4x1 block starting at 5:1 with Ice -Fill the 1x4 block starting at 1:6 with Ice -Fill the 1x4 block starting at 5:6 with Ice After 2 times, switch countdown. Repeat every 0 moves.
Countdown 2 After 5 moves, choose an action: -Fill the 4x1 block starting at 5:1 with Ice -Fill the 4x1 block starting at 5:1 with Ice -Fill the 1x4 block starting at 1:6 with Ice -Fill the 1x4 block starting at 5:6 with Ice After 1 time, switch countdown. Repeat every 5 moves.
Countdown 1 If HP <= 7000 (~39%) / Damage >= 10740, switch countdown.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill a random 2x2 block with Rocks -Fill 3 random blocks (placed together) with Rocks -Fill 5 random blocks with Rocks -Fill 2 random blocks with Rocks Repeat every 1 move.
Countdown 1 After a combo of 3 or more lines, choose an action: -Fill row 5 with [Tangrowth,Tangrowth,nothing,nothing,Tangrowth,Tangrowth] After 1 time, switch countdown.
Countdown 1 After 3 moves, choose an action: -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal -Fill row 1 with Metal -Fill row 5 with Metal After 3 times, switch countdown. Repeat every 3 moves.
Countdown 2 When this countdown starts for the first time, choose an action: -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 4 random blocks with Rocks -Fill 5 random blocks with Tyranitar After 3 times, switch countdown. Repeat every 0 moves.
Countdown 1 When the stage starts, choose an action: -Fill columns 1 and 2 with Ice -Fill columns 1 and 2 with Ice After 2 times, switch countdown. Repeat every 1 move.
Countdown 2 After 5 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 5 moves.
Countdown 1 After making a move, if there is not a 2+ lines combo, choose an action: -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice -Fill row 1 with Ice -Fill row 5 with Ice If HP <= 8000 (~50%) / Damage >= 7873, switch countdown.
Countdown 2 After 1 move, choose an action: -Fill 5 random blocks with Ice Repeat every 1 move.
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with Rocks If HP <= 3000 (~27%) / Damage >= 8008, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill 5 random blocks with Rocks Repeat every 2 moves.
23129 HP
Stage #205: Excadrill (Ground)
Limit: 30
moves Exp. Points:
+30
Catch rate:
1%
+2% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5
15 moves 7 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill 4 random blocks with Rocks If HP <= 6000 (~26%) / Damage >= 17129, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill a random 2x2 block with Rocks Repeat every 1 move.
7623 HP
Stage #206: Volcarona (Bug)
Limit: 14
moves Exp. Points:
+14
Catch rate:
33%
+3% per every remaining move
Power:
70(at level 1)
Ability:
Mega Boost
7 moves 3 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 If HP <= 5500 (~69%) / Damage >= 2516, switch countdown.
Countdown 2 After 1 move, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill the 3x1 block starting at 1:1 with Ice -Fill the 3x1 block starting at 1:5 with Ice -Fill the 3x1 block starting at 1:1 with Ice -Fill the 3x1 block starting at 1:5 with Ice -Fill the 3x1 block starting at 1:1 with Ice -Fill the 3x1 block starting at 1:5 with Ice After 3 times, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x1 block starting at 5:2 with Ice -Fill the 3x1 block starting at 5:6 with Ice -Fill the 3x1 block starting at 5:2 with Ice -Fill the 3x1 block starting at 5:6 with Ice -Fill the 3x1 block starting at 5:2 with Ice -Fill the 3x1 block starting at 5:6 with Ice After 2 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 5 moves, choose an action: -Fill a random 2x2 block with Rocks -Fill 3 random blocks (placed together) with Rocks -Fill 5 random blocks with Rocks -Fill 2 random blocks with Rocks After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 1 move, choose an action: -Fill the 1x4 block starting at 5:1 with Rocks -Fill the 1x4 block starting at 5:2 with Rocks -Fill the 1x4 block starting at 5:3 with Rocks -Fill the 1x4 block starting at 1:1 with Rocks -Fill the 1x4 block starting at 1:2 with Rocks -Fill the 1x4 block starting at 1:3 with Rocks After 4 times, switch countdown. Repeat every 1 move.
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